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Showing 1 to 15 of 77 results Save | Export
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Xiaoqing Xu; Wei Zhao; Yue Li; Lifang Qiao; Jinhong Tao; Fengjuan Liu – Education and Information Technologies, 2025
The success of online learning relies on college students' self-regulated learning. The common visualizations (e.g., presentation learning behaviors' frequency and duration) are widely used to enhance online self-regulated learning. But most college students still have difficulty in accurately understanding their learning patterns and…
Descriptors: Individualized Instruction, Electronic Learning, College Students, Visualization
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Özge Kaya; Kader Sürmeli – Online Submission, 2024
This study investigated how history education can be transferred to the virtual world in line with aesthetic and reality concerns through computer-aided design programs and how this transfer can contribute to the instructiveness of historical science. The study hypothesized that advanced technologies enable more effective visualization of…
Descriptors: History Instruction, Computer Assisted Design, Game Based Learning, Electronic Learning
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Gonzalo Martinez-Munoz; Miguel Angel Alvarez-Rodriguez; Estrella Pulido-Canabate – IEEE Transactions on Education, 2024
In this article, student video visualization profiles are analyzed with two objectives: 1) to identify difficult sections in videos and 2) to predict student performance based on their video visualization profiles. For identifying critical sections in videos two novel indicators are proposed. The first one is designed to measure the complexity of…
Descriptors: Video Technology, Visualization, Electronic Learning, Profiles
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Helena Carvalho; Patricia A. Halpin; Elke Scholz-Morris; Rosa de Carvalho; Daniel Contaifer Jr. – Advances in Physiology Education, 2025
Dramatization, a teaching method where each student acts out or mimics a cell or body parts while the entire group represents the physiological process was adapted to produce original teaching videos paired with a pretest that activates memory and a posttest to prevent misconceptions. Three physiology instructors collaborated on Zoom to create six…
Descriptors: Role Playing, Physiology, Visualization, Teaching Methods
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Skulmowski, Alexander – Education and Information Technologies, 2022
Digital learning increasingly makes use of realistic visualizations, although realism can be demanding for learners. Color coding is a popular way of helping learners understand visualizations and has been found to aid in learning with detailed visualizations. However, previous research has shown that color coding must not always be an effective…
Descriptors: Color, Coding, Visualization, Electronic Learning
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Campos, Francisco M. – IEEE Transactions on Learning Technologies, 2023
Circuit simulation, together with practical sessions, is considered a fundamental tool to assist in the teaching of electronics. Robotics offers rich real-world applications that foster student interest in developing engineering projects. Despite the potential benefits of uniting these two realities, software tools that combine circuits and…
Descriptors: Electronic Equipment, Computer Simulation, Computer Software, Robotics
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Liu, Chan; Liu, Hao; Tan, Zhanglu – Education and Information Technologies, 2023
In online education, the appropriate choice of means of knowledge visualization can reduce cognitive load and improve cognitive efficiency. However, no universal basis for selection can cause confusion in the pedagogical context. This study used the revised Bloom's taxonomy to combine the types of knowledge with cognitive goals. We used a course…
Descriptors: Epistemology, Visualization, Eye Movements, Electronic Learning
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Jae-Yeop Jeong; JiYeon Oh; Jin-Woo Jeong – Education and Information Technologies, 2024
Pre-recorded lectures have become a prevalent approach in online education due to the proliferation of MOOC platforms and the COVID-19 pandemic. However, due to the lack of real-time interactions between instructors and learners, learners have encountered various difficulties in understanding the lectures and actively engaging with the learning…
Descriptors: Learning Experience, Teaching Methods, Cues, Video Technology
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Wang, Jingyun; Shimada, Atsushi; Oi, Misato; Ogata, Hiroaki; Tabata, Yoshiyuki – Interactive Learning Environments, 2023
This study presents an ontology-based visualization support system for e-book learners which promotes both meaningful receptive learning and meaningful discovery learning. To examine the system effectiveness, two learning modes are used: (a) reception comparison mode, where at the outset learners are shown complete versions of expert-generated…
Descriptors: Visualization, Electronic Publishing, Books, Electronic Learning
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Yupeng Lin; Zhonggen Yu – Interactive Technology and Smart Education, 2024
Purpose: The application of artificial intelligence chatbots is an emerging trend in educational technology studies for its multi-faceted advantages. However, the existing studies rarely take a perspective of educational technology application to evaluate the application of chatbots to educational contexts. This study aims to bridge the research…
Descriptors: Bibliometrics, Artificial Intelligence, Educational Technology, Technology Uses in Education
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Nuno Verdelho Trindade; Lidia Custodio; Alfredo Ferreira; Joao Madeiras Pereira – IEEE Transactions on Learning Technologies, 2024
Ray tracing is a computer graphics technique used to produce realistic visuals by physically simulating the behavior of light. Although this technique can be described straightforwardly, fully comprehending it might be challenging. It is typically taught in the classroom using the 2-D formats, such as paper or a blackboard. We propose using…
Descriptors: Computer Simulation, Computer Graphics, Visualization, Computer Assisted Instruction
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Wu, Jiun-Yu; Yang, Christopher C. Y.; Liao, Chen-Hsuan; Nian, Mei-Wen – Educational Technology & Society, 2021
This methodological-theoretical synergy provides an integrative framework of learning analytics through the development of the human-and-machine symbiotic reinforcement learning. The framework intends to address the challenges of the current learning analytics model, including a lack of internal validity, generalizability, immediacy,…
Descriptors: Learning Analytics, Electronic Learning, Man Machine Systems, Artificial Intelligence
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Ouyang, Fan; Li, Xu; Jiao, Pengcheng; Peng, Xian; Chen, Wenzhi – International Journal of Distance Education Technologies, 2021
The design of social learning analytics (SLA) tools has become a practical means to make available learning information with a goal to improve students' regulation, reflection, and engagement in online learning. This design-based research uses the multi-method analytics to iteratively design, implement, and modify the SLA tool that makes available…
Descriptors: Learning Analytics, Socialization, Electronic Learning, Computer Mediated Communication
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Brandin Conrath; Amy Voss Farris; Scott McDonald – Journal of Science Education and Technology, 2025
The changing landscape of geoscience learning has initiated growing interest in engaging science learners with climate data. One approach to teaching climate is the application of broadly accessible digital science curricula, which often include data tools such as visualizations, data representations, and simulations embedded within digital…
Descriptors: Earth Science, Wildlife, Science Education, Climate
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Duan, Chenggui; Lee, Tracy K. – Interactive Technology and Smart Education, 2022
Purpose: Free and open-source software (FOSS) has been used worldwide because of the advantages of user control, cost-saving, flexibility, openness, freedom, more security and better stability. The purpose of this study is to explore the status quo of educational application of FOSS and the trends from international perspectives and its…
Descriptors: Technology Uses in Education, Computer Software, Higher Education, Foreign Countries
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