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Showing 1 to 15 of 74 results Save | Export
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Lourdes Anglada; María C. Cañadas; Bárbara M. Brizuela – International Journal of Science and Mathematics Education, 2025
The aim of this study was to determine how 5-year-old children identified the functional relationship of correspondence, and whether or not they generalized when working on a task that involved programmable robots. We conducted this study with 15 children (9 girls and 6 boys) in their last year of preschool education. The study was designed around…
Descriptors: Robotics, Preschool Children, Programming, Computation
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Ng, Oi-Lam; Leung, Allen; Ye, Huiyan – ZDM: Mathematics Education, 2023
Programming is an interdisciplinary practice with applications in both mathematics and computer science. Mathematics concerns rigor, abstraction, and generalization. Computer science predominantly concerns efficiency, concreteness, and physicality. This makes programming a medium for problem solving that mediates between mathematics and computer…
Descriptors: Computation, Thinking Skills, Programming, Programming Languages
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Antonio Estevan Martinez IV – Digital Experiences in Mathematics Education, 2024
Many areas of mathematics naturally lend themselves to machine-based computing environments, which suggests that computational environments may serve as useful mediating tools for the teaching and learning of mathematical content. While some mathematics classes are leveraging the use of computational tools, the implementation of computer…
Descriptors: Mathematics Education, Programming, Undergraduate Students, Competency Based Education
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Andrea Maffia; Carola Manolino; Elisa Miragliotta – Educational Studies in Mathematics, 2025
Research literature about visually impaired students' approach to mathematics is still very scarce, especially in the case of algebra, even though mathematical content is becoming increasingly accessible thanks to assistive technologies. This paper presents a case study aimed at describing a blind subject's process of algebraic symbol manipulation…
Descriptors: Algebra, Blindness, Mathematics Education, Symbols (Mathematics)
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Koupritzioti, Dimitra; Xinogalos, Stelios – Education and Information Technologies, 2020
Serious games or educational games have attracted the interest of instructors and researchers for several years. In the field of education, serious games are being used for motivating students, attracting their interest in cognitively demanding fields and making the teaching and learning process more fun. Moreover, learning through implementing…
Descriptors: Educational Games, Mathematics Activities, Mathematics Education, Programming
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Durmus Aslan; Songül Dagaynasi; Mehmet Ceylan – Education and Information Technologies, 2024
Geometric concepts are fundamental to early geometry education, and developmentally appropriate practices are crucial for teaching them to young children. Robotic coding is an effective tool in many areas of early mathematics and has significant potential in teaching geometric concepts. This study aimed to test the impact of a research-based…
Descriptors: Educational Technology, Geometry, Mathematical Concepts, Robotics
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Lagrange, Jean-Baptiste; Laval, Dominique – Educational Studies in Mathematics, 2023
Programming-based activities are becoming more widespread in curricula. Our theoretical and empirical investigation seeks to identify appropriate ways to connect computer programming and algorithmics to mathematical learning. We take the intermediate value theorem as our starting point, as it is covered by the French school curriculum, and because…
Descriptors: Algorithms, Mathematics Education, Mathematical Concepts, Design
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Gökçe, Semirhan; Yenmez, Arzu Aydogan – Education and Information Technologies, 2023
Individuals learn to develop problem solving strategies and make connections between their mathematical ideas while programming, so they have the opportunity to improve their thinking skills. Scratch provides an environment to experience problem scenarios and encourages them to act out imagination while having fun. The purpose of the study is to…
Descriptors: Programming Languages, Reflection, Problem Solving, Computation
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Huiyan Ye; Oi-Lam Ng; Zhihao Cui – Journal of Educational Computing Research, 2024
Computational thinking (CT) has received much attention in mathematics education in recent years, and researchers have begun to experiment with the integration of CT into mathematics education to promote students' CT and mathematical thinking (MT) development. However, there is a lack of empirical evidence and new theoretical perspectives on the…
Descriptors: Programming, Thinking Skills, Mathematics Skills, Mathematical Logic
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Gamze Kurt; Özge Çakioglu – Digital Experiences in Mathematics Education, 2024
This study aims to investigate students' computational thinking (CT) through mathematical tasks integrated with programming in Scratch. Participants completed four tasks that required students to solve coding problems, which were focused on prime numbers and the prime factorization algorithm. The study was designed as a case study and the unit of…
Descriptors: Grade 7, Case Studies, Mathematics Education, Mathematical Concepts
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Timo Tossavainen; Claes Johansson; Alf Juhlin; Anna Wedestig – LUMAT: International Journal on Math, Science and Technology Education, 2024
We report on three episodes from a case study where upper secondary students numerically explore the definite integral in a Python environment. Our research questions concern how code can mediate and support students' mathematical thinking and what kind of sociomathematical norms emerge as students work together to reach a mutual understanding of…
Descriptors: Programming, Mathematics Education, Thinking Skills, Secondary School Students
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Shumway, Jessica F.; Welch, Lise E.; Kozlowski, Joseph S.; Clarke-Midura, Jody; Lee, Victor R. – Mathematical Thinking and Learning: An International Journal, 2023
The purpose of this study was to explore how kindergarten students (aged 5-6 years) engaged with mathematics as they learned programming with robot coding toys. We video-recorded 16 teaching sessions of kindergarten students' (N = 36) mathematical and programming activities. Students worked in small groups (4-5 students) with robot coding toys on…
Descriptors: Kindergarten, Preschool Children, Mathematics Education, Knowledge Level
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Ayesha Sohail; Huma Akram – Pedagogical Research, 2025
The ability to properly evaluate one's own academic progress has long been considered a predictor of academic success. However, its distinctive role in the context of computational mathematics remains underexplored. Grounded in social cognitive theory, this study investigates the critical role of self-regulated learning (SRL) strategies in…
Descriptors: Undergraduate Students, Mathematics Education, Mathematics Achievement, Self Evaluation (Individuals)
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Damar Rais; Zhao Xuezhi – Anatolian Journal of Education, 2023
Programming languages have been used and developed in the field of education. Python programming was employed in this study. The goal of this study is to see whether there is an effect of using Pydroid in mathematics learning on students' problem-solving abilities and to see if this software satisfies or does not match the criteria for mathematics…
Descriptors: Programming Languages, Problem Solving, Vocational Education, Mathematics Education
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Refvik, Kim André Stavenaes; Opsal, Hilde – Computers in the Schools, 2023
Computational thinking and programming have emerged as central 21st-century skills. Several countries have embedded these skills in their school curricula. This study investigates how an optional programming course affects eighth-grade mathematical problem solving in Norway using a quasi-experimental design with pre- and post-tests. These tests…
Descriptors: Programming, Computer Science Education, Grade 8, Mathematics Education
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