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Diana Kirk; Andrew Luxton-Reilly; Ewan Tempero – ACM Transactions on Computing Education, 2025
Objectives: Code style is an important aspect of text-based programming because programs written with good style are considered easier to understand and change and so improve the maintainability of the delivered software product. However teaching code style is complicated by the existence of many style guides and standards that contain…
Descriptors: Computer Science Education, Programming, Computer Software, Teaching Methods
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Dickson, Kevin; Johnston, Nick; McMillan, Heather; Schwieger, Dana; Stovall, Steven – Information Systems Education Journal, 2021
The evolving landscape of higher education has forced many institutions to reorganize, remove administrative layers, and subsequently, reexamine criteria and processes. In particular, efforts to consolidate and combine departments has prompted a need to explore options for a systematic and objective framework for evaluating performance. This paper…
Descriptors: Tenure, Faculty Promotion, Higher Education, College Faculty
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Kabakci Yurdakul, Isil – Turkish Online Journal of Educational Technology - TOJET, 2011
The purpose of this study is to evaluate preservice Information Technology (IT) teachers' professional competency in the teaching process. The study was designed on the basis of evaluative case study. The participants of the study consisted of seven preservice IT teachers attending the department of Computer Education and Instructional…
Descriptors: Foreign Countries, Educational Technology, Preservice Teachers, Qualitative Research
Abelson, Hal; And Others – 1974
This manual describes the LOGO system implemented for the PDP 11/45 at the MIT Artificial Intelligence Laboratory. The "system" includes a LOGO evaluator, a dedicated time-sharing system, and various special devices related to output such as robot turtles, tone generators, and cathode ray tube displays. (Author/SD)
Descriptors: Artificial Intelligence, Computer Programs, Computer Science Education, Computers
Abelson, Hal; Adams, Jim – 1974
This manual provides a brief description of the primitives in the computer language PDP 11 LOGO. It is intended to provide a quick reference for users who are familiar with the basics of the LOGO language. (Author/SD)
Descriptors: Artificial Intelligence, Computer Programs, Computer Science Education, Computers
Goldenberg, E. Paul – 1975
This manual provides brief descriptions of the primitives and is the PDP11 implementation of the LOGO language. It is intended as a quick reference for users familiar with the LOGO language. (SD)
Descriptors: Artificial Intelligence, Computer Programs, Computer Science Education, Computers
Goldstein, Ira; And Others – 1974
LISP LOGO is a computer language invented for the beginning student of man-machine interaction. The language has the advantages of simplicity and naturalness as well as that of emphasizing the difference between programs and data. The language is based on the LOGO language and uses mnemonic syllables as commands. It can be used in conjunction with…
Descriptors: Artificial Intelligence, Computer Programs, Computer Science Education, Computers
Charney, Davida H. – 1986
The content of textbooks teaching the use of a computer was studied. An important component of skill learning, choosing the right procedure at the right time, is difficult in computer education because the connection between real-world goals and the generic procedures described in a manual is often obscure. Furthermore, it is difficult to tell…
Descriptors: Adults, Computer Science Education, Decision Making Skills, Deduction