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Ozdemir, Muzaffer; Sahin, Cavus; Arcagok, Serdar; Demir, M. Kaan – Eurasian Journal of Educational Research, 2018
Purpose: The aim of this research is to investigate the effect of Augmented Reality (AR) applications in the learning process. Problem: Research that determines the effectiveness of Augmented Reality (AR) applications in the learning process with different variables has not been encountered in national or international literature. Research…
Descriptors: Meta Analysis, Learning Processes, Journal Articles, Technology Uses in Education

Smith, Carolena L. – Delta Pi Epsilon Journal, 1985
This study assesses the relationship of student performance using two microcomputer instructional application software designs, one with graphics and the other without graphics, as a teaching aid in comma usage. Results indicated that there was no significant difference in performance between the graphic and nongraphic treatment groups. (CT)
Descriptors: Academic Achievement, Computer Graphics, Computer Software, High Schools

Ruthven, Kenneth – Educational Studies in Mathematics, 1990
Compared was the mathematical performance of secondary school students for whom a graphic calculator was a standard mathematical tool, with that of students of similar background without regular access to graphing technology. Increased achievement on symbolization tasks, especially for females, was shown for students who used the graphing…
Descriptors: Calculators, Computer Graphics, Educational Technology, Females
Brasell, Heather – 1987
Two questions about the effects of microcomputer-based laboratory (MBL) activities on graphing skills were addressed in this study: (1) the extent to which activities help students link their concrete experiences with motion with graphic representations of these experiences; and (2) the degree of importance of the real-time aspect of the MBL in…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Graphics, Distance
Inoue, Yukiko – 1998
Virtual reality (VR) is a new computational paradigm that redefines the interface between human and computer. VR may result in a significant improvement over traditional instruction because it is not only a multimedia interactive tool but also a learning environment extremely close to reality. Few empirical studies have been done on the use of VR…
Descriptors: Comparative Analysis, Computer Graphics, Computer Simulation, Geography

Jackson, David F.; And Others – Journal of Educational Computing Research, 1993
Discussion of graphing software for educational purposes focuses on a study in which three versions of an original computer graphing program were used by inner-city high school students to solve scientific data analysis problems. Variations in degrees of flexibility and feedback in the software are explored. (Contains 37 references.) (LRW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Software Development, Courseware
Adams, D. Daryl; Shrum, John W. – 1988
Effects of microcomputer-based laboratory (MBL) exercises and level of cognitive development on high school biology students' ability to construct and interpret line graphs were investigated. Forty-six students enrolled in general biology classes at a rural high school volunteered to participate in the study. These students were administered…
Descriptors: Biology, Computer Assisted Instruction, Computer Graphics, Computer Uses in Education