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Eom, Sean – E-Learning and Digital Media, 2023
This paper examines the impact of using mobile devices, the pivotal element of a student-centered ecosystem, on the learning process and learning outcomes from a system's view in which mobile technologies are considered a critical success factor to facilitate the dialogue and self-regulatory learning processes, thereby enhancing e-learning…
Descriptors: Handheld Devices, Outcomes of Education, Distance Education, Electronic Learning
Balint-Langel, Kinga; Yuan, Chengan; Hua, Youjia – Journal of Special Education Technology, 2022
Individuals with intellectual and developmental disabilities (IDD) often have difficulties with self-management skills such as scheduling daily tasks for educational, vocational, and leisure purposes. In this study, we used a multiple probe across participant design to evaluate the effects of constant time delay in teaching young adults with IDD…
Descriptors: Self Management, Time Management, Teaching Methods, Young Adults
Gezgin, Deniz Mertkan; Mihci, Can; Gedik, Sinem – Journal of Education in Science, Environment and Health, 2021
The purpose of this study is to investigate the effect of free time management skills upon smartphone addiction risk in university students. The study follows a relational screening model of research and makes use of descriptive analyses alongside correlation and stepwise regression statistical methods. The study group consists of 591 university…
Descriptors: Time Management, Addictive Behavior, Handheld Devices, Telecommunications
Brodhead, Matthew T.; Courtney, William Timothy; Thaxton, Jackie R. – Journal of Applied Behavior Analysis, 2018
We evaluated the effects of an activity schedule embedded within an iPad on varied play across applications. After establishing a pattern of repetitive gameplay, we taught three children with autism to follow the activity schedule using physical guidance. All participants increased their varied play to four applications per session and…
Descriptors: Autism, Children, Handheld Devices, Telecommunications
Cha, H. J.; Ahn, M. L. – Interactive Learning Environments, 2020
The aim of this study is to design and develop a user-centered, smart-tool prototype that could be used to assist teachers to practice differentiated instruction (DI) in their classrooms. This study also demonstrates how user-centered design process for the development of teacher's tools might be useful to identify system features and to…
Descriptors: Teaching Methods, Individualized Instruction, Student Centered Learning, Instructional Design
Hansen, Benjamin; Sabia, Joseph J.; Schaller, Jessamyn – National Bureau of Economic Research, 2022
This study explores the effect of school reopenings during the COVID-19 pandemic on married women's labor supply. We proxy for in-person attendance at US K-12 schools using smartphone data from Safegraph and measure female employment, hours, and remote work using the Current Population Survey. Difference-in-differences estimates show that K-12…
Descriptors: COVID-19, Pandemics, Marriage, Labor
Nepo, Kaori; Tincani, Matt; Axelrod, Saul – Focus on Autism and Other Developmental Disabilities, 2021
The use of mobile devices has become a major medium of leisure engagement for the general population. However, individuals with intellectual disabilities (ID) experience disparities in technology access, which may limit their engagement in mobile device-based leisure. Little research has examined procedures for teaching individuals with ID to…
Descriptors: Handheld Devices, Visual Aids, Scheduling, Adults
Rutherford, Marion; Baxter, Julie; Grayson, Zoe; Johnston, Lorna; O'Hare, Anne – Autism: The International Journal of Research and Practice, 2020
Visual supports are recommended in autism spectrum disorder clinical guidelines. They can reduce anxiety, increase predictability, support communication and improve participation. They are implemented regularly in schools, but evidence about home visual supports is limited. This article reports results of a scoping literature review, alongside…
Descriptors: Autism, Pervasive Developmental Disorders, Visual Stimuli, Visual Aids
Ko, Myong-Hee – Computer Assisted Language Learning, 2022
The present study investigates South Korean university students' personal computer (PC) and smartphone usage patterns on an online Test of English for International Communication (TOEIC) website using learning analytics. A total of 107 students taking a "College TOEIC" course participated during one academic semester and records of their…
Descriptors: Computers, Telecommunications, Handheld Devices, English (Second Language)
Nedungadi, Prema P.; Menon, Rajani; Gutjahr, Georg; Erickson, Lynnea; Raman, Raghu – Education & Training, 2018
Purpose: The purpose of this paper is to illustrate an Inclusive Digital Literacy Framework for vulnerable populations in rural areas under the Digital India program. Key challenges include addressing multiple literacies such as health literacy, financial literacy and eSafety for low-literate learners in low-resource settings with low internet…
Descriptors: Foreign Countries, Technological Literacy, Integrated Curriculum, Handheld Devices
Wu, Pei-Fang; Wheaton, Joe E.; Cannella-Malone, Helen I. – Education and Training in Autism and Developmental Disabilities, 2016
The current study investigated whether four Deaf students with developmental disabilities could learn a chain of independent living skills and follow activity schedules using a combination of the two iPod Touch applications (apps): inPromptu and First Then Visual Schedule. Using a multiple probe across participants design, the study examined the…
Descriptors: Video Technology, Prompting, Daily Living Skills, Deafness
Shepley, Sally B.; Spriggs, Amy D.; Samudre, Mark; Elliot, Mary – Journal of Special Education Technology, 2018
This study used a multiple probe across participants design to (a) evaluate the use of system of least prompts to teach students to self-instruct and (b) evaluate the use of a mobile device for a video activity schedule of a functional daily living skill. In baseline, the classroom teacher asked participants to make a snack and collected…
Descriptors: Daily Living Skills, Video Technology, Middle School Students, Intellectual Disability
Kiddie, Thomas J. – Business and Professional Communication Quarterly, 2014
Following Rogers's theory of the diffusion of innovations, the author questions whether youth entering the workforce will act as change agents to evolve primary business communication channels from email to text-messaging. Expanding on research performed in 2009, the author investigates three communication scenarios: scheduling meetings,…
Descriptors: Communication Strategies, Meetings, Scheduling, Information Dissemination
Chan, Jeffrey Michael; Lambdin, Lindsay; Graham, Kimberly; Fragale, Christina; Davis, Tonya – Journal of Behavioral Education, 2014
Individuals with developmental disabilities have limited opportunities to participate in leisure activities, frequently due to lack of skills. The purpose of the current study was to teach three adults diagnosed with mild intellectual disability to use an iPad in the context of playing the video game Angry Birds. We used an adapted multiple…
Descriptors: Developmental Disabilities, Leisure Time, Recreational Activities, Adults
Rennie Center for Education Research & Policy, 2015
The potential use of computer-based assessments has raised concerns from educators, policymakers, and parents about information technology infrastructure in school districts and the preparation of staff and students to use new technologies for assessment purposes, and the potential impact of testing activities on core school functions,…
Descriptors: Computer Assisted Testing, Educational Assessment, School Districts, Case Studies
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