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Jeremy Stoddard; Jais Brohinsky; Derek Behnke; David Shaffer; Codu Marquart; M. Shane Tutweiler; Jason Chen – Grantee Submission, 2022
In this paper, we describe the design for PurpleState, an internship simulation that applies the epistemic game model for informed civic learning. PurpleState places students in the role of interns at a political media firm and asks them to design a media campaign on a state level policy issue. Unlike the use of these models in STEM education,…
Descriptors: Citizenship Education, Educational Games, Teaching Methods, Persuasive Discourse
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Robertson, Barbara; Flowers, Mark J. – Learning and Teaching: The International Journal of Higher Education in the Social Sciences, 2020
The course materials students are expected to utilise in online instruction vary. Studies have shown that students tend to enjoy online courses with lecture videos more than those without, but few studies have measured the impact of lecture videos on student outcomes. Do lecture videos increase student understanding and retention, thus improving…
Descriptors: Lecture Method, Teaching Methods, Outcomes of Education, Computer Software
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McCormick, Tyler H.; Lee, Hedwig; Cesare, Nina; Shojaie, Ali; Spiro, Emma S. – Sociological Methods & Research, 2017
Despite recent and growing interest in using Twitter to examine human behavior and attitudes, there is still significant room for growth regarding the ability to leverage Twitter data for social science research. In particular, gleaning demographic information about Twitter users--a key component of much social science research--remains a…
Descriptors: Social Media, Social Science Research, Reliability, Behavior Patterns