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Claude, ChatGPT, Copilot, and Gemini Performance versus Students in Different Topics of Neuroscience
Volodymyr Mavrych; Ahmed Yaqinuddin; Olena Bolgova – Advances in Physiology Education, 2025
Despite extensive studies on large language models and their capability to respond to questions from various licensed exams, there has been limited focus on employing chatbots for specific subjects within the medical curriculum, specifically medical neuroscience. This research compared the performances of Claude 3.5 Sonnet (Anthropic), GPT-3.5 and…
Descriptors: Artificial Intelligence, Computer Software, Neurosciences, Medical Education
Torres, David J.; Romero, Andres; Colgan, Wes, III; Ricoy, Ulises M. – Advances in Physiology Education, 2021
Undergraduates use a spike sorting routine developed in Octave to analyze the spiking activity generated from mechanical stimulation of spines of cockroach legs with the inexpensive SpikerBox amplifier and the free software Audacity. Students learn the procedures involved in handling the cockroaches and recording extracellular action potentials…
Descriptors: Undergraduate Students, Neurosciences, Physiology, Entomology
Andrea Bruera; Yuan Tao; Andrew Anderson; Derya Çokal; Janosch Haber; Massimo Poesio – Cognitive Science, 2023
The meaning of most words in language depends on their context. Understanding how the human brain extracts contextualized meaning, and identifying where in the brain this takes place, remain important scientific challenges. But technological and computational advances in neuroscience and artificial intelligence now provide unprecedented…
Descriptors: Neurosciences, Brain Hemisphere Functions, Artificial Intelligence, Diagnostic Tests
Adi Korisky; Ido Davidesco; Ofek Ben-Abu; Orel Levy; Klil Abrahami; Orly Geri; Elana Zion Golumbic – Mind, Brain, and Education, 2024
Students' school requirements and learning activities engage many different cognitive processes, including language processing, memory, learning, attention, reasoning, decision-making, and social interaction. However, students rarely learn about these cognitive processes, or the brain mechanisms underlying them and therefore lack the critical…
Descriptors: Neurosciences, Artificial Intelligence, Computer Software, Learning Activities
Nasrin Abdolmaleki; Zari Saeedi – International Journal of Educational Technology in Higher Education, 2024
The thriving technology penetration in all aspects of today's life and deficiency of traditional pedagogies necessitate wise adoption of modern approaches in the educational context. As a few studies concerned the simultaneous application of classical educational theories with modern technological pedagogy, the present researchers launched General…
Descriptors: Flipped Classroom, Teaching Methods, Second Language Learning, Second Language Instruction
Lindgren, Robb; Morphew, Jason; Kang, Jina; Junokas, Michael – Mind, Brain, and Education, 2019
Research from brain science and the learning sciences support the notion that human cognition is grounded in our sensorimotor engagement with the physical world and that processes of learning can be shaped by our movements and actions. Increasing recognition that effective educational interventions can be seeded with embodied actions is paralleled…
Descriptors: Neurosciences, Schemata (Cognition), Sensory Integration, Nonverbal Communication
Schleisman, Katrina B.; Selcen Guzey, S.; Lie, Richard; Michlin, Michael; Desjardins, Christopher; Shackleton, Hazel S.; Schwerdfeger, August C.; Michalowski, Martin; Dubinsky, Janet M. – Journal of Science Education and Technology, 2018
Mobile applications (apps) for learning technical scientific content are becoming increasingly popular in educational settings. Neuroscience is often considered complex and challenging for most students to understand conceptually. "iNeuron" is a recently developed iOS app that teaches basic neuroscience in the context of a series of…
Descriptors: Neurosciences, Active Learning, Teaching Methods, Computer Software
Akman, Pinar; Yapici, Asim; Kutlu, Mahmut Oguz; Tuncel, Filiz; Demiroglari, Gürcan – African Educational Research Journal, 2020
Learning is a lifelong process. Personal characteristics of learners and environmental conditions will increase efficiency by using the most appropriate teaching methods and techniques according to subject 's structure. With traditional teaching methods, it is not likely to realize aims suitable for equipment required by age. For these reasons,…
Descriptors: Brain Hemisphere Functions, Neurosciences, Teaching Methods, Learning Theories
Pani, John R.; Chariker, Julia H.; Naaz, Farah; Mattingly, William; Roberts, Joshua; Sephton, Sandra E. – Advances in Health Sciences Education, 2014
Instruction of neuroanatomy depends on graphical representation and extended self-study. As a consequence, computer-based learning environments that incorporate interactive graphics should facilitate instruction in this area. The present study evaluated such a system in the undergraduate neuroscience classroom. The system used the method of…
Descriptors: Neurology, Anatomy, Computer Graphics, Computer Assisted Instruction
Howard-Jones, Paul; Holmes, Wayne; Demetriou, Skevi; Jones, Carol; Tanimoto, Eriko; Morgan, Owen; Perkins, David; Davies, Neil – Learning, Media and Technology, 2015
Many have warned against a direct "brain scan to lesson plan" approach when attempting to transfer insights from neuroscience to the classroom. Similarly, in the effective design and implementation of learning technology, a judicious interrelation of insights associated with diverse theoretical perspectives (e.g., neuroscientific,…
Descriptors: Brain, Neurology, Educational Technology, Technology Uses in Education
Schneider, B.; Wallace, J.; Blikstein, P.; Pea, R. – IEEE Transactions on Learning Technologies, 2013
In this paper, we describe the development and evaluation of a microworld-based learning environment for neuroscience. Our system, BrainExplorer, allows students to discover the way neural pathways work by interacting with a tangible user interface. By severing and reconfiguring connections, users can observe how the visual field is impaired and,…
Descriptors: Neurosciences, Brain, Computer Uses in Education, Educational Technology