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Shi, Yang; Chi, Min; Barnes, Tiffany; Price, Thomas W. – International Educational Data Mining Society, 2022
Knowledge tracing (KT) models are a popular approach for predicting students' future performance at practice problems using their prior attempts. Though many innovations have been made in KT, most models including the state-of-the-art Deep KT (DKT) mainly leverage each student's response either as correct or incorrect, ignoring its content. In…
Descriptors: Programming, Knowledge Level, Prediction, Instructional Innovation

Arun-Balajiee Lekshmi-Narayanan; Priti Oli; Jeevan Chapagain; Mohammad Hassany; Rabin Banjade; Vasile Rus – Grantee Submission, 2024
Worked examples, which present an explained code for solving typical programming problems are among the most popular types of learning content in programming classes. Most approaches and tools for presenting these examples to students are based on line-by-line explanations of the example code. However, instructors rarely have time to provide…
Descriptors: Coding, Computer Science Education, Computational Linguistics, Artificial Intelligence
Singla, Adish; Theodoropoulos, Nikitas – International Educational Data Mining Society, 2022
Block-based visual programming environments are increasingly used to introduce computing concepts to beginners. Given that programming tasks are open-ended and conceptual, novice students often struggle when learning in these environments. AI-driven programming tutors hold great promise in automatically assisting struggling students, and need…
Descriptors: Programming, Computer Science Education, Task Analysis, Introductory Courses
Orr, J. Walker; Russell, Nathaniel – International Educational Data Mining Society, 2021
The assessment of program functionality can generally be accomplished with straight-forward unit tests. However, assessing the design quality of a program is a much more difficult and nuanced problem. Design quality is an important consideration since it affects the readability and maintainability of programs. Assessing design quality and giving…
Descriptors: Programming Languages, Feedback (Response), Units of Study, Computer Science Education
Donoghue, John R. – ETS Research Report Series, 2015
At the heart of van der Linden's approach to automated test assembly (ATA) is a linear programming/integer programming (LP/IP) problem. A variety of IP solvers are available, ranging in cost from free to hundreds of thousands of dollars. In this paper, I compare several approaches to solving the underlying IP problem. These approaches range from…
Descriptors: Automation, Test Construction, Comparative Analysis, Programming
Saal, Leah Katherine; Yamashita, Takashi; Perry, Kristen H.; Shaw, Donita Joy – AERA Online Paper Repository, 2021
Aligned with the 2021 AERA conference theme, which asks us as citizen-scholars to use educational research to address complex social and educational problems, the objective of this study is to provide the first nationally-representative, empirical evidence on the relationships among literacy, literacy skill use, and these information-seeking…
Descriptors: Adult Literacy, Citizenship, Social Problems, Correlation
Hansen, Nils Kristian; Hadjerrouit, Said – International Association for Development of the Information Society, 2021
The purpose of this paper is to investigate students' engagement in computational thinking (CT) and programming with MATLAB when solving a mathematical task in a programming course at the undergraduate level. The data collection method is participant observation of three groups of three students presented with a mathematical task to solve. The…
Descriptors: Computer Science Education, Computer Software, Mathematics Instruction, Teaching Methods
Price, Thomas; Zhi, Rui; Barnes, Tiffany – International Educational Data Mining Society, 2017
In this paper we present a novel, data-driven algorithm for generating feedback for students on open-ended programming problems. The feedback goes beyond next-step hints, annotating a student's whole program with suggested edits, including code that should be moved or reordered. We also build on existing work to design a methodology for evaluating…
Descriptors: Feedback (Response), Computer Software, Data Analysis, Programming
Moser, Scott; Smith, Phil – Association Supporting Computer Users in Education, 2015
Most online courses are offered as "asynchronous" courses and have no real-time contact with students. The Synchronous online alternative provides normal scheduled class time and allows students to login to a virtual online classroom with the instructor. We provide an overview of two different platforms for hosting synchronous classes…
Descriptors: Educational Benefits, Online Courses, Synchronous Communication, Virtual Classrooms
Mbogo, Chao; Blake, Edwin; Suleman, Hussein – International Association for Development of the Information Society, 2015
The ubiquity of mobile phones provides an opportunity to use them as a resource for construction of programs beyond the classroom. However, limitations of mobile phones impede their use as typical programming environments. This research proposes that programming environments on mobile phones should include scaffolding techniques specifically…
Descriptors: Educational Technology, Technology Uses in Education, Electronic Learning, Telecommunications
Heiner, Cecily; Zachary, Joseph L. – International Working Group on Educational Data Mining, 2009
Students in introductory programming classes often articulate their questions and information needs incompletely. Consequently, the automatic classification of student questions to provide automated tutorial responses is a challenging problem. This paper analyzes 411 questions from an introductory Java programming course by reducing the natural…
Descriptors: Classification, Questioning Techniques, Introductory Courses, Computer Science Education
Marshall, Krista Sekeres – Online Submission, 2011
The purpose of this study was to evaluate student understanding and application of computational thinking patterns to novel situations. Over 500 students, who had just designed and programmed a Frogger-style game using the AgentSheets platform, responded to a newly developed video-prompt survey instrument administered in the Fall 2010 semester.…
Descriptors: Video Technology, Grounded Theory, Thinking Skills, Games
Zafra, Amelia; Ventura, Sebastian – International Working Group on Educational Data Mining, 2009
The ability to predict a student's performance could be useful in a great number of different ways associated with university-level learning. In this paper, a grammar guided genetic programming algorithm, G3P-MI, has been applied to predict if the student will fail or pass a certain course and identifies activities to promote learning in a…
Descriptors: Foreign Countries, Programming, Academic Achievement, Grades (Scholastic)
Metallinos, Nikos – 1995
This document offers commentary on the state of educational broadcasting in Greece. It sketches an overview of how that genre differs in Europe and North America; in Europe educational broadcasting often revolves around public affairs rather than cultural and artistic programming, and is often subject to more government interference. The history…
Descriptors: Broadcast Industry, Comparative Analysis, Cultural Influences, Educational Media
Kushan, Barbara – 1995
This paper identifies characteristics of a "good" programming teacher, derived from a study of four teachers in charge of beginning courses in BASIC programming language at high schools in the Greater Kansas City area. In addition to doing classroom observation, the researcher interviewed the teachers themselves, students, and the…
Descriptors: Classroom Environment, Comparative Analysis, Evaluation Criteria, High Schools
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