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Ponce, Héctor R.; Mayer, Richard E.; Sitthiworachart, Jirarat; López, Mario J. – Educational Technology Research and Development, 2020
The transition from paper-based tests to corresponding computer-administered tests allows for the incorporation of improved interfaces that support response making. The main research question is whether innovative interfaces affect test response time and/or response accuracy. This study compared performance on banked cloze tests using a…
Descriptors: Cloze Procedure, Eye Movements, Reaction Time, Accuracy
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Es-Sajjade, Abdelghani; Paas, Fred – Educational Technology Research and Development, 2020
Although educational games have been used for a considerable time, their true potential for enhancing achievement and motivation is still being explored. We argue in this paper that we may get closer to realizing this potential if the theoretical underpinning of educational games is improved. We developed a simple interactive math game based on…
Descriptors: Educational Theories, Educational Games, Computer Games, Computer System Design
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Chen, Chia-Chen; Chen, Chien-Yi – Interactive Learning Environments, 2018
In recent years, mobile technology has been developing rapidly and has been widely used. There are many successful cases of mobile technology applied greatly in today's teaching and even combined with sensing devices to overcome the limitations of traditional learning environment. In order to make teaching more diversified, teachers currently…
Descriptors: Museums, Cognitive Style, Academic Achievement, Handheld Devices
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Pan, Wen Fu – Educational Technology & Society, 2017
The objective of this study was to test whether the Kinect motion-sensing interactive system (KMIS) enhanced students' English vocabulary learning, while also comparing the system's effectiveness against a traditional computer-mouse interface. Both interfaces utilized an interactive game with a questioning strategy. One-hundred and twenty…
Descriptors: Elementary School Students, English Instruction, Vocabulary Development, Control Groups
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Liao, Chen-Huei; Kuo, Bor-Chen; Pai, Kai-Chih – Turkish Online Journal of Educational Technology - TOJET, 2012
Automated scoring by means of Latent Semantic Analysis (LSA) has been introduced lately to improve the traditional human scoring system. The purposes of the present study were to develop a LSA-based assessment system to evaluate children's Chinese sentence construction skills and to examine the effectiveness of LSA-based automated scoring function…
Descriptors: Foreign Countries, Program Effectiveness, Scoring, Personality
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Edwards, Laurie D.; Coddington, Andrea; Caterina, Deb – Computers & Education, 1997
Investigates the use of female students as peer experts in a workshop introducing an interactive, computer-based learning environment called LEGO/Logo, in which students build computer-controllable machines. Participants were 85 sixth-grade students. Findings indicate that students were successful in building a wide range of machines and that peer…
Descriptors: Active Learning, Computer Assisted Instruction, Computer Oriented Programs, Computer System Design