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Renata Kuba; Allan Jeong – Journal of Visual Literacy, 2024
This study examined the visual design processes and strategies used by design experts and non-design college students when composing an infographic. All participants created an infographic on a personal computer and were asked to think aloud as they performed the task. The goal was to identify differences in the strategies utilised to produce…
Descriptors: College Students, Visual Aids, Computer Graphics, Design
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Nomcebo Nobuhle Mhlungu; Philani Brian Mlambo – Journal of Education and e-Learning Research, 2025
This study investigates the challenges faced by grade 10 teachers in Engineering Graphics and Design (EGD) classrooms and their impact on learners' performance, particularly related to poor outcomes on the National Senior Certificate (NSC) examination. The study used convenience sampling to select five EGD teachers from two schools offering the…
Descriptors: Engineering Education, Graphic Arts, Computer Graphics, Instructional Effectiveness
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Krish Pillai; Marcia Lovas – International Society for Technology, Education, and Science, 2023
A typical first computer science course (CS1) introduces the student to coding conventions, variables, methods, control structures, conditionals, and the semantics of classes and objects. Advanced concepts of inheritance, polymorphism, abstract classes, interfaces, and their use in the design process, are covered in a second-level course (CS2).…
Descriptors: Computer Games, Educational Games, Teaching Methods, Technology Uses in Education
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Kadyjrova, Lyajsan Habibulhakovna; Shamsutdinov, Rustem Nailevich – International Journal of Higher Education, 2020
In current conditions, without the ability to think outside the box, without the formed artistic-design competency that identifies the ability to create a design idea based on conceptual and creative approaches to solve the design problem, a specialist cannot be in demand, competitive in the professional field. The content of education in the…
Descriptors: Graphic Arts, Creativity, Thinking Skills, Skill Development
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Pan, Rui; Kuo, Shih-Ping; Strobel, Johannes – International Journal of Technology and Design Education, 2013
The purpose of this study is to investigate student designers' attitude and choices towards the use of computers and paper sketches when involved in a graphic design process. 65 computer graphic technology undergraduates participated in this research. A mixed method study with survey and in-depth interviews was applied to answer the research…
Descriptors: Computer Graphics, Design, Graphic Arts, Graphs
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Wiebe, Eric N.; Branoff, Theodore J.; Shreve, Mark A. – Advances in Engineering Education, 2011
This presentation focuses on an ongoing instructional innovation research and development project centered around the development of a blended, online and face-to-face introductory engineering graphics course. The work presented here is an in-depth analysis of how students make use of the online resources to supplement the instructional support…
Descriptors: Engineering Education, Graphic Arts, Computer Graphics, Blended Learning
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Chalupa, Marilyn R.; Sormunen, Carolee – Delta Pi Epsilon Journal, 1996
Usable surveys were received from 282 (23.5%) subscribers to a computer magazine, of whom 91.5% had taught themselves the use of presentation software. Less than 40% had graphic design training; about half recognized a need for it. Printed documentation was the most common means of support. (SK)
Descriptors: Computer Graphics, Computer Software, Design, Graphic Arts
Goldman, Gary S. – COED Transactions, 1980
Computer graphics systems typically produce a single, machine-like character font. At most, these systems enable the user to (1) alter the aspect ratio (height-to-width ratio) of the characters, (2) specify a transformation matrix to slant the characters, and (3) define a virtual pen table to change the lineweight of the plotted characters.…
Descriptors: Algorithms, Architectural Drafting, Computer Graphics, Computer Programs
Resetarits, Paul J. – Technological Horizons in Education, 1989
Studies whether traditional drafting equipment (TRAD) or computer aided drafting equipment (CAD) is more effective. Proposes that students using only CAD can learn principles of drafting as well as students using only TRAD. Reports no significant difference either on achievement or attitude. (MVL)
Descriptors: College Science, Comparative Testing, Computer Assisted Instruction, Computer Graphics
Pruisner, Peggy A. P. – 1993
The role of color used in graphics in facilitating recall of verbal material was studied in a follow-up to previous research on the use of a color code in graphics presentations. An analysis of variance for repeated measures was used to test the hypothesis that significant interactions and differences would occur. Independent variables manipulated…
Descriptors: Achievement, Coding, Color, Computer Graphics
Demao, John; Saltzberg, Steven – Interactive Learning International, 1992
Describes the conversion of graphic design studios at Virginia Commonwealth University from traditional to electronic environments. Interviews with undergraduates, graduate students, lab assistants, faculty, and administrators regarding the changing environment are summarized; and resulting conclusions and recommendations are presented. Examples…
Descriptors: Administrator Attitudes, Adoption (Ideas), Art Education, Automation