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Wenqiang Dai; Qiongyao Liu; Yuemin Gao; Wenjing Liu; Shaojuan Ouyang – International Journal of Web-Based Learning and Teaching Technologies, 2025
The traditional curriculum design methods suffer from issues like outdated content and limited instructional approaches. To address these, this article proposes an optimized curriculum design system that integrates CAD and neural network models. This system enables intelligent curriculum content generation, introduces CAD-assisted instructional…
Descriptors: Curriculum Design, Computer Assisted Design, Artificial Intelligence, Computer Uses in Education
Ravikantha Prabhu; Sharun Mendonca; Pavana Kumara Bellairu; Noel Deepak Shiri – Innovations in Education and Teaching International, 2025
In response to evolving engineering education, there is a growing focus on fostering students' practical skills. This study implemented a Mini Project Based Learning (MPBL) approach within the Computer Integrated Manufacturing (CIM) course. The tasks involved SOLIDWORKS modelling, writing CNC code using CADEM seeNC Turn software, and hands-on CNC…
Descriptors: Engineering Education, Student Projects, Active Learning, Computer Uses in Education
Gueye, Youssoupha; Abouchadi, Hamid; Abouelala, Mourad; Janan, Mourad Taha – African Journal of Research in Mathematics, Science and Technology Education, 2020
This paper presents the results of a study on the integration of modelling and simulation tools in mechanical design. Indeed, optimisation of the design process often uses modelling and simulation tools in mechanical design activities. Thus, to meet the needs of the labour market, training situations in this field use communication and information…
Descriptors: Models, Simulation, Design, College Freshmen
Bojcetic, Nenad; Valjak, Filip; Zezelj, Dragan; Martinec, Tomislav – Education Sciences, 2021
The article describes an attempt to address the automatized evaluation of student three-dimensional (3D) computer-aided design (CAD) models. The driving idea was conceptualized under the restraints of the COVID pandemic, driven by the problem of evaluating a large number of student 3D CAD models. The described computer solution can be implemented…
Descriptors: Student Evaluation, Automation, Computer Assisted Design, Computer Uses in Education
Kok, Petrus Jacobus; Bayaga, Anass – African Journal of Research in Mathematics, Science and Technology Education, 2019
Graphic Communication and Design (GCD) students often struggle to understand and convert multi-faceted objects from orthographic (2D) into isometric (3D). Research established a strong link between spatial visualisation and the field of Graphics Communication. Conventional teaching and learning practice using textbooks, physical models and pencil…
Descriptors: Spatial Ability, Graphic Arts, Visualization, College Students
Temple, Stephen – Design and Technology Education, 2016
The education of architectural designers begins by learning drawing and digital modelling following the notion that students learn these new modes as instruments of thinking in design process. Curricular arguments persist about which mode should follow the other. Difficulties occur when one mode replaces the other. Students uninitiated to design…
Descriptors: Architectural Education, Design, Freehand Drawing, Models
Timerbaev, Rais Mingalievich; Muhutdinov, Rafis Habreevich; Danilov, Valeriy Fedorovich – International Education Studies, 2015
The article addresses issues related to the methodology of intensifying self-development process when performing design and settlement works on the "Machine Parts" course for the students studying in such areas of training as "Technology" and "Vocational Education" with the use of computer technologies. At the same…
Descriptors: Self Actualization, Computer Uses in Education, Equipment, College Students
Mubin, Omar; Novoa, Mauricio; Al Mahmud, Abdullah – International Association for Development of the Information Society, 2016
This paper narrates a case study on design thinking based education work in an industrial design honours program. Student projects were developed in a multi-disciplinary setting across a Computing and Engineering faculty that allowed promoting technologically and user driven innovation strategies. A renewed culture and environment for Industrial…
Descriptors: Case Studies, Feedback (Response), Honors Curriculum, Foreign Countries
Xu, Xinhao; Ke, Fengfeng – American Journal of Distance Education, 2016
This exploratory study examined the design issues related to a virtual-reality-based, gamelike learning environment (VRGLE) developed via OpenSimulator, an open-source virtual reality server. The researchers collected qualitative data to examine the VRGLE's usability, playability, and content integration for math learning. They found it important…
Descriptors: Computer Simulation, Educational Environment, Mathematical Concepts, Mathematics Instruction
Lahti, Henna; Seitamaa-Hakkarainen, Pirita – Journal of Learning Design, 2014
This study examined pedagogical aspects of virtual designing. It focused on how an industrial design teacher organised a university course in plastic product design and how the teacher guided student teams' design processes in a virtual design studio. The model of Learning by Collaborative Design was used as a pedagogical and analytical framework.…
Descriptors: Design, Computer Assisted Design, College Students, Computer Uses in Education
Dwyer, Christopher P.; Hogan, Michael J.; Harney, Owen M.; O'Reilly, John – Educational Technology Research and Development, 2014
Critical thinking (CT) is a metacognitive process, consisting of a number of sub-skills and dispositions, that, when used appropriately, increases the chances of producing a logical solution to a problem or a valid conclusion to an argument. CT has been identified as a fundamental learning objective of third-level education; however, students…
Descriptors: Critical Thinking, Case Studies, Metacognition, Thinking Skills
Hall, Wayne; Palmer, Stuart; Bennett, Mitchell – European Journal of Engineering Education, 2012
Project-based learning (PBL) is a well-known student-centred methodology for engineering design education. The methodology claims to offer a number of educational benefits. This paper evaluates the student perceptions of the initial and second offering of a first-year design unit at Griffith University in Australia. It builds on an earlier…
Descriptors: Student Projects, Investigations, Student Attitudes, Educational Benefits
Gelmini-Hornsby, Giulia; Ainsworth, Shaaron; O'Malley, Claire – International Journal of Computer-Supported Collaborative Learning, 2011
Developing shared understanding is essential to productive collaboration where a product is jointly constructed. This is especially true when the different collaborators' contributions need to build coherently on one another, as, for example, when making a story together. This study investigated whether encouraging children to engage in discussion…
Descriptors: Classroom Environment, Young Children, Story Telling, Questioning Techniques
Pratt, Dave; Noss, Richard – International Journal of Computers for Mathematical Learning, 2010
Our focus is on the design of systems (pedagogical, technical, social) that encourage mathematical abstraction, a process we refer to as "designing for abstraction." In this paper, we draw on detailed design experiments from our research on children's understanding about chance and distribution to re-present this work as a case study in designing…
Descriptors: Design, Mathematics Education, Mathematical Concepts, Epistemology
Mackey, Thomas P.; Ho, Jinwon – Computers & Education, 2008
The purpose of this case study is to better understand the relationships between Web usability and students' perceived learning in the design and implementation of Web-based multimedia (WBMM) tutorials in blended courses. Much of the current research in this area focuses on the use of multimedia as a replacement for classroom instruction rather…
Descriptors: Web Sites, Computer Uses in Education, Multimedia Instruction, Teaching Methods
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