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Carlos Sandoval-Medina; Carlos Argelio Arévalo-Mercado; Estela Lizbeth Muñoz-Andrade; Jaime Muñoz-Arteaga – Journal of Information Systems Education, 2024
Learning basic programming concepts in computer science-related fields poses a challenge for students, to the extent that it becomes an academic-social problem, resulting in high failure and dropout rates. Proposed solutions to the problem can be found in the literature, such as the development of new programming languages and environments, the…
Descriptors: Cognitive Ability, Computer Science Education, Programming, Instructional Materials
Ali Al Ghaithi; Behnam Behforouz; Hassan Isyaku – Turkish Online Journal of Distance Education, 2024
This study tried to design a WhatsApp bot to be implemented in English language vocabulary learning context in Oman. 150 Omani English as a Foreign Language (EFL) students from three different proficiency levels were selected based on random sampling. To measure the effectiveness of the treatment, pretests, posttests, and delayed posttests were…
Descriptors: Computer Software, Teaching Methods, Computer Assisted Instruction, Student Attitudes
Aljumaily, Harith; Cuadra, Dolores; Laefer, Debra F. – Computer Science Education, 2019
Background: Conceptual models are an essential phase in software design, but they can create confusion and reduced performance for students in Database Design courses. Objective: A novel Relational Data Model Validation Tool (MVTool) was developed and tested to determine (1) if students who use MVTool perform better than those who do not, and (2)…
Descriptors: Models, Databases, Computer Science Education, Skills
Paul D. Miller; Michael A. Mills – Teaching and Learning Excellence through Scholarship, 2022
In this article, Montgomery College discusses the adoption of H5P, a free and open-source content collaboration framework based on JavaScript that was used in substitute paid practice opportunities for students in Spanish 101 and 102. Utilizing a participatory action research model, three faculty and 47 students collaborated to inform the design,…
Descriptors: Open Education, Open Educational Resources, Technology Uses in Education, Educational Technology
Ruqoyyah, Siti; Murni, Sukma; Wijaya, Tommy Tanu – Elementary School Forum (Mimbar Sekolah Dasar), 2020
This research is motivated by the low ability to understand mathematical concepts possessed by prospective elementary school teacher students. This study aims to see the achievement and improvement of students' mathematical understanding abilities that use Microsoft Excel-based VBA teaching materials with those using conventional learning. This…
Descriptors: Computer Software, Spreadsheets, Programming Languages, Technology Integration
Shaw, Ruey-Shiang – Journal of Educational Computing Research, 2019
This study focused on the relationships between knowledge mapping construction methods and learning performance. The different knowledge mapping methods (by experts vs. by self-learners) were assumed to achieve different learning performance levels. The results of this study show that neither different knowledge map construction methods nor…
Descriptors: Cognitive Style, Programming Languages, Correlation, Cognitive Mapping
Sahebi, Shaghayegh; Lin, Yu-Ru; Brusilovsky, Peter – International Educational Data Mining Society, 2016
We propose a novel tensor factorization approach, Feedback-Driven Tensor Factorization (FDTF), for modeling student learning process and predicting student performance. This approach decomposes a tensor that is built upon students' attempt sequence, while considering the quizzes students select to work with as its feedback. FDTF does not require…
Descriptors: Data Analysis, Prediction, Models, Learning
Chang, Yi-Hsing; Chen, Yen-Yi; Chen, Nian-Shing; Lu, You-Te; Fang, Rong-Jyue – EURASIA Journal of Mathematics, Science & Technology Education, 2016
This study designs and implements an adaptive learning management system based on Felder and Silverman's Learning Style Model and the Mashup technology. In this system, Felder and Silverman's Learning Style model is used to assess students' learning styles, in order to provide adaptive learning to leverage learners' learning preferences.…
Descriptors: Management Systems, Cognitive Style, Supplementary Reading Materials, Usability
Hsu, Jenq-Muh; Chang, Ting-Wen; Yu, Pao-Ta – Turkish Online Journal of Educational Technology - TOJET, 2012
The teaching and learning environment in a traditional classroom typically includes a projection screen, a projector, and a computer within a digital interactive table. Instructors may apply multimedia learning materials using various information communication technologies to increase interaction effects. However, a single screen only displays a…
Descriptors: Computer Assisted Instruction, Multimedia Instruction, Computer Science Education, Programming Languages
Zaneldin, Essam K. – International Journal of Educational Management, 2011
Purpose: Despite the popularity of existing course management systems, they do not consider the management of course material changes, particularly courses that require more than one instructor. The main purpose of this study is to instantly communicate course material changes to all instructors teaching the same course and to communicate approved…
Descriptors: Management Systems, Programming Languages, Web Based Instruction, Civil Engineering
Young, Shelley Shwu-Ching; Lin, Wei-Lin – British Journal of Educational Technology, 2012
This study explores how to make diverse learning/instructional materials compatible with e-readers when the instructor pioneered to adopt e-readers into a course of the graduate level. What problems did the instructor encounter when she used the e-readers as a major tool to deliver learning contents, such as the process of converting the…
Descriptors: Foreign Countries, Instructional Materials, Material Development, Journal Writing
Levasma, Jarkko; Nykanen, Ossi – 2001
One of the problematic issues in the content development for learning environments is the process of importing various types of course material into the environment. This paper describes a method for importing material into the A&O open learning environment by introducing a material model for metadata recognized by the environment. The first…
Descriptors: Educational Environment, Foreign Countries, Instructional Materials, Material Development

Smith, Philip A.; Webb, Geoffrey I. – Journal of Educational Computing Research, 2000
Describes "Glass-box Interpreter" a low-level program visualization tool called Bradman designed to provide a conceptual model of C program execution for novice programmers and makes visible aspects of the programming process normally hidden from the user. Presents an experiment that tests the efficacy of Bradman, and provides…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Simulation, Computer Software Development