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Dore, Rebecca A.; Shirilla, Marcia; Hopkins, Emily; Collins, Molly; Scott, Molly; Shatz, Jacob; Lawson-Adams, Jessica; Valladares, Tara; Foster, Lindsey; Puttre, Hannah; Toub, Tamara Spiewak; Hadley, Elizabeth; Golinkoff, Roberta M.; Dickinson, David; Hirsh-Pasek, Kathy – Grantee Submission, 2019
Despite the prevalence of educational apps for children, there is little evidence of their effectiveness for learning. Here, children were asked to learn ten new words in a narrative mobile game that requires children use knowledge of word meanings to advance the game. Study 1 used a lab-based between-subjects design with middle-SES 4-year-olds…
Descriptors: Vocabulary Development, Computer Software, Preschool Children, Language Tests
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Ladeji-Osias, Jumoke O.; Partlow, LaDawn E.; Dillon, Edward C. – IEEE Transactions on Education, 2018
Contribution: This paper shows that participating in a year-round program for African-American male middle school students (ages 10-14) can positively impact their attitudes toward STEM, their confidence in problem solving and team work, and their interest in STEM careers, but may not impact the interest in taking STEM classes to the same extent.…
Descriptors: African American Students, Males, Middle School Students, Student Attitudes
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Wood, Eileen; Gottardo, Alexandra; Grant, Amy; Evans, Mary Ann; Phillips, Linda; Savage, Robert – NHSA Dialog, 2012
As computers become an increasingly ubiquitous part of young children's lives there is a need to examine how best to harness digital technologies to promote learning in early childhood education contexts. The development of emergent literacy skills is 1 domain for which numerous software programs are available for young learners. In this study, we…
Descriptors: Reading Skills, Early Reading, Emergent Literacy, Early Childhood Education
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Tsong, Chau Kien; Chong, Toh Seong; Samsudin, Zarina – Turkish Online Journal of Educational Technology - TOJET, 2012
Multimedia augmented with tangible objects is an area that has not been explored. Current multimedia systems lack the natural elements that allow young children to learn tangibly and intuitively. In view of this, we propose a research to merge tangible objects with multimedia for preschoolers, and propose to term it as "tangible…
Descriptors: Foreign Countries, Multimedia Instruction, Case Studies, Observation
Wang, Feng; Kinzie, Mable B.; McGuire, Patrick; Pan, Edward – Online Submission, 2009
Children naturally explore and learn about their environments through inquiry, and computer technologies offer an accessible vehicle for extending the domain and range of this inquiry. Over the past decade, a growing number of interactive games and educational software packages have been implemented in early childhood education and addressed a…
Descriptors: Early Childhood Education, Inquiry, Young Children, Computer Software
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Haugland, Susan W. – Journal of Computing in Childhood Education, 1992
Investigated the effects of developmental and nondevelopmental computer software on four- and five-year-old children's intelligence, creativity, and self-esteem. Also assessed the effect of supplementing developmental software with related activities. Children exposed to developmental software supplemented with activities had gains in more areas…
Descriptors: Computer Assisted Instruction, Computer Software, Computer Uses in Education, Courseware
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Shade, Daniel D. – Journal of Computing in Childhood Education, 1994
Videotaped four- to eight-year olds as they interacted with computer software at different levels of developmental appropriateness. Facial expressions and other affective behaviors were analyzed as a function of age, presence of a peer, and appropriateness of software. Found that responses were mediated more by age, gender, and social condition…
Descriptors: Affective Behavior, Age Differences, Childhood Attitudes, Computer Attitudes
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Gillespie, Catherine Wilson; Beisser, Sally – Information Technology in Childhood Education Annual, 2001
Discusses theoretical and practical issues in teaching LOGO computer programming to young children from preschool to grade 5. Examines the program's adherence to developmentally appropriate practices, educational theories (particularly those of Piaget), and the Reggio Emilia approach. Considers implications of the program for curriculum design,…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Software, Computer Uses in Education
Escobedo, Theresa H.; Evans, Sharon – 1997
This study explored children's preferences for 13 computer software programs and field-tested the relationship of developmentally appropriate practice (DAP) ratings of early childhood computer software programs to actual child selection. Participants were 19 4-year-olds. The Haugland and Shade (1990) evaluation instrument was used to assign DAP…
Descriptors: Childhood Attitudes, Computer Attitudes, Computer Software, Computer Software Evaluation
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Goin, Robin P.; Nordquist, Vey M.; Twardosz, Sandra – Early Education and Development, 2004
The early childhood years are critical for literacy development, and there is evidence that the home environments of young children with delays or disabilities are not as rich in literacy opportunities as those of their typically developing peers. The purpose of this study was to obtain information about how parents of infants and toddlers with…
Descriptors: Toddlers, Infants, Computer Software, Literacy
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Ainsa, Patricia A. – Journal of Computing in Childhood Education, 1992
The purpose of this study was to train and empower computer teacher facilitators through enabling them to introduce technology to children, instruct peers in use of computers for early childhood education, and improve family literacy and computer literacy through parent education. Found significant differences and implications for empowered roles…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Software, Computer Uses in Education
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Judge, Sharon Lesar – Journal of Special Education Technology, 2001
A survey of 91 early childhood special education teachers found they placed a high priority on characteristics of developmentally appropriate software, primarily use of computer technology, to develop and reinforce academic skills, wanted more computer training, and asked that software reflect the developmental needs of young children with…
Descriptors: Assistive Devices (for Disabled), Computer Software, Computer Uses in Education, Developmentally Appropriate Practices
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Liu, Min – Journal of Computing in Childhood Education, 1996
Explored responses to interactive multimedia by 3- to 5-year-olds through examination of verbal and facial expressions, use of mouse, body movement, attitudes toward multimedia, and teacher comments. Found great interest in using the technology and little difficulty in adjusting to developmentally appropriate materials, which has implications for…
Descriptors: Computer Assisted Instruction, Computer Attitudes, Computer Software, Computer Software Development