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LeFebvre, Luke; Allen, Mike – Journal of the Scholarship of Teaching and Learning, 2014
This study examined teaching assistant's immediacy in lecture/laboratory and self-contained classes. Two hundred fifty-six students responded to instruments measuring teachers' immediacy behavior frequency, perceptions of instruction quality, and cognitive learning. No significant difference was identified when comparing lecture/laboratory and…
Descriptors: Teaching Assistants, Proximity, Lecture Method, Teaching Methods
Gordon, Tatiana – TESOL Journal, 2012
This article discusses the use of role-play as an effective strategy for enhancing the quality of multicultural curricula in the English as a second language (ESL) classroom. The author critiques the use of the simplistic additive approach to multicultural instruction and furthers the work of those theorists who advocate the use of the more…
Descriptors: Role Playing, Multicultural Education, English (Second Language), Evidence
Samarapungavan, Ala; Patrick, Helen; Mantzicopoulos, Panayota – Cognition and Instruction, 2011
The purpose of this study was to examine how participation in an inquiry-based science program impacts kindergarten students' science learning and motivation. The study was implemented as part of a larger, federally funded research project, the Scientific Literacy Project or SLP (Mantzicopoulos, Patrick, & Samarapungavan, 2005). The study…
Descriptors: Science Programs, Motivation, Kindergarten, Scientific Literacy
Gaydos, Matthew J.; Squire, Kurt D. – Cultural Studies of Science Education, 2012
Research has shown that video games can be good for learning, particularly for STEM topics. However, in order for games to be scalable and sustainable, associated research must move beyond considerations of efficacy towards theories that account for classroom ecologies of students and teachers. This study asks how a digital game called "Citizen…
Descriptors: Science and Society, STEM Education, Predictor Variables, Use Studies
So, Wing-Mui Winnie; Kong, Siu-Cheung – Journal of Computers in Mathematics and Science Teaching, 2007
This study aims to examine the design of approaches for inquiry learning with multimedia resources in primary classrooms. The study describes the development of a multimedia learning unit that helps learners understand the natural phenomenon of the movement of the Earth. An analysis of the use of the multimedia learning unit by a teacher in two…
Descriptors: Teaching Methods, Multimedia Materials, Intermode Differences, Activity Units

Brush, Thomas; Saye, John – Educational Technology Research and Development, 2000
Explores the issues involved in implementing a technology-enhanced student-centered unit in order to provide recommendations to improve and enhance these types of learning activities. Results suggest that a variety of factors impact the success or failure of student-centered activities, including student orientation to the unit problem, student…
Descriptors: Activity Units, Case Studies, Computer Assisted Instruction, Computer Uses in Education
Hipp, Kristine A. – 2001
This paper is a case study of a middle school in the Midwest that was involved with a national project over a 3-year period in trying to create a professional learning community. The case study includes background, areas of focused reflection, a school profile, case questions to stimulate dialogue and problem-solving, and author's reflections. The…
Descriptors: Activity Units, Case Studies, Change Agents, Cooperative Learning