Publication Date
In 2025 | 2 |
Since 2024 | 2 |
Since 2021 (last 5 years) | 3 |
Since 2016 (last 10 years) | 6 |
Since 2006 (last 20 years) | 7 |
Descriptor
Source
Journal of Educational… | 2 |
Classroom Computer Learning | 1 |
International Journal of… | 1 |
Journal of Science Education… | 1 |
Journal of Technology and… | 1 |
Research Alliance for New… | 1 |
World Journal of Education | 1 |
Author
Publication Type
Reports - Research | 12 |
Journal Articles | 7 |
Reports - Descriptive | 2 |
Speeches/Meeting Papers | 2 |
Information Analyses | 1 |
Reports -… | 1 |
Education Level
Elementary Education | 7 |
Early Childhood Education | 1 |
Grade 2 | 1 |
Grade 5 | 1 |
High Schools | 1 |
Intermediate Grades | 1 |
Middle Schools | 1 |
Primary Education | 1 |
Audience
Practitioners | 3 |
Researchers | 3 |
Policymakers | 1 |
Location
Greece | 1 |
New York (New York) | 1 |
Turkey | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Pavlos Toukiloglou; Stelios Xinogalos – Journal of Educational Computing Research, 2025
This study examines the effectiveness of a collaborative support method in enhancing programming learning outcomes in a serious game. The game Code Hasp was developed to facilitate the comparison between two support methods, worked examples and a collaborative peer support approach. A total of 111 elementary school students participated, divided…
Descriptors: Educational Games, Programming, Cooperative Learning, Peer Relationship
Janice Mak; Yue Xin; Lin Yan; Kristina Kramarczuk; Francheska Figueroa; Brian Nelson; Ebony Terrell Shockley; Jeremy Bernier; Diane Jass Ketelhut – Journal of Technology and Teacher Education, 2025
Current efforts to prepare teachers for integrating computational thinking (CT) into disciplinary areas often do not ensure equitable CT experiences for students. This study examined teachers' CT integration by applying the Accessible Computational Thinking (ACT) Framework designed to align elementary science teachers' professional learning and…
Descriptors: Thinking Skills, Computer Science Education, Teaching Methods, Culturally Relevant Education
Dickes, Amanda Catherine; Farris, Amy Voss; Sengupta, Pratim – Journal of Science Education and Technology, 2020
In recent years, the field of education has challenged researchers and practitioners to incorporate computing as an essential focus of K-12 STEM education. Integrating computing within K-12 STEM supports learners of all ages in codeveloping and using computational thinking in existing curricular contexts alongside practices essential for…
Descriptors: Elementary School Science, Coding, STEM Education, Computer Science Education
Friebroon-Yesharim, Mor; Ben-Ari, Mordechai – International Journal of Computer Science Education in Schools, 2018
Studying computer science (CS) in elementary schools has gained become popular in recent years. However, students at such a young age encounter difficulties when first engaging with CS. Robotics has been proposed as a medium for teaching CS to young students, because it reifies concepts in a tangible object, and because of the excitement of…
Descriptors: Computer Science Education, Robotics, Elementary School Students, Elementary School Science
Usengül, Leyla; Bahçeci, Ferhat – World Journal of Education, 2020
Today, the essential skills and characteristics of individuals change within the frame of changing needs. The acquisition of these skills to individuals is not sufficient with traditional education and difficulties are experienced in adapting to the age. While gaining 21st century skills, conducting interdisciplinary studies is becoming importance…
Descriptors: Technology Integration, Instructional Effectiveness, Thinking Skills, Skill Development
Fancsali, Cheri; Mirakhur, Zitsi; Klevan, Sarah; Rivera-Cash, Edgar – Research Alliance for New York City Schools, 2022
The perspective that computing and computational thinking (CT) are necessary competencies for the 21st century is increasingly pervasive. Computational concepts and methods--problem solving, designing systems, refining the steps in a process, and tinkering toward creative solutions--are relevant in nearly every discipline, profession, and…
Descriptors: Thinking Skills, Problem Solving, Computation, Science Instruction
Thomas, Michael K.; Ge, Xun; Greene, Barbara A. – Journal of Educational Computing Research, 2011
This study used technology-rich ethnography (TRE) to examine the use of game development in a high school computer programming class for the development of 21st century skills. High school students created games for elementary school students while obtaining formative feedback from their younger clients. Our experience suggests that in the…
Descriptors: Video Games, Ethnography, Programming, Skill Development
Willis, Jerry; Willis, Dee Anna – Classroom Computer Learning, 1989
Summarized are six journal articles from five journals published in 1988. Included is one article which summarizes other studies. Sources of other similar articles are listed and discussed. Topics noted here include BASIC programing, computer-based instruction, student preparation, text density, and teacher workload. (CW)
Descriptors: Computer Assisted Instruction, Computer Science Education, Computer Uses in Education, Educational Improvement
Cuneo, Diane O. – 1986
Turtle graphics is a popular vehicle for introducing children to computer programming. Children combine simple graphic commands to get a display screen cursor (called a turtle) to draw designs on the screen. The purpose of this study was to examine young children's abilities to function in a simple computer programming environment. Four- and…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Science, Computer Uses in Education
Educational Technology Center, Cambridge, MA. – 1988
This report enumerates the activities of the Educational Technology Center (ETC) during 1987. The guide's theme for the year was Teaching with Technology. The report includes brief descriptions of five different types of research projects by area. In science education, the projects concerned with weight and density, heat and temperature, and the…
Descriptors: Algebra, Computer Science Education, Educational Technology, Elementary School Mathematics
Okey, James R.; Oliver, Ronald G. – 1987
This study investigated the types of tactics and strategies students used in working with computer simulations and examined if the skills acquired when using the computer simulation could be applied in other settings. Sixth grade students (N=50) from three different schools participated in the study and were observed over a period of six weeks.…
Descriptors: Classroom Environment, Computer Assisted Instruction, Computer Science Education, Computer Simulation
Knapp, Michael S.; And Others – 1987
In March, 1986, the National Science Foundation (NSF) commissioned a study designed to assess initiatives available to NSF to address problems and opportunities in K-12 science education. The first part of this volume presents a detailed discussion of "core functions" for the NSF in K-12 science education (promoting professional…
Descriptors: Change Strategies, Computer Science Education, Elementary School Mathematics, Elementary School Science