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Arici, Faruk; Yilmaz, Mehmet – Journal of Computer Assisted Learning, 2023
Background: Augmented reality (AR) is a widely used technology in science education today. Problem-based learning (PBL) is one of the teaching methods employed in science education for a long time. Studies where AR and PBL are used together are new and rare. PBL and AR technology are used together in the study because it is believed that…
Descriptors: Computer Simulation, Problem Based Learning, Science Education, Educational Technology
Viet-Ngu Hoang; Will Connell; Radhika Lahiri; H. Nadeeka De Silva; Xuan-Hoan Pham – TechTrends: Linking Research and Practice to Improve Learning, 2025
Dashboards have become a crucial element of contemporary business operation and management; therefore, it is desirable for business students to acquire knowledge of them. This article investigates the effectiveness of designing learning activities around investment dashboards in the context of introductory business analytics (IBA) courses. We…
Descriptors: Introductory Courses, Business Education, Management Systems, Statistics Education
Wing Sze Leung – Journal of College and Character, 2024
The author of this article examines data collected from focus-group discussions about the impact of a social justice education module on human trafficking and low-skilled labor migration in South and Southeast Asia. Employing cognitive developmental theory as an analytical framework, this article shows how the structural complexity of the issue…
Descriptors: Problem Based Learning, Teaching Methods, Values Education, Student Attitudes
Chih-Chung Chien; Yen-Ting Ho; Huei-Tse Hou – Journal of Educational Computing Research, 2024
In the post-pandemic era, distance education and training modes without space constraints are gradually becoming a new trend in training. Game-based training combined with situational simulations is a potential approach. This study used a simulation company scenario and a decision-making analysis task of promotion assessment as the game context,…
Descriptors: Decision Making, Vignettes, Interactive Video, Scaffolding (Teaching Technique)
Xianghui Tian; Yanlin Tang – SAGE Open, 2025
In this study, empirical research was conducted in the field of civic and moral education using a real problem-oriented learning methodology. The effectiveness of the methodology in enhancing students' civic awareness and moral behavior was assessed through a randomized controlled trial (RCT). The study combined quantitative and qualitative…
Descriptors: Problem Based Learning, Moral Values, Moral Development, Citizenship Education
Molan, Safa; Weber, Delene; Kor, Matin – Journal of Educational Computing Research, 2022
A problem-based immersive virtual environment (IVE) about bushfire safety was developed as a learning tool for children aged 10-12. Its effectiveness was assessed in relation to children's ability to determine how to be safer in a bushfire incident. A series of experiential activities were developed in the IVE with digital storytelling and…
Descriptors: Computer Simulation, Virtual Classrooms, Children, Fire Protection
Kenneth David Strang; Narasimha Rao Vajjhala – International Journal of Education in Mathematics, Science and Technology, 2025
This study examines the effectiveness of problem-based learning with game theory versus thesis format in graduate project management degrees as the capstone course. The project management body of knowledge based on ISO was established as the rules of play with modifications to fit into the classroom context. We supplied a work breakdown structure…
Descriptors: Higher Education, Management Development, Strategic Planning, Decision Making
José Luis Lupiáñez; Daniela Olivares; Isidoro Segovia – ZDM: Mathematics Education, 2024
The decisions that teachers make in transforming the curriculum into specific lesson plans determine the real enactment or otherwise of curricular ideals. These decisions are shaped by the resources available and by each teacher's goals and orientations. This exploratory study employs Schoenfeld's decision-making model to examine how resources,…
Descriptors: Elementary School Teachers, Decision Making, Goal Orientation, Problem Solving
Drake, John R.; Paul, Ravi – Journal of Information Technology Education: Innovations in Practice, 2021
Aim/Purpose: The purpose of this paper is to develop and evaluate a debiasing-based approach to assessing the learning materials in problem-based learning (PBL) environments. Background: Research in cognitive debiasing suggests nine debiasing strategies improve decision-making. Given the large number of decisions made in semester-long,…
Descriptors: Problem Based Learning, Instructional Materials, Evaluation Methods, Instructional Material Evaluation
Tawfik, Andrew A.; Schmidt, Matthew; Hooper, Chelsy P. – Journal of Computing in Higher Education, 2020
Despite the prevalence of case-based reasoning in systems design, many of the established design principles are based on theory rather than empirical studies. This study describes the evolution of a case library learning environment and its transition to a game-based learning approach using educational design research (EDR). We discuss our…
Descriptors: Concept Mapping, Game Based Learning, Case Method (Teaching Technique), Instructional Design
van Harsel, Milou; Hoogerheide, Vincent; Janssen, Eva; Verkoeijen, Peter; van Gog, Tamara – Instructional Science: An International Journal of the Learning Sciences, 2022
Presenting novices with examples and problems is an effective and efficient way to acquire new problem-solving skills. Nowadays, examples and problems are increasingly presented in computer-based learning environments, in which learners often have to self-regulate their learning (i.e., choose what type of task to work on and when). Yet, it is…
Descriptors: Video Technology, Metacognition, Problem Based Learning, Problem Solving
Sousa, Maria José; Costa, Joana Martinho – Education Sciences, 2022
The increase in student engagement in the learning process has driven educators to use more dynamic pedagogical methodologies. Several studies have shown evidence of increased interest in learning when real-world problems are integrated into the learning environment. This paper presents the competencies developed by higher education students…
Descriptors: Entrepreneurship, Competence, Problem Based Learning, Higher Education
Jada Kohlmeier – Theory and Research in Social Education, 2023
Authentic pedagogy is a complex enterprise for students and teachers. Planning and developing the instructional procedures and scaffolds for student success is daunting. In addition, the teacher implementing the lesson makes dozens of quick decisions as they attend to student thinking and decide how to respond. These spontaneous decisions can have…
Descriptors: Teaching Methods, Social Studies, Active Learning, Thinking Skills
Doz, Daniel; Doz, Eleonora – Mathematics Teaching Research Journal, 2022
A more motivating way of introducing students to probability theory is through real-world problems. Since heuristics play an important role in our probabilistic judgement, knowing how to avoid incorrect probabilistic reasoning, which leads to several biases, could help students to develop more critical thinking skills. In this paper, we present a…
Descriptors: Heuristics, Problem Solving, Mathematics Instruction, Probability
Amin, S.; Sumarmi; Bachri, S.; Susilo, S.; Mkumbachi, R. L.; Ghozi, A. – Online Submission, 2022
Students need to possess sensitivity to the environment in order to behave positively when they notice a problem and find the right solution. This study intends to investigate whether the PBHL model affects the environmental sensitivity of Social Science Education students on environmental issues and conservation materials. The quasi-experimental…
Descriptors: Problem Based Learning, Blended Learning, Teaching Methods, Environmental Education