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Heidi Taveter; Marina Lepp – Informatics in Education, 2025
Learning programming has become increasingly popular, with learners from diverse backgrounds and experiences requiring different support. Programming-process analysis helps to identify solver types and needs for assistance. The study examined students' behavior patterns in programming among beginners and non-beginners to identify solver types,…
Descriptors: Behavior Patterns, Novices, Expertise, Programming
Jinju Lee; Jongchan Park; Dongsik Kim – Instructional Science: An International Journal of the Learning Sciences, 2024
This study investigates when and how awareness of knowledge gaps (AKG) manifests by observing the problem-solving phase of the educational approach known as problem-solving followed by instruction (PS-I). By comprehensively exploring cognitive and metacognitive process of learners during this phase and categorizing students' judgements of…
Descriptors: Knowledge Level, Problem Solving, Metacognition, Cognitive Ability
Maria Adriana Neroni; Nathan Crilly; Maria Antonella Brandimonte – Journal of Creative Behavior, 2024
When faced with the need to transform an object, idea, or situation, people have a tendency to favor adding new components rather than removing existing ones. This is called the "additive bias." Previous research, along with historical and anecdotal examples, shows that this bias may significantly reduce problem-solving abilities and…
Descriptors: Association Measures, Associative Learning, Bias, Problem Solving
Schleifer-Katz, Evan; Ortu, Daniele – Analysis of Verbal Behavior, 2023
The discipline of film studies often engages in analyses of the functions of filmmakers' decisions in terms of their effects on viewers. Behavior analysis uses a similar, functional-analytic approach toward understanding the relationship between individuals' behavior and the environmental effects that maintain their behavior. Given converging…
Descriptors: Acoustics, Films, Behavior Patterns, Correlation
Kun Huang; Victor Law; Xun Ge; Yan Chen; Ling Hu – Journal of Computing in Higher Education, 2025
Information problem solving (IPS) is an important twenty-first century skill, but it is lacking at all age levels. One type of information problem, those of an ill-structured nature that require multiple iterations of (re)defining problems and formulating emerging solutions, can be particularly challenging but have received less attention in the…
Descriptors: Problem Solving, Epistemology, Beliefs, Student Attitudes
Ulitzsch, Esther; He, Qiwei; Pohl, Steffi – Journal of Educational and Behavioral Statistics, 2022
Interactive tasks designed to elicit real-life problem-solving behavior are rapidly becoming more widely used in educational assessment. Incorrect responses to such tasks can occur for a variety of different reasons such as low proficiency levels, low metacognitive strategies, or motivational issues. We demonstrate how behavioral patterns…
Descriptors: Behavior Patterns, Problem Solving, Failure, Adults
Kang, Jina; Liu, Min – Technology, Knowledge and Learning, 2022
An open-ended serious game can engage students' scientific problem-solving processes. However, understanding how students learn higher-order thinking skills through solving a problem in an open-ended game system is a challenge. The complex game systems may make learning more difficult for students with different characteristics such as an at-risk…
Descriptors: Student Behavior, Behavior Patterns, Navigation, Educational Games
Jiang, Bo; Zhao, Wei; Zhang, Nuan; Qiu, Feiyue – Interactive Learning Environments, 2022
Block-based programing languages (BBPL) provide effective scaffolding for K-12 students to learn computational thinking. However, the output-based assessment in BBPL learning is insufficient as we can not understand how students learn and what mistakes they have had. This study aims to propose a data-driven method that provides insight into…
Descriptors: Programming Languages, Computer Science Education, Problem Solving, Game Based Learning
Yi-Shiuan Chou; Huei-Tse Hou; Kuo-En Chang – Education and Information Technologies, 2024
The trend in history education is gradually emphasizing the development of historical thinking and collaborative problem-solving skills, which are expected to enhance the breadth and depth of learners' thinking. The integration of game-based learning with collaborative problem-solving activities designed for historical thinking is expected to help…
Descriptors: History Instruction, Instructional Effectiveness, Behavior Patterns, Cognitive Processes
Mengyuan Chen; Lan Wu; Baoping Li; Yang Liu – Educational Technology & Society, 2024
Students in the 21st century are expected to possess the ability to solve ill-defined complex problems (ICPs). One challenge to understanding students' ability to solve ICPs is the lack of methods for measuring noncognitive and metacognitive behaviors and relating those behaviors to cognitive behaviors with the goal of investigating differences in…
Descriptors: Foreign Countries, Elementary School Students, Grade 6, 21st Century Skills
Han, Areum; Krieger, Florian; Borgonovi, Francesca; Greiff, Samuel – Large-scale Assessments in Education, 2023
Process data are becoming more and more popular in education research. In the field of computer-based assessments of collaborative problem solving (ColPS), process data have been used to identify students' test-taking strategies while working on the assessment, and such data can be used to complement data collected on accuracy and overall…
Descriptors: Behavior Patterns, Cooperative Learning, Problem Solving, Reaction Time
Roan, Elizabeth; Czocher, Jennifer – North American Chapter of the International Group for the Psychology of Mathematics Education, 2022
Literature typically describes mathematization, the process of transforming a real-world situation into a mathematical model, in terms of desirable actions and behaviors students exhibit. We attended to STEM undergraduate students' quantitative reasoning as they derived equations. Analysis of the meanings they held for arithmetic operations (+, -,…
Descriptors: Mathematics Instruction, Task Analysis, Mathematical Models, STEM Education
Li, Shan; Zheng, Juan; Lajoie, Susanne P. – Educational Technology & Society, 2022
Examining the sequential patterns of self-regulated learning (SRL) behaviors is gaining popularity to understand students' performance differences. However, few studies have looked at the transition probabilities among different SRL behaviors. Moreover, there is a lack of research investigating the temporal structures of students' SRL behaviors…
Descriptors: Problem Solving, Intelligent Tutoring Systems, Metacognition, Sequential Approach
Webb, Noreen M.; Ing, Marsha; Burnheimer, Eric; Johnson, Nicholas C.; Franke, Megan L.; Zimmerman, Joy – Education Sciences, 2021
Compelling research evidence shows benefits for student learning from explaining one's ideas and engaging with the ideas of others. However, whether certain patterns of group interaction may engender this productive student participation is unknown. Using data from two third grade mathematics classrooms, and over the course of six days during a…
Descriptors: Group Dynamics, Cooperative Learning, Problem Solving, Mathematics Instruction
Ferdiani, Rosita Dwi; Manuharawati; Khabibah, Siti – European Journal of Educational Research, 2022
This study aimed to describe the creative thinking process of students with active learning styles in proposing and solving problems on geometry material. The research instruments were Honey and Mumford's Learning Style Questionnaire (LSQ), problem-solving and submission test sheets, and interview guidelines. The LSQ questionnaire was distributed…
Descriptors: Cognitive Style, Foreign Countries, Geometry, Mathematics Instruction