Publication Date
| In 2026 | 0 |
| Since 2025 | 3 |
| Since 2022 (last 5 years) | 11 |
| Since 2017 (last 10 years) | 16 |
| Since 2007 (last 20 years) | 24 |
Descriptor
Source
Author
Publication Type
| Reports - Research | 59 |
| Journal Articles | 41 |
| Speeches/Meeting Papers | 6 |
| Opinion Papers | 5 |
| Reports - Descriptive | 4 |
| Reports - Evaluative | 2 |
| Guides - Classroom - Learner | 1 |
| Guides - Non-Classroom | 1 |
| Information Analyses | 1 |
Education Level
| Elementary Education | 2 |
| Higher Education | 2 |
| Postsecondary Education | 2 |
| Secondary Education | 2 |
| Grade 10 | 1 |
| High Schools | 1 |
Audience
| Researchers | 7 |
| Administrators | 1 |
| Practitioners | 1 |
Laws, Policies, & Programs
Assessments and Surveys
| Program for International… | 1 |
What Works Clearinghouse Rating
John Paul P. Miranda; Jaymark A. Yambao – Journal of Education and Learning (EduLearn), 2025
This study explores the novice programmers' intention to use chat generative pretrained transformer (ChatGPT) for programming tasks with emphasis on performance expectancy (PE), risk-reward appraisal (RRA), and decision-making (DM). Utilizing partial least squares structural equation modeling (PLS-SEM) and a sample of 413 novice programmers, the…
Descriptors: Novices, Employees, Programming, Artificial Intelligence
Pereira, Filipe Dwan; Rodrigues, Luiz; Henklain, Marcelo Henrique Oliveira; Freitas, Hermino; Oliveira, David Fernandes; Cristea, Alexandra I.; Carvalho, Leandro; Isotani, Seiji; Benedict, Aileen; Dorodchi, Mohsen; de Oliveira, Elaine Harada Teixeira – IEEE Transactions on Learning Technologies, 2023
Programming online judges (POJs) have been increasingly used in CS1 classes, as they allow students to practice and get quick feedback. For instructors, it is a useful tool for creating assignments and exams. However, selecting problems in POJs is time consuming. First, problems are generally not organized based on topics covered in the CS1…
Descriptors: Artificial Intelligence, Man Machine Systems, Educational Technology, Technology Uses in Education
Min Tang; Sebastian Hofreiter; Christian H. Werner; Aleksandra Zielinska; Maciej Karwowski – Journal of Creative Behavior, 2025
Recent research suggests that working with generative artificial intelligence (AI), such as ChatGPT, can produce more creative outcomes than humans alone. However, does AI retain its creative edge when humans have access to alternative information sources, such as another human or the internet. We explored this question in a between-group…
Descriptors: Creative Thinking, Man Machine Systems, Interaction, Internet
Mohammad Hmoud; Hadeel Swaity; Eman Anjass; Eva María Aguaded-Ramírez – Electronic Journal of e-Learning, 2024
This research aimed to develop and validate a rubric to assess Artificial Intelligence (AI) chatbots' effectiveness in accomplishing tasks, particularly within educational contexts. Given the rapidly growing integration of AI in various sectors, including education, a systematic and robust tool for evaluating AI chatbot performance is essential.…
Descriptors: Artificial Intelligence, Man Machine Systems, Natural Language Processing, Test Construction
Gang Zhao; Lijun Yang; Biling Hu; Jing Wang – Journal of Educational Computing Research, 2025
Human-computer collaboration is an effective way to learn programming courses. However, most existing human-computer collaborative programming learning is supported by traditional computers with a relatively low level of personalized interaction, which greatly limits the efficiency of students' efficiency of programming learning and development of…
Descriptors: Artificial Intelligence, Man Machine Systems, Programming, Learning Strategies
Seyum Getenet – International Electronic Journal of Mathematics Education, 2024
This study compared the problem-solving abilities of ChatGPT and 58 pre-service teachers (PSTs) in solving a mathematical word problem using various strategies. PSTs were asked to solve a problem individually. Data was collected from PSTs' submitted assignments, and their problem-solving strategies were analyzed. ChatGPT was also given the same…
Descriptors: Problem Solving, Ability, Preservice Teachers, Artificial Intelligence
Jionghao Lin; Shaveen Singh; Lela Sha; Wei Tan; David Lang; Dragan Gasevic; Guanliang Chen – Grantee Submission, 2022
