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Showing 1 to 15 of 72 results Save | Export
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Tetsuo Tanaka; Ryo Horiuchi; Mari Ueda – International Association for Development of the Information Society, 2024
We evaluate the effectiveness of reading aloud a program code in learning programming from a neuroscientific perspective by measuring brain activity using a near-infrared spectroscopy device. The results show that when reading aloud and then reading silently, brain activity increases during reading aloud; a similar trend is observed when the…
Descriptors: Oral Reading, Programming, Coding, Neurosciences
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Said Hadjerrouit – International Association for Development of the Information Society, 2024
This article aims to problematize the role of programming in mathematics education. Problematizing involves acknowledging a deeper complexity in the understanding of programming than originally perceived and questioning its assumed value in mathematics education. This approach entails identifying its underlying paradigmatic assumptions in relation…
Descriptors: Computation, Programming, Thinking Skills, Mathematics Education
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Phung, Tung; Cambronero, José; Gulwani, Sumit; Kohn, Tobias; Majumdarm, Rupak; Singla, Adish; Soares, Gustavo – International Educational Data Mining Society, 2023
Large language models (LLMs), such as Codex, hold great promise in enhancing programming education by automatically generating feedback for students. We investigate using LLMs to generate feedback for fixing syntax errors in Python programs, a key scenario in introductory programming. More concretely, given a student's buggy program, our goal is…
Descriptors: Computational Linguistics, Feedback (Response), Programming, Computer Science Education
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Jahnke, Maximilian; Höppner, Frank – International Educational Data Mining Society, 2022
The value of an instructor is that she exactly recognizes what the learner is struggling with and provides constructive feedback straight to the point. This work aims at a step towards this type of feedback in the context of an introductory programming course, where students perform program execution tracing to align their understanding of Java…
Descriptors: Programming, Coding, Computer Science Education, Error Patterns
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Laurent Cervoni; Julien Brasseur – International Association for Development of the Information Society, 2022
A Prolog program consists of a set of facts and rules rather than imperative statements, commonly used in most other programming languages. Therefore, the Prolog language is used to encode logic, from which the inference engine deduces logical conclusions. In this article, we argue that the use of the Prolog language can be useful to help students…
Descriptors: Teaching Methods, Mathematics Instruction, Problem Solving, Programming Languages
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Badrinath, Anirudhan; Wang, Frederic; Pardos, Zachary – International Educational Data Mining Society, 2021
Bayesian Knowledge Tracing, a model used for cognitive mastery estimation, has been a hallmark of adaptive learning research and an integral component of deployed intelligent tutoring systems (ITS). In this paper, we provide a brief history of knowledge tracing model research and introduce pyBKT, an accessible and computationally efficient library…
Descriptors: Models, Markov Processes, Mathematics, Intelligent Tutoring Systems
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Vassoyan, Jean; Vie, Jill-Jênn – International Educational Data Mining Society, 2023
Adaptive learning is an area of educational technology that consists in delivering personalized learning experiences to address the unique needs of each learner. An important subfield of adaptive learning is learning path personalization: it aims at designing systems that recommend sequences of educational activities to maximize students' learning…
Descriptors: Reinforcement, Networks, Simulation, Educational Technology
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Hebebci, Mustafa Tevfik; Maya Hebebci, Güleser – International Society for Technology, Education, and Science, 2021
The three-dimensional design and production technologies are today widely used in many fields. Automotive, health, art and education, and especially architecture and engineering are among the prominent examples. The three-dimensional design technology can be categorized into two dimensions: design and production. The first of these dimensions,…
Descriptors: STEM Education, Spatial Ability, Geometric Concepts, Depth Perception
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Silvia García-Méndez; Francisco de Arriba-Pérez; Francisco J. González-Castaño – International Association for Development of the Information Society, 2023
Mobile learning or mLearning has become an essential tool in many fields in this digital era, among the ones educational training deserves special attention, that is, applied to both basic and higher education towards active, flexible, effective high-quality and continuous learning. However, despite the advances in Natural Language Processing…
Descriptors: Higher Education, Artificial Intelligence, Computer Software, Usability
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Dietrich, André – International Association for Development of the Information Society, 2019
LiaScript is an attempt to enable everyone to create free and interactive online courses, without the need of being an experienced programmer. Instead, it aims to bring both parties, software- and course-developers, closer together by introducing Open-Source techniques into the Open-courSe development process. LiaScript was designed to be…
Descriptors: Online Courses, Computer Software, Open Source Technology, Computer Assisted Testing
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Maruyama, Ryoga; Ogata, Shinpei; Kayama, Mizue; Tachi, Nobuyuki; Nagai, Takashi; Taguchi, Naomi – International Association for Development of the Information Society, 2022
This study aims to explore an educational learning environment that supports students to learn conceptual modelling with the unified modelling language (UML). In this study, we call the describing models "UML programming." In this paper, we show an educational UML programming environment for science, technology, engineering, art, and…
Descriptors: Case Studies, Programming Languages, Learning Processes, Models
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Maranga, Jemar Jude A.; Matugas, Leilla Keith J.; Lim, Jorge Frederick W.; Romana, Cherry Lyn C. Sta. – International Association for Development of the Information Society, 2019
Teaching an introductory programming course to an average of 40 students while monitoring their performance can be a challenge for instructors. Preparing coding exercises with test cases and checking students' programs can prove to be time consuming at times. Moreover, programming has been known to be quite difficult for students to learn. To…
Descriptors: Online Courses, Programming Languages, Introductory Courses, Computer Science Education
Heng, Wu; Zhong, Dong – International Association for Development of the Information Society, 2016
Information and communication technology are well known rapid growing industry in this decade. That is nearly the same as fast as growth in costs in education. Therefore, many people have been forced to find alternative ways to meet their education needs. Innovations of distance education create a new way to provide learning content, unlimited…
Descriptors: Electronic Learning, Handheld Devices, Computer Oriented Programs, Internet
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Rimanelli, Marco; Gurba, Krzysztof – International Association for Development of the Information Society, 2019
Among recent e-Learning Pedagogical Strategies, gaming and crisis-simulation games are increasingly used in recent years in university-learning and Blended-courses as an out-of-context effective tool for role-playing and education, especially in Law Schools and Business Schools. Gaming covers several sub-fields (war-games; Law School Mock-Trials;…
Descriptors: Electronic Learning, Social Integration, Teaching Methods, Role Playing
Moser, Scott; Smith, Phil – Association Supporting Computer Users in Education, 2015
Most online courses are offered as "asynchronous" courses and have no real-time contact with students. The Synchronous online alternative provides normal scheduled class time and allows students to login to a virtual online classroom with the instructor. We provide an overview of two different platforms for hosting synchronous classes…
Descriptors: Educational Benefits, Online Courses, Synchronous Communication, Virtual Classrooms
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