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Showing 1 to 15 of 44 results Save | Export
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R. K. Kapila Vani; P. Jayashree – Education and Information Technologies, 2025
Emotions of learners are fundamental and significant in e-learning as they encourage learning. Machine learning models are presented in the literature to look at how emotions may affect e-learning results that are improved and optimized. Nevertheless, the models that have been suggested so far are appropriate for offline mode, whereby data for…
Descriptors: Electronic Learning, Psychological Patterns, Artificial Intelligence, Models
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Sena Erdur Harman; Ayfer Alper – Malaysian Online Journal of Educational Technology, 2024
This study was an examination of the micro-learning method, which is a mobile learning approach. To examine the preferences of learners regarding the microlearning method, a course consisting of educational videos and information on online tables was presented at Anadolu University using the Moodle Platform AKADEMA. The research methodology used…
Descriptors: Foreign Countries, Student Attitudes, Video Technology, Multimedia Materials
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Sun-Young Shin; Senyung Lee – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2024
Numerous studies have compared the effect of input mode (video-based vs. audio-only) on the listening comprehension of adult second language (L2) learners. However, there is a notable absence of research regarding how various types of audio-visual input in a listening test affect young learners' listening comprehension. To address this gap, this…
Descriptors: Grade 3, Grade 4, Grade 5, Second Language Learning
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Yanan Shen; Habibah Ab Jalil; Rahimah Jamaluddin – Educational Technology & Society, 2025
Digital gameplay and digital multimodal composition (DMC) are promising multimodal literacy practices. Nevertheless, research on their incorporation in literacy classrooms to foster students' multimodal literacy skills is lacking. This qualitative case study explored how two groups of Chinese adolescents used multimodal literacy in digital…
Descriptors: Foreign Countries, Adolescents, Multiple Literacies, Digital Literacy
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Luke, Karl – Interactive Learning Environments, 2022
Lecture recording is an increasingly common practice in UK universities, whereby audio, video, and multimedia content from lecture theatres can be captured and distributed online. Despite a large body of recent lecture capture literature, much of the empirical research adopts positivist paradigms, which overlooks the complex and unpredictable…
Descriptors: Lecture Method, Audiovisual Aids, Video Technology, Multimedia Materials
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Garima Saini; Mubashir Majid Baba – Learning Organization, 2024
Purpose: Multimedia facilitates knowledge acquisition, which has a significant impact on students' learning and is a big potential of information and communication technology. Learning through multimedia has psychological benefits for the learner in addition to being used for recreational learning. To define the cognitive theory of multimedia in…
Descriptors: Blended Learning, Multimedia Materials, Memory, Learning Modalities
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Natalie Amgott – Journal of Language, Identity, and Education, 2024
This study examined how seven American undergraduate students leveraged multiple modes to reflect on language, culture, and identity while learning French in a study abroad program. Grounded in the social semiotic framework of multimodality, this qualitative study applied open, axial, and selective coding to analyze students' interviews and…
Descriptors: Foreign Countries, North Americans, Undergraduate Students, Study Abroad
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Undarmaa Maamuujav; Soobin Yum; Viet Vu – CATESOL Journal, 2024
Engaging second language (L2) students in multimodal academic writing that leverages multiple semiotic resources has the potential to foster their awareness of audience, purpose, and other rhetorical features. This case study explores L2 students' engagement in a multimodal digital storytelling (DST) project. The study reports on how DST was…
Descriptors: Asians, Second Language Learning, Academic Language, Writing Processes
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Len Unsworth – ECNU Review of Education, 2024
Purpose: The paper shows the interpretive impact of different constructions of the point of view available to the reader/viewer in book and animated movie versions of a children's picture book, a novel for pre-adolescents/early teenagers, and a graphic novel for adolescents and adults. Design/Approach/Methods: Excerpts from book and animated movie…
Descriptors: Learning Modalities, Educational Technology, Literacy, Animation
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Liu, Tzu-Chien; Lin, Yi-Chun; Hsu, Chih-Yi; Hsu, Chung-Yuan; Paas, Fred – British Journal of Educational Technology, 2021
Although a modality effect indicating better learning from an animation with spoken learning guidance than from an animation with written learning guidance has often been found in research on learning from animation, the effect has hardly been investigated for learning from computer simulation. This study examined the interaction effects between…
Descriptors: Electronic Learning, Animation, Computer Simulation, Multimedia Materials
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Xiang Shen; Chunhui Hao; Jian-E Peng – Journal of Multilingual and Multicultural Development, 2024
Technology-mediated communication has become ubiquitous and digital multimodal learning has been increasingly integrated into second language education. Drawing on the concepts of transmediation and interpretant in social semiotic theories, this study explores the potential of digital storytelling (DST) in promoting EFL learners' willingness to…
Descriptors: English (Second Language), Student Attitudes, Workshops, Story Telling
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Shahar Dotan; Tami Katzir – Journal of Research in Reading, 2024
Background: "Screen inferiority" refers to a well-established phenomenon observed among adults and teenagers, wherein they demonstrate higher reading comprehension when reading from paper compared to screens. However, there is limited research focusing on readers in the initial stages of reading development. The current study aims to…
Descriptors: Elementary School Students, Grade 2, Grade 3, Hebrew
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Chen, Chun-Ying; Yen, Pey-Ru – Interactive Learning Environments, 2021
Multimedia principles such as segmentation, learner control, and modality have been proposed to ensure animated demonstrations (AD) effectiveness. However, several studies that apply multimedia principles in different learning contexts with different learners have found boundary conditions for several effects. This study thus aimed to investigate…
Descriptors: Multimedia Instruction, Multimedia Materials, Animation, Demonstrations (Educational)
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Çeken, Burç; Taskin, Nazim – Smart Learning Environments, 2022
Current literature mainly focused on one or two multimedia learning principles in traditional learning environments. Studies on multimedia learning principles in AR and VR environments are also limited. To reveal the current situation and gaps of the multimedia learning principles in different learning environments, it is necessary to extend their…
Descriptors: Multimedia Instruction, Multimedia Materials, Educational Principles, Educational Environment
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Ge, Zi-Gang – Interactive Learning Environments, 2021
The present study aims to explore the impact of mismatch between learners' media preference and media assigned to them on their learning performance. The participants were 214 adult Chinese e-learners enrolled for an English course, and were assigned to 6 groups based on their media preferences and the media assigned to them. A 2 × 3…
Descriptors: Educational Media, Multimedia Materials, Learning Modalities, Cognitive Style
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