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Judy Wynekoop; Kazuo Nakatani – Industry and Higher Education, 2024
Critical thinking has been identified as a key ability in most professions, yet employers find college graduates deficient in critical thinking skills. Research on the effect of college on students' critical thinking ability has been contradictory. This study empirically examines the impact of the immersion approach to teach critical thinking used…
Descriptors: Critical Thinking, Thinking Skills, Computer Science Education, Information Systems
K. G. Srinivasa; Aman Singh; Kshitij Kumar Singh Chauhan – IEEE Transactions on Education, 2024
Contribution: This article investigates the impact of gamified learning on high school students (grades 9-12) in computer science, emphasizing learner engagement, knowledge improvement, and overall satisfaction. It contributes insights into the effectiveness of gamification in enhancing educational outcomes. Background: Gamification in education…
Descriptors: High School Students, Gamification, Computer Science Education, Critical Thinking
Chih-Ming Chen; Ming-Yan Huang – International Journal of STEM Education, 2024
Background: Computational thinking (CT) is crucial to fostering critical thinking and problem-solving skills. Many elementary schools have been cultivating students' CT through block-based programming languages such as Scratch using traditional teacher-centered teaching methods. However, the approach excessively relies on teacher lectures, so the…
Descriptors: Computation, Thinking Skills, Programming, Learning Processes
Eman Abdullah AlOmar – ACM Transactions on Computing Education, 2025
Large Language Models (LLMs), such as ChatGPT, have become widely popular for various software engineering tasks, including programming, testing, code review, and program comprehension. However, their impact on improving software quality in educational settings remains uncertain. This article explores our experience teaching the use of Programming…
Descriptors: Coding, Natural Language Processing, Artificial Intelligence, Computer Software
Asma Hadyaoui; Lilia Cheniti-Belcadhi – Journal of Computer Assisted Learning, 2024
Background: Project-based collaborative learning (PBCL) is a technique that supports knowledge and skill development through complex, real-world projects. Understanding factors that influence group performance in PBCL, such as gender composition, is crucial. Objectives: This study investigates the impact of gender composition on group performance…
Descriptors: Gender Differences, Skill Development, Cooperative Learning, Active Learning
Hao-Yue Jin; Maria Cutumisu – Education and Information Technologies, 2024
Computational thinking (CT) is considered to be a critical problem-solving toolkit in the development of every student in the digital twenty-first century. Thus, it is believed that the integration of deeper learning in CT education is an approach to help students transfer their CT skills beyond the classroom. Few literature reviews have mapped…
Descriptors: Computation, Thinking Skills, Problem Solving, Artificial Intelligence
Li, Wei; Liu, Cheng-Ye; Tseng, Judy C. R. – Education and Information Technologies, 2023
Collaborative programming can develop computational thinking and knowledge of computational programming. However, the researchers pointed out that because students often fail to mobilize metacognition to regulate and control their cognitive activities in a cooperation, this results in poor learning effects. Especially low-achieving students need…
Descriptors: Correlation, Metacognition, Thinking Skills, Programming
John Nesbit; Qing Liu; Joan Sharp; Diana Cukierman; Holly Hendrigan; Daniel Chang; Bahareh Shahabi; Qingyan Deng; Azar Pakdaman Savoji – Journal of Interactive Learning Research, 2024
The Dialectical Map (DMap) is an open-source, web-based argument visualization tool developed and used at a Canadian University to scaffold argument construction. To illustrate the ways that argument mapping can be used in undergraduate courses, this article presents five cases selected from courses in biology, psychology, computing science, and…
Descriptors: Foreign Countries, Undergraduate Students, Open Source Technology, Persuasive Discourse
Yi Jin; Jason R. Harron – International Journal of Computer Science Education in Schools, 2023
Computer science (CS) has become a critical part of K-12 education worldwide. Computational thinking (CT) skills are a key set of competencies in CS education that can solve problems and use computational design to create useful solutions. However, preservice and in-service teachers are not fully prepared to integrate CS and CT into their…
Descriptors: Teacher Attitudes, Computation, Thinking Skills, Computer Science Education
He, Jie; Ma, Tingjuan; Zhang, Yongliang – Education and Information Technologies, 2023
This study implemented a blended learning mode with the aid of artificial intelligence teaching platform in the English language course. In this study, 110 students majoring in computer network were randomly selected as subjects, 55 of whom was the experimental group, the rest of 55 was the control group. Before the experiment, this study carried…
Descriptors: Blended Learning, Communities of Practice, Artificial Intelligence, College Students
Christina Kyriakou; Agoritsa Gogoulou; Maria Grigoriadou – Informatics in Education, 2023
This paper presents an educational setting that attempts to enhance students' understanding and facilitate students' linking-inferencing skills. The proposed setting is structured in three stages. The first stage intends to explore students' prior knowledge. The second stage aims to help students tackle their difficulties and misconceptions and…
Descriptors: Thinking Skills, Inferences, Computer Science Education, Computer System Design
Prasad, Alvin; Chaudhary, Kaylash; Sharma, Bibhya – Education and Information Technologies, 2022
As a novice, learning computer programming is challenging. It requires learners to be inquisitive and acquire skills to analyze problems to get to solutions critically. Unfortunately, students drop out of programming courses because students think that programming is difficult to understand. The student's understanding of the problem definition is…
Descriptors: Programming, Computer Science Education, Skill Development, Computer Literacy
Wang, Weitian; Coutras, Constantine; Zhu, Michelle – Smart Learning Environments, 2021
With the increasing employment of robots in multiple areas such as smart manufacturing and intelligent transportation, both undergraduate and graduate students from computing related majors (e.g., computer science and information technology) demonstrated strong interests in learning robotics technology to broaden their career opportunities.…
Descriptors: Computer Science Education, College Students, Situated Learning, Robotics
Shao-Chen Chang; Charoenchai Wongwatkit – Education and Information Technologies, 2024
As computational thinking becomes increasingly essential, the challenge of designing effective teaching approaches to foster students' abilities in this area persists, especially for higher order thinking skills. This study addresses this challenge by proposing and implementing a peer assessment-based Scrum project (PA-SP) learning approach in…
Descriptors: Peer Evaluation, Computer Science Education, Programming, Mental Computation
Abhishek Vaish; Ravindra Kumar; Samo Bobek; Simona Sternad – Journal of Cybersecurity Education, Research and Practice, 2024
The cyber security education market has grownup exponentially, with a CAGR of 13.9 % as reported by Data Intelo. The report published by the World Economic Forum 2023 indicates a shortfall of 2.27 million cyber security experts in 2021 across different roles and hence manifest that Skill-based cyber security education is the need of the hour.…
Descriptors: Experiential Learning, Computer Networks, Information Security, Computer Security