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A Narrative of Meeting a Computer: A Cognitive-Ethnographic Study of Self-Directed Computer Learning
Buket Taskin Alkan; Hakan Tüzün – Education and Information Technologies, 2024
In this study, the self-directed learning (SDL) processes of children who have never used a computer before were examined within the cultural context they live in. In accordance with the subject of the research, a village, located in a rural area of the Southeastern Anatolia region in Turkey, where crucial digital divide and low socioeconomic…
Descriptors: Independent Study, Computer Assisted Instruction, Rural Areas, Foreign Countries
Alison Lui; Catharina Womack; Penny Orton – Education and Information Technologies, 2025
This article critically evaluates the effects of the ACU Virtual Mobility (VM) Project Digital Information Security Course (DISC) programme on improving students' awareness of cyber security skills, pre and post the educational intervention. Our selected VM tool is Collaborative Online International Learning (COIL). Building on a conceptual…
Descriptors: Cooperative Learning, Electronic Learning, Foreign Countries, Information Security
Demirata, Ahmet; Sadik, Olgun – Journal of Research on Technology in Education, 2023
Turkey's Ministry of National Education started to establish makerspaces called Design and Skills Labs (DSLs) in every public school across Turkey by 2023. However, public school teachers' qualifications required for DSLs are not clear. This study aimed to find out the necessary competencies for educators in makerspaces, and public school…
Descriptors: Foreign Countries, Teacher Competencies, Cooperative Learning, Shared Resources and Services
Yue Ma; Huilin Zhang; Li Ni; Da Zhou – International Journal of Computer-Supported Collaborative Learning, 2023
Understanding how individuals collaborate with others is a complex undertaking, because collaborative problem-solving (CPS) is an interactive and dynamic process. We attempt to identify distinct collaborative problem-solver profiles of Chinese 15-year-old students on a computer-based CPS task using process data from the 2015 Program for…
Descriptors: Cooperative Learning, Problem Solving, Profiles, Computer Literacy
Koyuncu, Mehmet Kasim – International Journal of Science and Mathematics Education, 2023
In this study, it was aimed to experiment a new method to increase the quality of the history of mathematics course instruction in the primary mathematics education. The method composed by synthesizing project-based and collaborative learning methods was named "Newspaper Preparation Method," and the course was delivered using this…
Descriptors: Mathematics Instruction, Teaching Methods, College Mathematics, Undergraduate Students
Celen, Yeliz – Turkish Online Journal of Educational Technology - TOJET, 2020
Mathematics as a discipline requires abstract operations under many sub-learning areas is considered hard by students to learn. In this respect, it has become indispensable to make mathematics teaching processes fun and to structure teaching procedures by using different teaching methods, techniques or materials. In this context, the purpose of…
Descriptors: Foreign Countries, Mathematics Instruction, Teaching Methods, Student Attitudes
Blayone, Todd J. B.; Mykhailenko, Olena; vanOostveen, Roland; Grebeshkov, Oleksiy; Hrebeshkova, Olena; Vostryakov, Oleksandr – Technology, Pedagogy and Education, 2018
Collaborative-constructivist online learning appears well aligned with Ukraine's post-revolutionary aspirations for globalised and transformed higher education. This study explores digital competencies of students and professors at Kyiv National Economic University, Ukraine, to probe readiness for fully online collaborative learning. The General…
Descriptors: Foreign Countries, Computer Literacy, College Students, College Faculty
The Acceptance of E-Learning Systems and the Learning Outcome of Students at Universities in Vietnam
Pham, Quoc Trung; Tran, Thanh Phong – Knowledge Management & E-Learning, 2020
e-Learning systems nowadays become vital for many universities in developing countries. They are useful for increasing educational quality and providing students with high-quality learning resources. However, how to attract students to use e-learning systems and how to improve their learning outcomes through e-learning are still difficult…
Descriptors: Foreign Countries, Electronic Learning, Outcomes of Education, Computer Attitudes
Ivy, Jessica; Kelley, Robert; Cook, Kristin; Thomas, Kevin – International Journal of Computer Science Education in Schools, 2020
Although many practicing teachers have not experienced teacher preparation programs that teach cyber security (Pusely & Sadera, 2011) or are familiar with cyber principles (Authors), embedding these ideas into instruction in a variety of content areas is essential for promoting cyber literacy and citizenship. This study explores a professional…
Descriptors: Secondary School Curriculum, High School Teachers, Middle School Teachers, Faculty Development
Schmier, Stephanie – International Journal of Information and Learning Technology, 2019
Purpose: This paper highlights the fluidity with which youth make decisions about engaging with digital technologies including online social media. Specifically, the purpose of this paper is to explore the possibilities that literacy curriculum that centers digital technologies can have for students from immigrant communities through tracing the…
Descriptors: Computer Attitudes, Internet, Social Media, Immigrants
Scoular, Claire; Care, Esther; Hesse, Friedrich W. – Journal of Educational Measurement, 2017
Collaborative problem solving is a complex skill set that draws on social and cognitive factors. The construct remains in its infancy due to lack of empirical evidence that can be drawn upon for validation. The differences and similarities between two large-scale initiatives that reflect this state of the art, in terms of underlying assumptions…
Descriptors: Problem Solving, Automation, Evaluation Methods, Cooperative Learning
Campe, Shannon; Denner, Jill; Green, Emily; Torres, David – Computer Science Education, 2020
Background and Context: Pair programming is used in classrooms to promote learning and engage a more diverse group of students in computing fields, but little is known about what it looks like in middle school. Objective: The aim of this study was to examine how programming pairs were interacting and about what. Method: Video, audio, and screen…
Descriptors: Cooperative Learning, Programming, Computer Science Education, Middle School Students
Al Hashlamoun, Nafeth; Daouk, Lina – Education and Information Technologies, 2020
This research explores the ways in which Information Technology (IT) teachers experience the use of online communities of practice (CoP) in teaching a computer course called Computer Skills 2 (WRCO2). This course is the second of two computer skills courses in the Work Readiness Program (WRP) running at a Higher Education Institution in the Middle…
Descriptors: Information Technology, Computer Science Education, Teacher Attitudes, Communities of Practice
Paskevicius, Michael; Irvine, Valerie – Journal of Interactive Media in Education, 2019
Beyond providing alternatives to traditional learning resources, there exists a gap in the literature in understanding how openness is impacting teaching and learning in higher education. This paper explores the ways in which educators describe how open education is impacting their pedagogical designs. Using a phenomenological approach with…
Descriptors: Foreign Countries, Educational Practices, Instructional Design, Praxis
Warren, Scott; Najmi, Anjum; Beck, Dennis – Journal of Interactive Learning Research, 2019
There is evidence that video games can promote an inquiry-based and dynamic form of lifelong learning. For example, video games have been shown to support problem-solving processes, developing critical thinking skills, and foster the communication skills necessary for civic engagement. This study examined how scholarship is informed through…
Descriptors: Video Games, 21st Century Skills, Computer Literacy, Teaching Experience