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Showing 1 to 15 of 49 results Save | Export
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Austin M. Shin; Ayaan M. Kazerouni – ACM Transactions on Computing Education, 2024
Background and Context: Students' programming projects are often assessed on the basis of their tests as well as their implementations, most commonly using test adequacy criteria like branch coverage, or, in some cases, mutation analysis. As a result, students are implicitly encouraged to use these tools during their development process (i.e., so…
Descriptors: Feedback (Response), Programming, Student Projects, Computer Software
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Sychev, Oleg; Penskoy, Nikita; Anikin, Anton; Denisov, Mikhail; Prokudin, Artem – Education Sciences, 2021
Intelligent tutoring systems have become increasingly common in assisting students but are often aimed at isolated subject-domain tasks without creating a scaffolding system from lower- to higher-level cognitive skills, with low-level skills often neglected. We designed and developed an intelligent tutoring system, CompPrehension, which aims to…
Descriptors: Intelligent Tutoring Systems, Comprehension, Undergraduate Students, Computer Science Education
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Heinsen Egan, Matthew; McDonald, Chris – Computer Science Education, 2021
Background and Context: Students learning the C programming language struggle to debug, and to understand the runtime behaviour of, their programs. Objective: We examine a tool that combines several novice-focused error detection, program visualization, and debugging techniques, to investigate which features students use in real study sessions,…
Descriptors: Computer Science Education, Programming Languages, Programming, Novices
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Novak, Matija; Joy, Mike; Kermek, Dragutin – ACM Transactions on Computing Education, 2019
Teachers deal with plagiarism on a regular basis, so they try to prevent and detect plagiarism, a task that is complicated by the large size of some classes. Students who cheat often try to hide their plagiarism (obfuscate), and many different similarity detection engines (often called plagiarism detection tools) have been built to help teachers.…
Descriptors: Plagiarism, Computer Software, Computer Software Evaluation, College Students
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Fridge, Evorell; Bagui, Sikha – International Journal of Information and Communication Technology Education, 2016
The goal of this research was to investigate the effects of automated testing software on levels of student reflection and student performance. This was a self-selecting, between subjects design that examined the performance of students in introductory computer programming classes. Participants were given the option of using the Web-CAT…
Descriptors: Computer Assisted Testing, Computer Software, Computer Software Evaluation, Reflection
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Kolling, Michael; McKay, Fraser – ACM Transactions on Computing Education, 2016
The past few years has seen a proliferation of novice programming tools. The availability of a large number of systems has made it difficult for many users to choose among them. Even for education researchers, comparing the relative quality of these tools, or judging their respective suitability for a given context, is hard in many instances. For…
Descriptors: Heuristics, Programming, Programming Languages, Computer Software
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Al-Sakkaf, Abdullah; Omar, Mazni; Ahmad, Mazida – Computer Science Education, 2019
Background and Context: In spite of the decades spent developing software visualization (SV), doubts still remain regarding their effectiveness. Furthermore, student engagement plays an important role in improving SV effectiveness as it is correlated with many positive academic outcomes. It has been shown that the existing SV has failed to engage…
Descriptors: Learner Engagement, Computer Software, Outcomes of Education, Computer Interfaces
Mota, José Miguel; Ruiz-Rube, Iván; Dodero, Juan Manuel; Figueiredo, Mauro – International Association for Development of the Information Society, 2016
Augmented Reality (AR) technology allows the inclusion of virtual elements on a vision of actual physical environment for the creation of a mixed reality in real time. This kind of technology can be used in educational settings. However, the current AR authoring tools present several drawbacks, such as, the lack of a mechanism for tracking the…
Descriptors: Virtual Classrooms, Computer System Design, Computer Software Evaluation, Computer Software
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Osler, James Edward – Journal of Educational Technology, 2013
This paper discusses the implementation of the Tri-Squared Test as an advanced statistical measure used to verify and validate the research outcomes of Educational Technology software. A mathematical and epistemological rational is provided for the transformative process of qualitative data into quantitative outcomes through the Tri-Squared Test…
Descriptors: Educational Technology, Educational Assessment, Statistical Analysis, Outcome Measures
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Lazarinis, Fotis; Green, Steve; Pearson, Elaine – Interactive Learning Environments, 2011
In this article, we present the characteristics and the design of a modular personalized multimedia testing tool based fully on XML learning specifications. Personalization is based on the characteristics of the individual learners, thus the testing paths are tailored to their needs and goals. The system maintains learner profiles rich in content…
Descriptors: Multimedia Materials, Computer Assisted Testing, Computer Software Evaluation, Computer Software
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Biletskiy, Yevgen; Baghi, Hamidreza; Steele, Jarrett; Vovk, Ruslan – Interactive Technology and Smart Education, 2012
Purpose: Presently, searching the internet for learning material relevant to ones own interest continues to be a time-consuming task. Systems that can suggest learning material (learning objects) to a learner would reduce time spent searching for material, and enable the learner to spend more time for actual learning. The purpose of this paper is…
Descriptors: Internet, Search Engines, Online Searching, Electronic Libraries
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Caropreso, Maria Fernanda; Inkpen, Diana; Keshtkar, Fazel; Khan, Shahzad – Journal of Interactive Learning Research, 2012
Natural Language Generation (NLG) systems can make data accessible in an easily digestible textual form; but using such systems requires sophisticated linguistic and sometimes even programming knowledge. We have designed and implemented an environment for creating and modifying NLG templates that requires no programming knowledge, and can operate…
Descriptors: Natural Language Processing, Computer Simulation, Computer System Design, Computer Software
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Rashkovits, Rami; Lavy, Ilana – Journal of Information Technology Education, 2011
This study discusses and presents various strategies employed by novice programmers concerning exception handling. The main contributions of this paper are as follows: we provide an analysis tool to measure the level of assimilation of exception handling mechanism; we present and analyse strategies to handle exceptions; we present and analyse…
Descriptors: Foreign Countries, Programming Languages, Computer Software, Computer Software Evaluation
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Uysal, Murat Pasa – Turkish Online Journal of Distance Education, 2012
Developments in computer and information technologies continue to give opportunities for designing advanced E-learning systems while entailing objective and technical evaluation methodologies. Design and development of E-learning systems require time-consuming and labor-intensive processes; therefore any decision about these systems and their…
Descriptors: Educational Technology, Information Technology, Computer System Design, Decision Support Systems
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Miller, L. D.; Soh, Leen-Kiat; Samal, Ashok; Nugent, Gwen – International Journal of Artificial Intelligence in Education, 2012
Learning objects (LOs) are digital or non-digital entities used for learning, education or training commonly stored in repositories searchable by their associated metadata. Unfortunately, based on the current standards, such metadata is often missing or incorrectly entered making search difficult or impossible. In this paper, we investigate…
Descriptors: Computer Science Education, Metadata, Internet, Artificial Intelligence
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