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Jinhee Kim; Yoonhee Ham; Sang-Soog Lee – Australasian Journal of Educational Technology, 2024
Recent advances and applications of artificial intelligence (AI) have increased the opportunities for students to interact with AI in their learning tasks. Although various fields of scholarly research have investigated human-AI collaboration, the underlying processes of how students collaborate with AI in a student-AI teaming scenario have been…
Descriptors: Artificial Intelligence, Computer Graphics, Freehand Drawing, Assignments
Daleiden, Patrick; Stefik, Andreas M.; Uesbeck, Phillip Merlin – ACM Transactions on Computing Education, 2020
Coprocessor architectures in High Performance Computing are prevalent in today's scientific computing clusters and require specialized knowledge for proper utilization. Various alternative paradigms for parallel and offload computation exist, but little is known about the human factors impacts of using the different paradigms. With computer…
Descriptors: College Students, Computer Science Education, Scientific Concepts, Computation
Chou, Jyh Rong – EURASIA Journal of Mathematics, Science & Technology Education, 2016
The touch mouse is a new type of computer mouse that provides users with a new way of touch-based environment to interact with computers. For more than a decade, user experience (UX) has grown into a core concept of human-computer interaction (HCI), describing a user's perceptions and responses that result from the use of a product in a particular…
Descriptors: Computer Peripherals, Computer Uses in Education, Handheld Devices, Educational Technology
Ausburn, Lynna J.; Martens, Jon; Dotterer, Gary; Calhoun, Pat – Journal of Educational Technology, 2009
This paper presents a review of literature that introduces major concepts and issues in using avatars and pedagogical agents in first- and second-person virtual environments (VEs) for learning online. In these VEs, avatars and pedagogical agents represent self and other learners/participants or serve as personal learning "guides". The…
Descriptors: Literature Reviews, Computer Simulation, Virtual Classrooms, Computer Graphics
Cunningham, Robert E.; And Others – 1987
This report provides a detailed description of Chips, an interactive tool for developing software employing graphical/computer interfaces on Xerox Lisp machines. It is noted that Chips, which is implemented as a collection of customizable classes, provides the programmer with a rich graphical interface for the creation of rich graphical…
Descriptors: Computer Graphics, Man Machine Systems, Menu Driven Software, Programing
Winn, William – 1987
This paper focuses on graphics and how they can be created, in real time, from information stored in a database, and the application of this technique to computer-assisted instruction (CAI). It is noted that this is a special case of the general trend towards endowing instructional systems with a degree of decision-making or design expertise, as…
Descriptors: Computer Assisted Instruction, Computer Graphics, Expert Systems, Instructional Design

Magenat-Thalmann, Nadia; And Others – Online Review, 1982
Describes INVIDO (systeme d' INformations VIsuelles a DOmicile), a graphical tool which was designed and implemented for studying user reactions to the various types of graphic information displays used by videotex systems. Sample display illustrations included depict weather forecasts and sports and lottery results. (Author/JL)
Descriptors: Computer Graphics, Display Systems, Evaluation Methods, Man Machine Systems
University of Southern California, Marina del Rey. Information Sciences Inst. – 1986
Summaries of research performed by the Information Sciences Institute at the University of Southern California for the U.S. Department of Defense Advanced Research Projects Agency in 17 areas are provided in this report: (1) Common LISP framework, an exportable version of the Formalized Software Development (FSD) testbed; (2) Explainable Expert…
Descriptors: Computer Graphics, Computer Networks, Computer Oriented Programs, Computer Software
Hollan, J. D.; And Others – 1986
This document presents a discussion of the development of a set of software tools to assist in the construction of interfaces to simulations and real-time systems. Presuppositions to the approach to interface design that was used are surveyed, the tools are described, and the conclusions drawn from these experiences in graphical interface design…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Courseware
Heidorn, P. Bryan – Proceedings of the ASIS Annual Meeting, 1998
Describes a graphic modeling, natural language processing system, VerbalImage, which mimics features of human shape reasoning. Subjects read the same text description and were able to recognize the image generated by the computer from among a series of other computer-generated images. Performance on task was as good as for a control group…
Descriptors: Computer Graphics, Computer Oriented Programs, Computer System Design, Man Machine Systems

Burgess, Clifford; Swigger, Kathleen – Information Processing and Management, 1986
Describes the design of a database interface for infrequent users of computers which consists of a graphical display of a model of a database and a natural language query language. This interface was designed for and tested with physicians at the University of Texas Health Science Center in Dallas. (LRW)
Descriptors: Computer Graphics, Database Management Systems, Display Systems, Information Retrieval

Jones, Tom – Journal of Research on Computing in Education, 1990
Describes study that was carried out at the University of Calgary to determine how elementary school children conceive of computer-related tasks and how this information might be used to generate animated icons for educational software. Child-computer interaction is discussed, and differences in responses between three age groups are examined. (10…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Peripherals, Computer Software Development

Lin, Xia; And Others – Journal of the American Society for Information Science, 1991
Discussion of search behavior in electronic environments focuses on the development of GRIP (Graphic Representor of Interaction Patterns), a graphing tool based on HyperCard that produces graphic representations of search patterns. Search state spaces are explained, and forms of data available from electronic searches are described. (34…
Descriptors: Computer Graphics, Computer Software, Computer Software Development, Data Collection
Kerr, Stephen T. – 1987
This examination of the effectiveness of various methods of cuing users to their location in a videotex information system used five different versions of an electronic edition of a college catalog: "simple" (no cues), "headers" (textual cues), "color" (color cues), "icons" (graphic cues), and…
Descriptors: Color, Comparative Analysis, Computer Graphics, Cues

Balman, T. – Computers and Education, 1981
Discusses computer assisted instruction programs that deal with the specific area of the modeling of systems and the programing techniques that affect their educational value. An environment intended to increase the impact of interactive CAI is described and developed. (Author/CHC)
Descriptors: Computer Assisted Instruction, Computer Graphics, Design Requirements, Display Aids
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