To construct dialogue-based Intelligent Tutoring Systems (ITS) with sufficient pedagogical expertise, a trendy research method is to mine large-scale data collected by existing dialogue-based ITS or generated between human tutors and students to discover effective tutoring strategies. However, most of the existing research has mainly focused on…
Descriptors: Intelligent Tutoring Systems, Teaching Methods, Dialogs (Language), Man Machine Systems
Flor, Michael; Andrews-Todd, Jessica – Journal of Computer Assisted Learning, 2022
Background: Collaborative problem solving (CPS) is important for success in the 21st century, especially for teamwork and communication in technology-enhanced environments. Measurement of CPS skills has emerged as an essential aspect in educational assessment. Modern research in CPS relies on theory-driven measurements that are usually carried out…
Descriptors: Automation, Documentation, Cooperative Learning, Teamwork
Han, Areum; Krieger, Florian; Borgonovi, Francesca; Greiff, Samuel – Large-scale Assessments in Education, 2023
Process data are becoming more and more popular in education research. In the field of computer-based assessments of collaborative problem solving (ColPS), process data have been used to identify students' test-taking strategies while working on the assessment, and such data can be used to complement data collected on accuracy and overall…
Descriptors: Behavior Patterns, Cooperative Learning, Problem Solving, Reaction Time
Borge, Marcela; Xia, Yu – Journal of the Learning Sciences, 2023
Background: In this paper, we extend theories of group cognition and regulation to examine how regulation occurs as part of a learning ecosystem. We examine our instructional approach, Embedded Design, that uses Human-Computer Interaction (HCI) as a conduit for students to make sense of their sociotechnical world and the ways people design…
Descriptors: Preadolescents, After School Programs, Clubs, Science and Society
Meng-Han Tsai – Journal of Civil Engineering Education, 2024
This research describes a case study of an integrated human-computer interaction (HCI) course for construction engineering students using project-based learning and experiential learning cycle methods. To help engineering students keep pace with the increasing use of information technology (IT) in the construction industry, educational…
Descriptors: Design, Thinking Skills, Student Projects, Active Learning
Charitopoulos, Angelos; Rangoussi, Maria; Koulouriotis, Dimitrios – International Journal of Artificial Intelligence in Education, 2020
The aim of this paper is to survey recent research publications that use Soft Computing methods to answer education-related problems based on the analysis of educational data 'mined' mainly from interactive/e-learning systems. Such systems are known to generate and store large volumes of data that can be exploited to assess the learner, the system…
Descriptors: Data Collection, Learning Analytics, Educational Research, Artificial Intelligence
Rosen, Yigal – Journal of Educational Measurement, 2017
In order to understand potential applications of collaborative problem-solving (CPS) assessment tasks, it is necessary to examine empirically the multifaceted student performance that may be distributed across collaboration methods and purposes of the assessment. Ideally, each student should be matched with various types of group members and must…
Descriptors: Problem Solving, Pilot Projects, Electronic Learning, Cooperation
Tuna, Gurkan; Tuna, Ayse; Ahmetoglu, Emine; Kusco, Hilmi – Cypriot Journal of Educational Sciences, 2019
In parallel with the significant and exciting advancements in robot technologies, the use of humanoid robots to support teaching strategies and learning goals has become a popular topic. Different from the traditional instructional or learning tools, humanoid robots can exhibit mobile behaviours and numerous repetitions and are very helpful to the…
Descriptors: Technology Uses in Education, Robotics, Elementary Education, Man Machine Systems
Moon, Jewoong; Ke, Fengfeng; Sokolikj, Zlatko – British Journal of Educational Technology, 2020
Tracking students' learning states to provide tailored learner support is a critical element of an adaptive learning system. This study explores how an automatic assessment is capable of tracking learners' cognitive and emotional states during virtual reality (VR)-based representational-flexibility training. This VR-based training program aims to…
Descriptors: Adolescents, Autism, Pervasive Developmental Disorders, Learning Processes

Peer reviewed
Direct link
