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Ji-young Shin; Yujeong Choi – Language Learning & Technology, 2025
The use of AI-powered chatbots has recently been extensively examined for second language (L2) learning. While their positive effects have been widely reported regarding L2 English learning, studies involving less commonly taught languages (LCTLs) are scant. The current study incorporated an AI chatbot called Iruda in L2 Korean teaching, to…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Korean
Wahid Yunianto; Guillermo Bautista Jr.; Bungkus Dias Prasetyo; Zsolt Lavicza – International Journal for Technology in Mathematics Education, 2024
As computational thinking (CT) is new to teachers, they need support on how CT integration will work. This study examines the use of a hypothetical learning trajectory (HLT) to support teachers in integrating computational thinking into mathematics lessons utilizing GeoGebra. By employing the educational design research (EDR) methodology, the…
Descriptors: Computer Software, Mental Computation, Mathematics Instruction, Educational Technology
Jennifer Scoggin; K. Christopher Smith – Chemistry Education Research and Practice, 2023
In this study, we analyzed how general chemistry students generated experimental designs corresponding to general chemistry questions such as the ones typically found in general chemistry textbooks. We found that students were very successful in including experimental design aspects that were explicitly mentioned in the general chemistry…
Descriptors: Chemistry, Science Instruction, Artificial Intelligence, Computer Software
Gihan S. Edirisinghe; Maria A. M. Trindade; Lan Luo – Decision Sciences Journal of Innovative Education, 2024
The COVID-19 pandemic forced instruction into remote formats, rendering active learning efforts in business classrooms infeasible. In response, we adopt a novel model for interactive classroom activities by hosting classroom games on Google Sheets, the free and widely used cloud-based spreadsheet application. First developed for a synchronous Zoom…
Descriptors: Internet, Computer Software, Interaction, Computer Mediated Communication
Tamilla Triantoro; Tuvana Rua; Guido Lang – Information Systems Education Journal, 2025
This study explores the effectiveness of experiential learning in teaching generative AI to entrepreneurs and small business owners. The in-person training program, grounded in Kolb's Experiential Learning Theory, aimed to enhance participants' understanding, attitudes, and perceived benefits of AI adoption. Through a structured cycle of Concrete…
Descriptors: Artificial Intelligence, Entrepreneurship, Computer Software, Experiential Learning
Martha Elena Aguiar Barrera; Humberto Gutierrez Pulido; Veronica Vargas Alejo – Statistics Education Research Journal, 2023
This research presents the results of the implementation of a model-eliciting activity called Brickyards, designed to promote the learning of the binomial distribution. The theoretical framework used was the Models and Modeling Perspective, and the participants were undergraduate students enrolled in a probability and statistics course of the…
Descriptors: Foreign Countries, Undergraduate Students, Civil Engineering, Learning Activities
Ching-Yi Chang; Chin-Lan Yang; Hsiu-Ju Jen; Hiroaki Ogata; Gwo-Haur Hwang – Educational Technology & Society, 2024
Traditional nursing and health education design courses usually only transfer knowledge via lectures, and lack interaction, drills and personalized feedback. However, the development and widespread adoption of generative artificial intelligence via the ChatGPT system presents an opportunity to address these issues. Some CIDI model-based ChatGPT…
Descriptors: Nursing Education, Health Education, Artificial Intelligence, Technology Uses in Education
Riordan Alfredo; Vanessa Echeverria; Linxuan Zhao; LuEttaMae Lawrence; Jie Xiang Fan; Lixiang Yan; Xinyu Li; Zachari Swiecki; Dragan Gaševic; Roberto Martinez-Maldonado – Journal of Learning Analytics, 2024
Despite growing interest in applying human-centred design methods to create learning analytics (LA) systems, most efforts have concentrated on initial design phases, with limited exploration of how LA tools and practices can coevolve during the actual learning and teaching activities. This paper examines how a human-centred LA dashboard can be…
Descriptors: Learning Analytics, Learning Management Systems, Artificial Intelligence, Computer Software
Rafael Mellado; Claudio Cubillos – Journal of Computer Assisted Learning, 2024
Background: Effective learning in computer programming courses has been a constant challenge for university teachers and has become a relevant competence for current professionals. The literature on gamification in learning presents mixed results, mainly due to problems in instructional design and inconsistency in gamification. Studies with…
Descriptors: Engineering Education, College Students, Computer Software, Technical Occupations
Kovács, Zoltán; Recio, Tomás; Richard, Philippe R.; Van Vaerenbergh, Steven; Vélez, M. Pilar – International Journal of Mathematical Education in Science and Technology, 2022
In this study, we explore automated reasoning tools (ART) in geometry education and we argue that these tools are part of a wider, nascent ecosystem for computer-supported geometric reasoning. To provide some context, we set out to summarize the capabilities of ART in GeoGebra (GGb), and we discuss the first research proposals of its use in the…
Descriptors: Computer Assisted Instruction, Mathematics Instruction, Geometry, Computer Software
Araos, Andrés; Damsa, Crina; Gaševic, Dragan – Journal of Computer Assisted Learning, 2023
Background: The surge of online platforms has generated interest in how specialized platforms support formal and informal learning in various disciplinary domains. Knowledge is still limited regarding how undergraduate students navigate and use platforms to learn. Objectives: This study explores computer and software engineering students' learning…
Descriptors: Computer Science Education, Computer Software, Learning Activities, Undergraduate Students
Pedagogy of Teaching with Large Datasets: Designing and Implementing Effective Data-Based Activities
O'Reilly, Catherine M.; Josek, Tanya; Darner, Rebekka D.; Fortner, Sarah K. – Biochemistry and Molecular Biology Education, 2022
Integrating the use of large datasets into our teaching provides critical and unique opportunities to build students' skills and conceptual knowledge. Here, we discuss the core components needed to develop effective activities based on large datasets, which align with the 5E learning cycle. Data-based activities should be structured around a…
Descriptors: Instructional Design, Learning Activities, Data Analysis, Computer Software
Anand Prakash; Sudhir Ambekar – Higher Education, Skills and Work-based Learning, 2024
Purpose: This study aims to describe the fundamentals of teaching risk management in a classroom setting, with an emphasis on the learning interface between higher education and the workplace environment for business management students. Design/methodology/approach: The study reviews literature that uses spreadsheets to visualize and model risk…
Descriptors: Risk Management, Case Method (Teaching Technique), Teaching Methods, Higher Education
Giselly Mayra Larêdo Lima; Ludmila Beghini Viriato Sanchez; Johnatan dos Santos Pereira; Valderí de Castro Alcântara; Juliana Maria Magalhães Christino – Journal of Education and Learning, 2024
This research delves into the multifaceted aspects influencing the adoption and utilization of ChatGPT among postgraduate students. Executed as a qualitative study involving participants from a prominent federal university, the primary objective was to discern students' nuanced perceptions of ChatGPT and their inclination to embrace it as an…
Descriptors: Artificial Intelligence, Synchronous Communication, Computer Software, Graduate Students
Annamaria Miranda; Loredana Saliceto – International Journal for Technology in Mathematics Education, 2024
Recent research in mathematics education shows that by exploring the properties of figures and making conjectures, especially through dynamic geometry software, students can better develop their understanding of concepts. Furthermore, comparing different geometric worlds and, within them, different representations enhances Euclidean knowledge. In…
Descriptors: Mathematics Education, Computer Software, Technology Uses in Education, Concept Formation