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Hesamoddin Shahriari; Masoud Motamedynia – TESL Canada Journal, 2022
The present study investigated the lexical demands of scripted and unscripted television programs. To that end, two corpora consisting of 286 episodes from 14 different programs, both scripted and unscripted, were analyzed. The results indicated that the 1,000 most frequent word families, plus proper nouns, marginal words, transparent compounds,…
Descriptors: Incidental Learning, Vocabulary Development, Television, Programming (Broadcast)
Scalfani, Vincent F.; Ralph, Serena C.; Al Alshaikh, Ali; Bara, Jason E. – Chemical Engineering Education, 2020
MATLAB live scripts are useful for reproducible programmatic compilation of chemical data and literature. In this article, we use a combination of the PubChem PUG REST Application Programming Interface (API), Structured Data Query (SDQ) agent, and text extraction with MATLAB live scripts that allow programmatic PubChem similarity searching, SMARTS…
Descriptors: Chemical Engineering, Engineering Education, Computer Software, Teaching Methods
Cai, Zhiqiang; Gong, Yan; Qiu, Qizhi; Hu, Xiangen; Graesser, Art – Grantee Submission, 2016
AutoTutor uses conversational intelligent agents in learning environments. One of the major challenges in developing AutoTutor applications is to assess students' natural language answers to AutoTutor questions. We investigated an AutoTutor dataset with 3358 student answers to 49 AutoTutor questions. In comparisons with human ratings, we found…
Descriptors: Intelligent Tutoring Systems, Natural Language Processing, Dialogs (Language), Programming
Carbonaro, M.; Cutumisu, M.; Duff, H.; Gillis, S.; Onuczko, C.; Siegel, J.; Schaeffer, J.; Schumacher, A.; Szafron, D.; Waugh, K. – Computers & Education, 2008
The unprecedented growth in numbers of children playing computer games has stimulated discussion and research regarding what, if any, educational value these games have for teaching and learning. The research on this topic has primarily focused on children as players of computer games rather than builders/constructors of computer games. Recently,…
Descriptors: Creative Activities, Computers, Programming, Gender Differences