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Venes, Jane – Journal of General Education, 2015
This comprehensive study asks what a group of rather diverse disciplines have in common. It involves a cross-disciplinary examination of an entire college, the College of Design at Iowa State University. This research was intended to provide a sense of direction in developing and assessing possible core content. The reasoning was that material…
Descriptors: Design, Architecture, Computer Graphics, Interior Design
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Yavuz, Ilyas – International Journal of Mathematical Education in Science and Technology, 2010
This study examines how students in the early stages of learning about the concept of functions, describe a curve and, in particular, evaluate the appropriateness of their argument about the representation of a function. Students are offered a message game which is related to a curve drawn on a coordinate system, representing an "imaginary…
Descriptors: Mathematics Activities, Knowledge Representation, Mathematical Concepts, Computer Graphics
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Polding, Robert; Baptista Nunes, Jose Miguel; Kingston, Bernard – Journal of Librarianship and Information Science, 2008
The project described in this article explores the transition from a paper-based book, which deals with higher education (HE) ranking tables, namely "The Times Good University Guide" (GUG), to a fully customizable e-book. This article sets the background of the project, identifies design research as the general methodological approach,…
Descriptors: Internet, Electronic Publishing, Desktop Publishing, Research Projects
Richer, Mark H.; Clancey, William J. – 1985
This paper describes GUIDON-WATCH, a graphic interface that uses multiple windows and a mouse to allow a student to browse a knowledge base and view reasoning processes during diagnostic problem solving. The GUIDON project at Stanford University is investigating how knowledge-based systems can provide the basis for teaching programs, and this…
Descriptors: Artificial Intelligence, Clinical Diagnosis, Computer Assisted Instruction, Computer Graphics
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Butler, Susan McAleenan; Wiebe, Eric N. – Journal of Technology and Teacher Education, 2003
This project used techniques from problem-based learning to aid students in developing a technology-based science lesson. In this case, the "problem" students were asked to solve, was that of combining curriculum knowledge and pedagogical skills to incorporate computer graphics animation technology within a science lesson and then teach the lesson…
Descriptors: Student Teachers, Computer Graphics, Problem Based Learning, Cooperating Teachers