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Showing 1 to 15 of 29 results Save | Export
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Nadine Schlomske-Bodenstein; Bernhard Standl; Pablo Pirnay-Dummer – International Association for Development of the Information Society, 2023
The study presented in this paper uses heuristics from computer linguistics and graph theory to analyze a systematic literature review on educational technology. A literature review was conducted to validate an expert-based taxonomy which was developed to ontologize delivered teaching and learning for easy reuse. The sample includes N = 121…
Descriptors: Heuristics, Educational Technology, Literature Reviews, Automation
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Mohd Azli Jailani; Chong Kim Loy – International Association for Development of the Information Society, 2023
Validity is one of the essential criteria for an instrument to be used in counselling and educational learning instruction. Several components of validity requirements need to be validated before using the instrument. One of those components is content validity. As mentioned in the literature, content validity is a qualitative assessment. However,…
Descriptors: Content Validity, Delphi Technique, Counseling Techniques, Measures (Individuals)
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Nicolai Plintz; Dirk Ifenthaler – International Association for Development of the Information Society, 2024
This study aims to develop a preliminary model for the content validation of serious games, specifically to assess two cybersecurity games designed for children aged 8-13 years as part of the Erasmus+ project "SuperCyberKids". Using a scoping review of databases from pedagogy, psychology, and computer science, we identified current…
Descriptors: Computer Security, Educational Games, Computer Uses in Education, Game Based Learning
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Stephen Downes – International Association for Development of the Information Society, 2024
This paper reports on literature related to the assessment of barriers to educational technology assessment. It surveys the development of technology acceptance models from social cognitive theory and innovation diffusion theory through to a unified theory that considers performance expectancy, effort expectancy, and social influence. Because risk…
Descriptors: Barriers, Educational Technology, Attitudes, Risk Assessment
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Nikolaos Kiriazis; Thanasis Hadzilacos – International Association for Development of the Information Society, 2022
Peer-mediation in a school environment, when carried out correctly, can benefit not only the parties of the conflict, but also their environment, including the school, the team, the family and the mediator. A serious same has been designed and a prototype developed for the training of minors and young adults as mediators. The core of the game is a…
Descriptors: Peer Mediation, Educational Games, Simulation, Discussion
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Victor K. Y. Chan – International Association for Development of the Information Society, 2024
This article seeks to explore the convergent validity of (and thus the consistency between) a few popular generative artificial intelligence (AI) robots in evaluating popular mobile learning apps' usability. The three robots adopted in the study were Microsoft Copilot, Google PaLM, and Meta Llama, which were individually instructed to accord…
Descriptors: Computer Oriented Programs, Handheld Devices, Telecommunications, Usability
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Josef Guggemos; Roman Rietsche; Stephan Aier; Jannis Strecker; Simon Mayer – International Association for Development of the Information Society, 2024
Technological advancements, particularly in artificial intelligence, significantly transform our society and work practices. Computational thinking (CT) has emerged as a crucial 21st-century skill, enabling individuals to solve problems more effectively through an automation-oriented perspective and fundamental concepts of computer science. To…
Descriptors: Computation, Thinking Skills, 21st Century Skills, Test Construction
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Mónica Martínez Gómez; Eliseo Bustamante García; César Berna Escriche – International Association for Development of the Information Society, 2024
E-learning was a vital tool for education during the global lockdown, as it was the only alternative for billions of students worldwide to continue learning amid the COVID-19 crisis. However, despite the importance and relevance of E-learning, there is a significant lack of studies that examine E-learning success under heterogeneity effects, such…
Descriptors: Educational Technology, Electronic Learning, Technology Uses in Education, COVID-19
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Aaron Bere; Patrick Chirilele; Rugare Chitiga – International Association for Development of the Information Society, 2022
The purpose of this paper is to present an empirical investigation of the critical determinants for the adoption of learning analytics in higher education. A conceptual model was proposed to understand better the adoption of learning analytics in higher education by teaching staff. Structural equation modelling is used for testing and validating…
Descriptors: Learning Analytics, Validity, Research Methodology, Higher Education
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Li, Xinyuan; Duan, Yanyan; Lu, Tong; Zhao, Guoqing – International Association for Development of the Information Society, 2020
Concept mapping is a practical approach to meaningful learning, and emotion is one of the most important factors that affect students' learning. However, few studies have focused on learners' emotions of concept mapping. This research aims to develop and verify a CM-ES and to investigate university students' emotions of concept mapping with the…
Descriptors: Test Construction, Test Validity, Concept Mapping, Psychological Patterns
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Akhtar, Hanif – International Association for Development of the Information Society, 2022
When examinees perceive a test as low stakes, it is logical to assume that some of them will not put out their maximum effort. This condition makes the validity of the test results more complicated. Although many studies have investigated motivational fluctuation across tests during a testing session, only a small number of studies have…
Descriptors: Intelligence Tests, Student Motivation, Test Validity, Student Attitudes
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Berardi, Anna; Ruotolo, Ilaria; Sellitto, Giovanni; Panuccio, Francescaroberta; Polimeni, Antonella; Valente, Donatella; Tofani, Marco; Galeoto, Giovanni – International Association for Development of the Information Society, 2021
Background: Because of coronavirus disease 2019 (COVID-19) in Italy, control measures were adopted, such as closure of schools, universities, workplaces, and subsequently lockdown, so everyone's life changed. This is associated with psychological disorders in general public and in particular on students. Objective: To evaluate validity and…
Descriptors: Foreign Countries, COVID-19, Pandemics, School Closing
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Tor, Noam; Gordon, Goren – International Association for Development of the Information Society, 2018
Curiosity is one of the 21st century skills and is especially paramount in the digital age. However, curiosity is multifaceted and can be expressed in many ways. Furthermore, assessment of curiosity is often based on self-report or subjective observations. We present work in progress for the development of a digital quantitative assessment game…
Descriptors: 21st Century Skills, Information Technology, Computer Games, Computer Simulation
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Mansor, Mahaliza; Yunus, Jamal Nordin; Yuet, Fanny Kho Chee – International Association for Development of the Information Society, 2018
The aim of this article is to report the validity and reliability of Teacher Leadership Inventory (TLI). The sample of the study consists of 244 trained teachers who are chosen using random sampling technique from 19 secondary schools in Perak. The content validity, criterion validity and construct validity analyses have been carried out by using…
Descriptors: Foreign Countries, Teacher Leadership, Teacher Surveys, Rating Scales
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Guggemos, Josef; Seufert, Sabine; Román-González, Marcos – International Association for Development of the Information Society, 2019
Far-reaching technological changes are shaping our society and the ways in which we work. A key 21st -century skill for taking advantage of those changes may be computational thinking (CT). CT aims at enabling humans to carry out more effective problem solving by utilizing concepts of computing and computer technology. For a successful integration…
Descriptors: Thinking Skills, Computer Science Education, Performance Tests, Self Evaluation (Individuals)
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