NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Researchers1
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing 1 to 15 of 126 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Tzu-Chien Liu; Yi-Chun Lin – Educational Technology Research and Development, 2025
Professional vision (PV), which includes the ability to perceive and interpret classroom events, is important for classroom behaviour management, particularly in the training of student teachers. However, to date, few assessment systems that can assess student teachers' professional vision by immersing them in a realistic classroom environment…
Descriptors: Student Teachers, Observation, Classroom Techniques, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Robin Junker; Jennifer Janeczko; Alena Lehmkuhl; Verena Zucker; Manfred Holodynski; Nicola Meschede – Education and Information Technologies, 2025
The adoption of virtual learning environments (VLEs) in education has grown significantly due to their potential to enhance learning. Effective learning in VLEs depends on managing cognitive load and sustaining motivation, particularly for complex tasks like developing teachers' professional vision -- the ability to notice and interpret classroom…
Descriptors: Models, Prompting, Electronic Learning, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Michael P. Howard; Symone L. M. Alexander – Chemical Engineering Education, 2024
Chemical engineers must learn to connect concepts across vastly different scales, spanning from molecular structures to industrial processes. Here, we explore the use of a virtual-reality simulation with a companion video of an experiment to help undergraduate students connect nanoscale fundamentals to macroscale engineering observations.
Descriptors: Chemical Engineering, Computer Simulation, Video Technology, Science Experiments
Peer reviewed Peer reviewed
Direct linkDirect link
Weise, Michael A.; Vicente, Joshua A.; Ponce de Leon, Belle P.; Savola, Makena; Hernandez, Kimberly; Flanagan, Sean P.; Hinkel-Lipsker, Jacob W. – Journal of Motor Learning and Development, 2023
Action observation, where a learner observes a model demonstrating a skill, has long been established in the literature as an effective means to acquire motor skills. Developments in virtual reality technology have made it possible for a 3D action observation viewing perspective, theoretically providing a viewing experience similar to observing a…
Descriptors: Computer Simulation, Observation, Psychomotor Skills, Skill Development
Peer reviewed Peer reviewed
Direct linkDirect link
Ferdig, Richard E.; Kosko, Karl W.; Gandolfi, Enrico – Educational Technology Research and Development, 2023
A growing body of research has supported the implementation of innovative and immersive video for teaching and learning across the lifespan. Immersive video, delivered through eXtended Reality (XR) tools like 360 video, provides users with new ways to see real or created environments. Unfortunately, most of the existing research has highlighted…
Descriptors: Observation, Audio Equipment, Video Technology, Computer Simulation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Karl W. Kosko; Temitope Egbedeyi; Enrico Gandolfi – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
There is emerging evidence that professional noticing is embodied. Yet, there is still a need to better under embodied noticing at a fundamental level, especially from the preservice teachers. This study used traditional and holographic video, along with eye-tracking technology, to examine how preservice teachers' physical act of looking interacts…
Descriptors: Preservice Teachers, Attention, Eye Movements, Thinking Skills
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Samsudin, Achmad – International Journal of Technology in Education and Science, 2023
The purpose of this study is to analyze the mental model of improvement and changes on light wave concepts with Conceptual Change based on Virtual Media (CC-VM) x POE strategy. The method used is mixed methods with embedded design. The sample consisted of 30 students (with an age range of 16-17 years) in one of the schools in Subang, Indonesia.…
Descriptors: Foreign Countries, Concept Formation, Schemata (Cognition), Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Taekwon Son – Education and Information Technologies, 2025
Responsive teaching is an effective teaching approach in which teachers engage and respond to students' mathematical ideas to support their mathematics learning. In this study, the relationship between preservice teachers' (PSTs) noticing expertise and their teaching moves was investigated in a simulated AI chatbot environment. The AI chatbot…
Descriptors: Preservice Teachers, Teaching Methods, Technology Uses in Education, Artificial Intelligence
Peer reviewed Peer reviewed
Direct linkDirect link
Jones, Steven R.; Long, Nicholas E.; Becnel, Jeremy J. – Research in Mathematics Education, 2023
Virtual reality (VR) research in mathematics education has centred largely on geometry content. This paper contributes by describing VR modules developed for another area that heavily involves three-dimensional objects: multivariable calculus. This paper also contributes by describing an empirical study on students' experiences inside the VR…
Descriptors: Computer Simulation, Mathematics Education, Calculus, Units of Study
Peer reviewed Peer reviewed
Direct linkDirect link
Abdu, Rotem; Slakmon, Benzi – Computers in the Schools, 2023
Computer simulations are considered efficient in supporting exploratory learning. This paper highlights instruction challenges and undesirable consequences on student learning in exploratory learning with computer simulations in classroom situations. A classroom with students who explore using simulations contains ideas explicated on several…
Descriptors: Observation, Cooperative Learning, Computer Simulation, Mathematics Education
Peer reviewed Peer reviewed
Direct linkDirect link
Gwo-Jen Hwang; Shu-Yun Chien; Ting-Wei Chen; Chun-Chun Chang – Educational Technology Research and Development, 2025
Science education aims to enhance students' scientific knowledge and inquiry ability. In recent years, due to the advancements of computer and network technology, as well as the considerations of safety and cost, virtual reality (VR) has been gradually applied in scientific inquiry activities. When implementing inquiry-based learning in the past,…
Descriptors: Logical Thinking, Reflection, Electronic Learning, Observation
Peer reviewed Peer reviewed
Direct linkDirect link
Berg, Helen; Steinsbekk, Aslak – Advances in Health Sciences Education, 2021
This study aimed to investigate whether group self-practice of systematic clinical observation using the airway, breathing, circulation, disability and exposure (ABCDE) approach in a multiplayer, immersive, interactive virtual reality (VR) application provided a non-inferior learning outcome compared to practicing with physical equipment in…
Descriptors: Observation, Computer Simulation, Equipment, Medical Services
Peer reviewed Peer reviewed
Direct linkDirect link
Markauskaite, Lina; Kelly, Nick; Jacobson, Michael J. – Research in Science Education, 2020
This paper gives a grounded cognition account of model-based learning of complex scientific knowledge related to socio-scientific issues, such as climate change. It draws on the results from a study of high school students learning about the carbon cycle through computational agent-based models and investigates two questions: First, how do…
Descriptors: High School Students, Scientific Literacy, Climate, Science and Society
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Woods, Dawn M. – International Journal of Technology in Education, 2021
Number talks are short mathematical discussions offering sensemaking opportunities for students. Aside from bolstering students' mathematical learning, this instructional routine may also support preservice teachers (PSTs) in investigating how to facilitate discussion-focused instruction. In this study, PSTs engage in a learning cycle to explore,…
Descriptors: Computer Simulation, Simulated Environment, Classroom Environment, Preservice Teachers
Peer reviewed Peer reviewed
Direct linkDirect link
Gordon, Chelsea L.; Shea, Timothy M.; Noelle, David C.; Balasubramaniam, Ramesh – Cognitive Science, 2019
Rich sensorimotor interaction facilitates language learning and is presumed to ground conceptual representations. Yet empirical support for early stages of embodied word learning is currently lacking. Finding evidence that sensorimotor interaction shapes learned linguistic representations would provide crucial support for embodied language…
Descriptors: Affordances, Vocabulary Development, Computer Simulation, Psychomotor Skills
Previous Page | Next Page ยป
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9