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Letsema Lenao – International Journal of Education and Development using Information and Communication Technology, 2023
This paper investigated the awareness and use of Web 2.0 tools by students at BA ISAGO University, Botswana. Structured questionnaires were used to collect data from the targeted respondents. The results revealed that students are quite familiar with most Web 2.0 tools, such as Facebook, Twitter, media sharing tools, Google Drive, and instant…
Descriptors: Foreign Countries, College Students, Web 2.0 Technologies, Universities
Budenz, Alexandra; Wiseman, Kara P.; Keefe, Brian; Prutzman, Yvonne – Health Education & Behavior, 2022
Aims: This study aimed to examine engagement with mood-related content on the Smokefree.gov Initiative's smoking cessation resources. Methods: Smokefree.gov website analytics (July 2018-July 2019) were analyzed for user interactions with mood content on informational webpages and interactive self-assessment tools (mood quizzes, smoking quit…
Descriptors: Smoking, Health Behavior, Psychological Patterns, Web Sites
Thomas Sergent; Morgane Daniel; François Bouchet; Thibault Carron – IEEE Transactions on Learning Technologies, 2024
Self-regulated learning (SRL) skills are critical for students of all ages to maximize their learning. Two key processes of SRL are being aware of one's performance (self-evaluation) and believing in one's capabilities to produce given attainments (self-efficacy). To assess and improve these capabilities in young children (5-8), we use a literacy…
Descriptors: Self Evaluation (Individuals), Self Efficacy, Self Management, Children
Hoffmann, Jessica D.; Baumsteiger, Rachel; Seibyl, Jennifer; Hills, Elinor; Bradley, Christina; Cipriano, Christina; Brackett, Marc A. – Assessment in Education: Principles, Policy & Practice, 2022
Practical educational assessment tools for adolescents champion student voice, use technology to enhance engagement, highlight discrepancies in school experience, and provide actionable feedback. We report a series of studies that detail an iterative process for developing a new school climate assessment tool: (1) item generation that centres…
Descriptors: Computer Oriented Programs, Computer Software, Programming, Evaluation Methods
Sabeerah Abdul-Majied; Sandra Figaro-Henry – Journal of Early Childhood Research, 2024
When school closure was mandated due to COVID-19, staff at a university lab preschool in Trinidad rapidly switched to remote teaching. Although the six teachers were experienced early childhood educators, they were unfamiliar with teaching remotely using video conferencing tools and websites. Guided by a consultant and an educational technologist,…
Descriptors: Emergency Programs, Distance Education, Computer Oriented Programs, Foreign Countries
Jonathan Surovell; Zachary Poston – International Society for Technology, Education, and Science, 2023
Argument mapping (AM) is the activity of plotting a diagram representing the logical connections between evidence and the claims it supports, with boxes connected by lines. AM can massively benefit students and their communities. Not only is it about twice as effective at improving student critical thinking any other method and enhance student…
Descriptors: Persuasive Discourse, Concept Mapping, Critical Thinking, Thinking Skills
Katerina, Tzafilkou; Nicolaos, Protogeros – Education and Information Technologies, 2018
In the recent years in the End-User Development (EUD) research there is a shift from the study of tools that focus on desktop graphical applications, to the development of EUD for web environments. Human-Computer Interaction (HCI) research has shown significant gender differences while users interact with EUD systems. However, most of this…
Descriptors: Gender Differences, Hypothesis Testing, Computer Oriented Programs, Risk
Campbell, Laurie O.; Gunter, Glenda A.; Kenny, Robert F. – International Journal of Game-Based Learning, 2019
The RETAIN Model is a game design and evaluation model for serious games. In this study, educators evaluated social change web-based and mobile app games using the RETAIN model rubric. In general, web-based games scored higher on the RETAIN rubric than their mobile app counterparts. In addition, the educators analyzed the social change games for…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Social Change
'Tayo, Subair S.; Adebola, Solomon Temitope; Yahya, Deborah Oreoluwa – International Journal of Education and Development using Information and Communication Technology, 2019
This study examined social media usage among undergraduates vis-à-vis its influence on their studies. The study adopted a descriptive survey research design. The population for the study comprised all undergraduate students of Obafemi Awolowo University, Ile-Ife Nigeria. Five faculties were randomly selected, from which 850 students were selected…
Descriptors: Social Media, Undergraduate Study, Foreign Countries, Undergraduate Students
Amory, Alan – Journal of Educational Multimedia and Hypermedia, 2018
This research is about a redesign of the online and mobile app African Storybook (ASb) initiative services that support the creation of openly licensed storybooks for Africa. This redesign was initiated after a review of the ASb web site. The redesign makes use of cultural-historical activity theory principles, including: object of activity, tool…
Descriptors: Telecommunications, Handheld Devices, Computer Oriented Programs, Books
Lindström, Nataliya Berbyuk; Hashemi, Sylvana Sofkova; Bartram, Lorna; Bradley, Linda – Research-publishing.net, 2017
The paper reports on the availability and use of mobile resources by newly arrived Arabic migrants in Sweden, and how the resources meet migrants' integration needs. Analysis of websites and applications (hereafter apps) in combination with focus group interviews is used. Results show that though a variety of resources are available, translation…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Web Sites
Chusho, Takeshi – International Association for Development of the Information Society, 2016
It is preferable for business professionals to develop web applications which must be modified frequently based on their needs. A website for matching is a typical example because various matching websites for C2C (Consumer to Consumer) have recently been opened in relation to the "sharing economy". In our case studies on end-user…
Descriptors: Foreign Countries, Computer Oriented Programs, Computer Interfaces, Information Technology
Davidovitch, Nitza – Journal of Education and e-Learning Research, 2018
Google is celebrating its 20th anniversary--and the internet has become an inseparable part of the lives of adults, teens, and children. In awareness of the problems and challenges posed by the new world, various software programs have been developed, among them NetSpark (henceforth: the program), which make it possible to block and/or filter…
Descriptors: Foreign Countries, Internet, Educational Technology, Technology Uses in Education
Junco, Reynol – Learning, Media and Technology, 2014
Numerous studies have shown that college students use computers, the internet, and social networking websites (SNS) at high rates; however, all of these studies have relied on self-report measures of technology use. Research in other areas of human behavior has shown that self-report measures are considerably inaccurate when compared to actual…
Descriptors: College Students, Social Networks, Web Sites, Time on Task
Canuel, Robin; MacKenzie, Emily; Andrew Senior, Andrew; Torabi, Nazi – Education for Information, 2017
As a consequence of the high adoption levels of mobile technology, users are increasingly accessing academic library-subscribed content via vendor-supplied mobile applications (apps) or responsive websites. However, users may be unaware of the existence of some standalone apps and might miss benefitting from available apps at their most…
Descriptors: Computer Oriented Programs, Academic Achievement, Foreign Countries, Academic Libraries