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van Dooren, E. J. G. C.; van Merriënboer, J.; Boshuizen, H. P. A.; van Dorst, M.; Asselbergs, M. F. – International Journal of Technology and Design Education, 2018
A fascinating and rich landscape of personal views and approaches can be seen in architectural design and in architectural design education. This variation may be confusing for students. This paper focuses on the question: is the framework of generic elements that we developed for explicating the design process helpful to compare the differences…
Descriptors: Building Design, Architectural Education, Architecture, Design Requirements
Kimball, Miles A. – Journal of Technical Writing and Communication, 2013
Many books, designers, and design educators talk about visual design principles such as balance, contrast, and alignment, but with little consistency. This study uses empirical methods to explore the lore surrounding design principles. The study took the form of two stages: a quantitative literature review to determine what design principles are…
Descriptors: Design, Design Requirements, Layout (Publications), Literature Reviews
Yanchar, Stephen C.; South, Joseph B.; Williams, David D.; Allen, Stephanie; Wilson, Brent G. – Educational Technology Research and Development, 2010
This study employed a qualitative research design to investigate instructional designers' views and uses of conceptual tools in design work (e.g., learning theories and design theories). While past research has examined how instructional designers spend their time, how they generally make decisions, and expert-novice differences, little attention…
Descriptors: Learning Theories, Instructional Design, Qualitative Research, Theory Practice Relationship
Choi, Young Mi – Assistive Technology, 2011
Many different sources of input are available to assistive technology innovators during the course of designing products. However, there is little information on which ones may be most effective or how they may be efficiently utilized within the design process. The aim of this project was to compare how three types of input--from simulation tools,…
Descriptors: Educational Technology, Assistive Technology, Program Effectiveness, Participant Satisfaction
Fournier, Helene; Kop, Rita – International Journal of Virtual and Personal Learning Environments, 2011
After speculation in literature about the nature of Personal Learning Environments, research in the design and development of PLEs is now in progress. This paper reports on the first phase of the authors' research on PLE, the identification process of what potential users would consider important components, applications, and tools in a PLE. The…
Descriptors: Individualized Instruction, Educational Environment, Performance Factors, Educational Research
Woo, H. L. – Journal of Computer Assisted Learning, 2009
Animated pedagogical agents (APAs) are known to possess great potential in supporting learning because of their ability to simulate a real classroom learning environment. But research in this area has produced mixed results. The reason for this remains puzzling. This paper is written with two purposes: (1) to examine some recent research and…
Descriptors: Multimedia Instruction, Multimedia Materials, Animation, Performance Factors
Nixon, Andrea Lisa – EDUCAUSE Quarterly, 2009
In these troubled economic times, members of college and university communities must provide effective learning environments to support ever-changing curricula while reducing budgets. At the same time, a growing body of literature points to shifting needs of the variously named digital natives, Millennials or the Net Generation. This article…
Descriptors: Student Needs, Educational Facilities Planning, Alignment (Education), Space Utilization
Rosario, Roberto A. Munoz; Widmeyer, George R. – Journal of Information Systems Education, 2009
Creating a design theory for Constructivist Gaming Learning Environment necessitates, among other things, the establishment of design principles. These principles have the potential to help designers produce games, where users achieve higher levels of learning. This paper focuses on twelve design principles: Probing, Distributed, Multiple Routes,…
Descriptors: Constructivism (Learning), Educational Games, Scientific Principles, Design Preferences
Natadjaja, Listia; Cahyono, Yohanes Budi – New Horizons in Education, 2009
Background: Facilitated by Community Outreach Centre, the Packaging Design class of Visual Communication Design major at Petra Christian University implements Service-Learning Program to assist micro-industries that have joined in the Family Empowerment and Welfare Program in Kabupaten Kediri. Students, in cooperation with lecturer assist…
Descriptors: Empowerment, Outreach Programs, Service Learning, Program Effectiveness
Grummon, Phyllis T. H. – EDUCAUSE Quarterly, 2009
Conceptions of the learning process have varied over time, from seeing learners as "blank slates" for a teacher to fill to the view that, unless a learner is engaged in actively constructing knowledge, little will be learned or retained. As research on the physiological aspects of learning has revealed, active engagement with the learning…
Descriptors: Campuses, Educational Facilities Design, Best Practices, Educational Facilities Planning

Spruiell, Phyllis R.; Jernigan, Marian – Educational Gerontology, 1982
Investigated the clothing preferences and problems of older women, using personal interviews. Presents results of preferred styles in detail. Discusses implications of the research for gerontologists in higher education and for the American clothing industry. (RC)
Descriptors: Clothing, Design Preferences, Design Requirements, Females

Farrenkopf, Toni; Roth, Vicki – Environment and Behavior, 1980
Describes results of a study of the work activities, priorities, and degree of satisfaction with the office environment of faculty at a California university. Implications for office design are discussed. (Author/WB)
Descriptors: Building Design, College Faculty, Design Preferences, Design Requirements
Karper, Erin – Business Communication Quarterly, 2005
Even as weblogs, content management systems, and other forms of automated Web posting and journals are changing the way people create and place content on the Web, new Web pages mushroom overnight. However, many new Web designers produce Web pages that seem to ignore fundamental principles of "good design": full of colored backgrounds, animated…
Descriptors: Internet, Web Sites, Computer System Design, Database Design

Nasar, Jack L.; Farokhpay, Mitra – Gerontologist, 1985
Presents a technique for assessing elderly residents' priorities and desired environmental characteristics for in-unit activities. Considered three components in design priority for activities: time spent, unit adequacy, and importance. Residents' high priority activites were sleeping, watching television, preparing food, resting, and eating. (NRB)
Descriptors: Activities, Design Preferences, Design Requirements, Facility Case Studies
Spangenberg, Ronald W. – 1977
Three factors which may impact upon carrel design are cloistering, social interaction, and territory-related behaviors. Level and manner of seclusion are discussed, and related literature findings are reviewed in this report. Social interaction, both student-to-student and instructor-to-student, are surveyed and the group size factor is carefully…
Descriptors: Carrels, Design Preferences, Design Requirements, Instructional Design
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