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Agarwal, Naresh Kumar – Information Research: An International Electronic Journal, 2015
Introduction: Serendipitous or accidental discovery of information has often been neglected in information behaviour models, which tend to focus on information seeking, a more goal-directed behaviour. Method: This theoretical paper seeks to map the conceptual space of serendipity in information behaviour and to arrive at a definition. This is done…
Descriptors: Information Seeking, Behavior, Discovery Processes, Models
Chandrasekharan, Sanjay; Nersessian, Nancy J. – Cognitive Science, 2015
Novel computational representations, such as simulation models of complex systems and video games for scientific discovery (Foldit, EteRNA etc.), are dramatically changing the way discoveries emerge in science and engineering. The cognitive roles played by such computational representations in discovery are not well understood. We present a…
Descriptors: Computation, Models, Cognitive Processes, Discovery Processes
Smith, Marlene A.; Kellogg, Deborah L. – Decision Sciences Journal of Innovative Education, 2015
This article describes a predictive model that assesses whether a student will have greater perceived learning in group assignments or in individual work. The model produces correct classifications 87.5% of the time. The research is notable in that it is the first in the education literature to adopt a predictive modeling methodology using data…
Descriptors: Group Activities, Assignments, Cooperative Learning, Individual Activities
Ritchotte, Jennifer A.; Matthews, Michael S.; Flowers, Claudia P. – Gifted Child Quarterly, 2014
Gifted underachievement represents a frustrating loss of potential for society. Although attempts have been made to develop interventions to reverse gifted underachievement, the theoretical underpinnings of these interventions have yet to be empirically validated. The purpose of this study was to investigate the validity of the…
Descriptors: Academically Gifted, Underachievement, Models, Middle School Students
Amir, Nazir; Subramaniam, R. – School Science Review, 2014
A suitable way for teachers to present science content and foster creativity in less academically inclined students is by getting them to engage in design-based science activities and guiding them along the way. This study illustrates how a design-and-make activity was carried out with the aim of getting students to showcase their creativity while…
Descriptors: Science Activities, Instructional Design, Creativity, Kinesthetic Methods
Swartz, Ann L.; Triscari, Jacqlyn S. – Adult Education Quarterly: A Journal of Research and Theory, 2011
Two collaborative writing partners sought to deepen their understanding of transformative learning by conducting several spirals of grounded theory research on their own collaborative relationship. Drawing from adult education, business, and social science literature and including descriptive analysis of their records of activity and interaction…
Descriptors: Collaborative Writing, Transformative Learning, Cooperative Learning, Models
Perla, Rocco J.; Carifio, James – Journal of MultiDisciplinary Evaluation, 2011
Background: Extending Merton's (1936) work on the consequences of purposive social action, the model, theory and taxonomy outlined here incorporates and formalizes both anticipated and unanticipated research findings in a unified theoretical framework. The model of anticipated research findings was developed initially by Carifio (1975, 1977) and…
Descriptors: Research and Development, Models, Influences, Creativity
Folkestad, James E.; Banning, James – Journal of Educational Technology, 2010
Digital media applications (DMAs) have emerged in abundance over the last ten years. Enabled by exponential growth in computing power and inexpensive data storage, these applications are easy to use and inexpensive (often free) to own. DMAs not only allow users to produce digital content efficiently they allow users to exploit the connective power…
Descriptors: Computer Oriented Programs, Educational Technology, Internet, Affordances
Baroody, Arthur J.; Gannon, Kathleen E. – 1983
Three models have been proposed to account for the relationship between the principle of commutativity and the development of more economical addition strategies, which disregard addend order. In the first and second models, it has been proposed that either discovery or assumption of commutativity is a necessary condition for the invention of…
Descriptors: Addition, Cognitive Processes, Computation, Discovery Processes
Dietrich, Arne; Srinivasan, Narayanan – Journal of Creative Behavior, 2007
Previous research on the relationship between age and creativity has shown that career age, rather than chronological age, correlates best with longitudinal changes in creative productivity. Recently, Dietrich (2004) proposed a new theoretical framework that integrates cognitive neuroscience with the findings of creativity research. By identifying…
Descriptors: Scientists, Creativity, Age, Career Development

Weeber, Marc; Klein, Henny; de Jong-van den Berg, Lolkje T. W.; Vos, Rein – Journal of the American Society for Information Science and Technology, 2001
Proposes a two-step model of discovery in which new scientific hypotheses can be generated and subsequently tested. Applying advanced natural language processing techniques to find biomedical concepts in text, the model is implemented in a versatile interactive discovery support tool. This tool is used to successfully simulate Don R. Swanson's…
Descriptors: Biomedicine, Discovery Processes, Information Retrieval, Information Systems
Rubin, Rochelle L.; Norman, John T. – 1989
Previous research has shown a relationship between formal reasoning ability and science process skill attainment. It has been hypothesized that an increased emphasis on teaching process skills might enhance the formal thinking abilities of students. A variety of strategies have been proposed to better accomplish this task, most notable, the…
Descriptors: Cognitive Processes, Discovery Learning, Discovery Processes, Junior High Schools