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John, Benneaser; Jayakumar, J.; Thavavel, V.; Arumugam, Muthukumar; Poornaselvan, K. J. – International Journal of Distance Education Technologies, 2017
Teaching and learning are increasingly taking advantage of the rapid growth in Internet resources, open content, mobile technologies and social media platforms. However, due to the generally unstructured nature and overwhelming quantity of learning content, effective learning remains challenging. In an effort to close this gap, the authors…
Descriptors: Courseware, Online Courses, Open Source Technology, Learning Activities
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Bouzaidi, Rachid Drissi El; Chaiba, Abdellah; Rahal, Mahmoud – International Online Journal of Education and Teaching, 2021
This work was motivated by the idea of approaching teaching practice in multilevel classes based on a problem, namely the need to improve the management of time in these types of classes. The time management strategy, developed in this work, consists of applying two modes of alternating teaching, the classical mode "work and make work"…
Descriptors: Courseware, Classroom Techniques, Video Technology, Grade 2
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Cankaya, Serkan; Kuzu, Abdullah – International Education Studies, 2018
Mobile skill teaching software has been developed for the parents of the children with intellectual disability to be used in teaching daily life skills. The purpose of this research is to investigate the effectiveness of the mobile skill teaching software developed for the use of the parents of the children with intellectual disability. In…
Descriptors: Intellectual Disability, Parent Education, Instructional Effectiveness, Daily Living Skills
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Santoso, Harry B.; Batuparan, Alivia Khaira; Isal, R. Yugo K.; Goodridge, Wade H. – Journal of Educators Online, 2018
Student Centered e-Learning Environment (SCELE) is a Moodle-based learning management system (LMS) that has been modified to enhance learning within a computer science department curriculum offered by the Faculty of Computer Science of large public university in Indonesia. This Moodle provided a mechanism to record students' activities when…
Descriptors: Case Studies, Educational Environment, Student Centered Learning, Electronic Learning
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Schnepp, Jerry; Rogers, Christian – Journal of Information Technology Education: Innovations in Practice, 2017
Aim/Purpose: To examine the early perceptions (acceptability) and usability of EASEL (Education through Application-Supported Experiential Learning), a mobile platform that delivers reflection prompts and content before, during, and after an experiential learning activity. Background: Experiential learning is an active learning approach in which…
Descriptors: Usability, Computer Software Evaluation, Handheld Devices, Experiential Learning
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Horzum, Tugba; Ünlü, Melihan – Acta Didactica Napocensia, 2017
The purpose of this study was to determine the views of pre-service Mathematics teachers' (PMTs) about GeoGebra and its use after being exposed to GeoGebra activities designing processes. This is a case study which was conducted with 36 PMTs. Three open-ended questions were used, after the completion of the 14-week process of GeoGebra training and…
Descriptors: Preservice Teachers, Preservice Teacher Education, Mathematics Education, Student Teacher Attitudes
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Unal, Aslihan; Unal, Zafer – Journal of Computers in Mathematics and Science Teaching, 2016
The CCSS is a set of standards released by the National Governors Association in 2010 and was adopted by 43 states (Common Core, 2015). The standards describe what students should know and be able to do in each subject in each grade. They are designed to be academically rigorous, while attainable for students and practical for teachers to teach.…
Descriptors: Lesson Plans, Educational Strategies, Courseware, Inservice Teacher Education
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Pitarello, Adriana – Research-publishing.net, 2015
This article highlights the importance of immediate corrective feedback in tutorial software for language teaching in an academic learning environment. We aim to demonstrate that, rather than simply reporting on the performance of the foreign language learner, this feedback can act as a mediator of students' cognitive and metacognitive activity.…
Descriptors: Courseware, Feedback (Response), Error Correction, Tutorial Programs
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Carroll, John M.; Jiang, Hao; Borge, Marcela – Education and Information Technologies, 2015
Teams of students in an upper-division undergraduate Usability Engineering course used a collaborative environment to carry out a series of three distributed collaborative homework assignments. Assignments were case-based analyses structured using a jigsaw design; students were provided a collaborative software environment and introduced to a…
Descriptors: Problem Based Learning, Homework, Cooperative Learning, Usability
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Chin, Kai-Yi; Hong, Zeng-Wei; Huang, Yueh-Min; Shen, Wei-Wei; Lin, Jim-Min – Interactive Learning Environments, 2016
The addition of animated pedagogical agents (APAs) in computer-assisted learning (CAL) systems could successfully enhance students' learning motivation and engagement in learning activities. Conventionally, the APA incorporated multimedia materials are constructed through the cooperation of teachers and software programmers. However, the thinking…
Descriptors: Foreign Countries, Courseware, Animation, Learning Motivation
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Koh, Joyce Hwee Ling – Australasian Journal of Educational Technology, 2017
E-learning quality depends on sound pedagogical integration between the content resources and lesson activities within an e-learning system. This study proposes that a meaningful learning with technology framework can be used to guide the design and integration of content resources with e-learning activities in ways that promote learning…
Descriptors: Graduate Students, Electronic Learning, Alignment (Education), Educational Quality
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Saraswat, Satya Prakash; Anderson, Dennis M.; Chircu, Alina M. – Journal of Information Systems Education, 2014
This paper describes the development and evaluation of a graduate level Business Process Management (BPM) course with process modeling and simulation as its integral component, being offered at an accredited business university in the Northeastern U.S. Our approach is similar to that found in other Information Systems (IS) education papers, and…
Descriptors: Business Administration Education, Teaching Methods, Graduate Students, Statistical Significance
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Masters, Jennifer – Journal of Learning Design, 2013
The term "scaffolding" is often used loosely to describe a broad range of interventions or devices for learners and in many instances the actual nature of the scaffold is unclear. In the true sense, for "scaffolding" to take place the activity needs to be for the learner's own intentions, i.e. a task that he or she sets…
Descriptors: Scaffolding (Teaching Technique), Preservice Teachers, Portfolios (Background Materials), Electronic Learning
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Elorriaga, J. A.; Arruarte, A.; Calvo, I.; Larrañaga, M.; Rueda, U.; Herrán, E. – Behaviour & Information Technology, 2013
The aim of this study is to test collaborative concept mapping activities using computers in a classroom scenario and to evaluate the possibilities that Elkar-CM offers for collaboratively learning non-technical topics. Elkar-CM is a multi-lingual and multi-media software program designed for drawing concept maps (CMs) collaboratively. Concept…
Descriptors: Concept Mapping, Class Activities, Vignettes, Courseware
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Shadiev, Rustam; Hwang, Wu-Yuin; Chen, Nian-Shing; Huang, Yueh-Min – Educational Technology & Society, 2014
This paper reviewed literature from 1999 to 2014 inclusively on how Speech-to-Text Recognition (STR) technology has been applied to enhance learning. The first aim of this review is to understand how STR technology has been used to support learning over the past fifteen years, and the second is to analyze all research evidence to understand how…
Descriptors: Educational Technology, Character Recognition, Literature Reviews, Technology Uses in Education
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