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Casey, Ashley; Hastie, Peter A.; Rovegno, Inez – Physical Education and Sport Pedagogy, 2011
Background: In the 1970s and 1980s, there was considerable discussion about the potential of student-designed games to help students develop a more refined and deeper understanding of games. Unfortunately, despite these sophisticated conversations, there has been limited empirical research on the effectiveness of student-designed games,…
Descriptors: Physical Education, Student Attitudes, Writing Processes, Foreign Countries
Okamoto, Toshio; And Others – Educational Technology Research, 1994
Describes multimedia CAL software with CAD/expert systems capabilities designed for use in environmental education for fourth- through sixth-grade children. The software is based on concepts of situated learning and knowledge constructivism, provides a learning environment that supports a student's decision making, and provides online feedback.…
Descriptors: Computer Assisted Design, Computer Assisted Instruction, Computer Software Development, Constructivism (Learning)
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Neo, Mai – Campus-Wide Information Systems, 2005
Purpose: The purpose of this paper is to study the impact of a web-based constructivist learning environment, which was developed based on a course given to students in the Faculty of Creative Multimedia (FCM) on student learning. Design/methodology/approach: In this paper, a web-based multimedia-mediated project was developed based on an Internet…
Descriptors: Constructivism (Learning), Problem Solving, Foreign Countries, Educational Technology