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Yeomans, Lucy; Zschaler, Steffen; Coate, Kelly – ACM Transactions on Computing Education, 2019
Programming skills are an increasingly desirable asset across disciplines; however, learning to program continues to be difficult for many students. To improve pedagogy, we need to better understand the concepts that students find difficult and which have the biggest impact on their learning. Threshold-concept theory provides a potential lens on…
Descriptors: Programming, Student Attitudes, Attitudes, Concept Formation
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Xia, Belle Selene – Journal of Learning Design, 2017
Previous research has shown that, despite the importance of programming education, there is limited research done on programming education experiences from the students' point of view and the need to do so is strong. By understanding the student behaviour, their learning styles, their expectation and motivation to learn, the quality of teaching…
Descriptors: Programming, Higher Education, Educational Theories, Student Centered Learning
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Boustedt, Jonas – Computer Science Education, 2012
The software industry needs well-trained software designers and one important aspect of software design is the ability to model software designs visually and understand what visual models represent. However, previous research indicates that software design is a difficult task to many students. This article reports empirical findings from a…
Descriptors: Foreign Countries, Computer Software, Computer Science Education, Programming
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Kuechler, William L.; Simkin, Mark G. – Decision Sciences Journal of Innovative Education, 2010
Both professional certification and academic tests rely heavily on multiple-choice questions, despite the widespread belief that alternate, constructed-response questions are superior measures of a test taker's understanding of the underlying material. Empirically, the search for a link between these two assessment metrics has met with limited…
Descriptors: Multiple Choice Tests, Performance Based Assessment, Alternative Assessment, Knowledge Level
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Levy, Sharona T.; Mioduser, David – International Journal of Technology and Design Education, 2008
This study investigates young children's perspectives in explaining a self-regulating mobile robot, as they learn to program its behaviors from rules. We explore their descriptions of a robot in action to determine the nature of their explanatory frameworks: psychological or technological. We have also studied the role of an adult's intervention…
Descriptors: Educational Theories, Young Children, Kindergarten, Robotics
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Gillespie, Catherine Wilson; Beisser, Sally – Information Technology in Childhood Education Annual, 2001
Discusses theoretical and practical issues in teaching LOGO computer programming to young children from preschool to grade 5. Examines the program's adherence to developmentally appropriate practices, educational theories (particularly those of Piaget), and the Reggio Emilia approach. Considers implications of the program for curriculum design,…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Software, Computer Uses in Education