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Ortmann, Cecilia – Learning, Media and Technology, 2022
The article seeks to provide new perspectives on the gender gap that characterizes free software, from the review of a series of experiences that have been taking place in Argentina in recent years, which aim at building bridges between free software and feminism. The empirical corpus selected for this work is built upon a series of interviews…
Descriptors: Activism, Feminism, Teaching Methods, Computer Software
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Arjan J. F. Kok; Lex Bijlsma; Cornelis Huizing; Ruurd Kuiper; Harrie Passier – Informatics in Education, 2024
This paper presents the first experiences of the use of an online open-source repository with programming exercises. The repository is independent of any specific teaching approach. Students can search for and select an exercise that trains the programming concepts that they want to train and that only uses the programming concepts they already…
Descriptors: Programming Languages, Computer Science Education, Open Source Technology, Teaching Methods
Benjamin A. Motz; Öykü Üner; Harmony E. Jankowski; Marcus A. Christie; Kim Burgas; Diego del Blanco Orobitg; Mark A. McDaniel – Grantee Submission, 2023
For researchers seeking to improve education, a common goal is to identify teaching practices that have causal benefits in classroom settings. To test whether an instructional practice exerts a causal influence on an outcome measure, the most straightforward and compelling method is to conduct an experiment. While experimentation is common in…
Descriptors: Learning Analytics, Experiments, Learning Processes, Learning Management Systems
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Martina Manna – International Journal of Mobile and Blended Learning, 2023
As an emergent technology augmented reality (AR) demonstrated a plethora of advantages in foreign language education, promoting motivation, memorization of contents, as well as contextualized learning. However, the majority of teachers are unfamiliar with AR, and their role as designers and facilitators requires further investigation. Moreover,…
Descriptors: Italian, Second Language Learning, Second Language Instruction, Language Teachers
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Manna, Martina – International Journal of Mobile and Blended Learning, 2023
As an emergent technology augmented reality (AR) demonstrated a plethora of advantages in foreign language education, promoting motivation, memorization of contents as well as contextualized learning. However, the majority of teachers are unfamiliar with AR, and their role as designers and facilitators requires further investigation. Moreover,…
Descriptors: Italian, Second Language Learning, Second Language Instruction, Open Source Technology
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Galindo, Cipriano; Fernandez-Madrigal, Juan-Antonio – IEEE Transactions on Education, 2020
Contribution: There exist software tools designed for professional or research purposes that may serve for grounding the learning of real-time scheduling within introductory courses. This article contributes with a hardware and software infrastructure aimed at improving the learning process of the essentials of real-time scheduling in…
Descriptors: Scheduling, Computer Software, Introductory Courses, Learning Processes
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Paskevicius, Michael; Veletsianos, George; Kimmons, Royce – International Review of Research in Open and Distributed Learning, 2018
Inspired by open educational resources, open pedagogy, and open source software, the openness movement in education has different meanings for different people. In this study, we use Twitter data to examine the discourses surrounding openness as well as the people who participate in discourse around openness. By targeting hashtags related to open…
Descriptors: Discourse Analysis, Social Media, Open Education, Educational History
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Sara Fernández Cuenca; Sean Michael Muller – Journal of Second Language Acquisition and Teaching, 2021
Language interaction has been shown to positively impact second language development (Long, 1996). However, whereas research that examined interactionist approaches to second language acquisition (Gass & Mackey, 2006) has meticulously studied how different factors in the interaction (interactional context, type of task, etc) may affect L2…
Descriptors: Second Language Learning, Second Language Instruction, Spanish, Task Analysis
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Mukala, Patrick; Cerone, Antonio; Turini, Franco – Education and Information Technologies, 2017
Free\Libre Open Source Software (FLOSS) environments are increasingly dubbed as learning environments where practical software engineering skills can be acquired. Numerous studies have extensively investigated how knowledge is acquired in these environments through a collaborative learning model that define a learning process. Such a learning…
Descriptors: Open Source Technology, Learning Activities, Computer Software, Learning Processes
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Allan, Denise; Vettese, Samantha; Thompson, Paul – Design and Technology Education, 2018
In this article, the researchers investigate different ways in which school age, 'generation net' children learn, through non-linear, mediated, collaborative 'making' environments, enabled by informal club settings and online 'builder' gaming and groups. In addition to this, the study will investigate these learning methods in relation to…
Descriptors: Design, Learning Processes, Clubs, Informal Education
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Cotter, Matthew; Hinkelman, Don – Research-publishing.net, 2019
Assessing student presentations can be made more reliable with video-recording and post-performance rating. Further, self assessment and peer assessment can aid in the learning process by students when using specific, easy-to-understand rubrics. A ten-year action research study involved video-recorded performance assessment tasks using a free,…
Descriptors: Student Evaluation, Video Technology, Self Evaluation (Individuals), Peer Evaluation
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Kunioshi, Nílson; Noguchi, Judy; Tojo, Kazuko; Hayashi, Hiroko – European Journal of Engineering Education, 2016
As English-medium instruction (EMI) spreads around the world, university teachers and students who are non-native speakers of English (NNS) need to put much effort into the delivery or reception of content. Construction of scientific meaning in the process of learning is already complex when instruction is delivered in the first language of the…
Descriptors: Computational Linguistics, Academic Discourse, Lecture Method, Internet
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Thoms, Brian – IEEE Transactions on Learning Technologies, 2011
In this research, we examine the design, construction, and implementation of a dynamic, easy to use, feedback mechanism for social software. The tool was integrated into an existing university's online learning community (OLC). In line with constructivist learning models and practical information systems (IS) design, the feedback system provides…
Descriptors: Social Networks, Web Sites, Electronic Publishing, Electronic Learning