Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 2 |
| Since 2017 (last 10 years) | 5 |
| Since 2007 (last 20 years) | 8 |
Descriptor
Source
| Developmental Science | 2 |
| Education and Information… | 1 |
| IEEE Transactions on Learning… | 1 |
| International Association for… | 1 |
| International Journal of… | 1 |
| Journal of Motor Learning and… | 1 |
| Journal of Research in… | 1 |
Author
| Afkham Daneshfar | 1 |
| Ayoub Asadi | 1 |
| Chunxia Xu | 1 |
| Farshchiansadegh, Ali | 1 |
| Harjiv Singh | 1 |
| Hsu, Wen-Chun | 1 |
| Isaías, Pedro, Ed. | 1 |
| Lee, Mei-Hua | 1 |
| Lei Shi | 1 |
| Levy, Sharona T. | 1 |
| Masoumeh Shojaei | 1 |
| More ▼ | |
Publication Type
| Reports - Research | 8 |
| Journal Articles | 7 |
| Collected Works - Proceedings | 1 |
Education Level
| Higher Education | 4 |
| Postsecondary Education | 4 |
| Adult Education | 2 |
| Secondary Education | 2 |
| Elementary Secondary Education | 1 |
| High Schools | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Zahra Dodangeh; Masoumeh Shojaei; Afkham Daneshfar; Thomas Simpson; Harjiv Singh; Ayoub Asadi – Journal of Motor Learning and Development, 2025
Quiet eye training, a technique focused on optimizing gaze behavior during critical moments, has shown potential for enhancing motor skill acquisition. This study investigates the effects of quiet eye training in both virtual and real-world environments on dart-throwing learning. The participants consisted of 45 female students who were randomly…
Descriptors: Eye Movements, Physical Activities, Psychomotor Skills, Perceptual Motor Learning
Lei Shi; Chunxia Xu – Education and Information Technologies, 2024
The key research objective is to explore the key functions of virtual reality technology used by educators to improve motor and imagery training in athletes. The sample was 160 students from Shandong Sport University. The main tools used by the scholars were the Athlete Introductory Movement Screen (AIMS) and The Sport Imagery Ability…
Descriptors: Technology Uses in Education, Computer Simulation, Perceptual Motor Learning, Psychomotor Skills
Zohar, Asnat R.; Levy, Sharona T. – Journal of Research in Science Teaching, 2021
Embodied cognition theories view sensorimotor activity as fundamental to learning, knowing, and reasoning. To investigate the role of physical movement in conceptual learning, we developed and explored an Embodied Learning Interactive Chemistry environment (ELI-Chem). The ELI-Chem learning environment includes a computer simulation, a device for…
Descriptors: Chemistry, Physics, Motion, Concept Formation
Lee, Mei-Hua; Farshchiansadegh, Ali; Ranganathan, Rajiv – Developmental Science, 2018
Examining age differences in motor learning using real-world tasks is often problematic due to task novelty and biomechanical confounds. Here, we investigated how children and adults acquire a novel motor skill in a virtual environment. Participants of three different age groups (9-year-olds, 12-year-olds, and adults) learned to use their upper…
Descriptors: Children, Preadolescents, Adults, Psychomotor Skills
Stulp, Freek; Oudeyer, Pierre-Yves – Developmental Science, 2018
To harness the complexity of their high-dimensional bodies during sensorimotor development, infants are guided by patterns of freezing and freeing of degrees of freedom. For instance, when learning to reach, infants free the degrees of freedom in their arm proximodistally, that is, from joints that are closer to the body to those that are more…
Descriptors: Motor Development, Comparative Analysis, Human Body, Perceptual Motor Learning
Hsu, Wen-Chun; Shih, Ju-Ling – International Journal of Distance Education Technologies, 2016
In this study, to learn the routine of Tantui, a branch of martial arts was taken as an object of research. Fitts' stages of motor learning and augmented reality (AR) were applied to a 3D mobile-assisted learning system for martial arts, which was characterized by free viewing angles. With the new system, learners could rotate the viewing angle of…
Descriptors: Computer Simulation, Simulated Environment, Electronic Learning, Physical Activities
Patel, K. K.; Vij, S. – IEEE Transactions on Learning Technologies, 2012
The inability to navigate independently and interact with the wider world is one of the most significant handicaps that can be caused by blindness, second only to the inability to communicate through reading and writing. Many difficulties are encountered when visually impaired people (VIP) need to visit new and unknown places. Current speech or…
Descriptors: Foreign Countries, Computer Simulation, Computer Assisted Instruction, Simulated Environment
Sánchez, Inmaculada Arnedillo, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2016
These proceedings contain the papers of the 12th International Conference on Mobile Learning 2016, which was organized by the International Association for Development of the Information Society, in Vilamoura, Algarve, Portugal, April 9-11, 2016. The Mobile Learning 2016 Conference seeks to provide a forum for the presentation and discussion of…
Descriptors: Foreign Countries, Conferences (Gatherings), Conference Papers, Telecommunications

Peer reviewed
Direct link
