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Ethan Prihar; Adam Sales; Neil Heffernan – Grantee Submission, 2023
This work proposes Dynamic Linear Epsilon-Greedy, a novel contextual multi-armed bandit algorithm that can adaptively assign personalized content to users while enabling unbiased statistical analysis. Traditional A/B testing and reinforcement learning approaches have trade-offs between empirical investigation and maximal impact on users. Our…
Descriptors: Trust (Psychology), Learning Management Systems, Learning Processes, Algorithms
Sahin, Muhittin; Ifenthaler, Dirk – International Association for Development of the Information Society, 2022
Within digitally-supported learning environments, learners need to observe themselves so that they can reflect on their strengths and weaknesses and take a step toward autonomous learning. Within the scope of this research, a technology and analytics enhanced assessment environment in which students can assess themselves was implemented and…
Descriptors: Foreign Countries, College Students, Behavior Patterns, Learning Processes
Nasir, Jauwairia; Kothiyal, Aditi; Sheng, Haoyu; Dillenbourg, Pierre – International Educational Data Mining Society, 2023
Transactive discussion during collaborative learning is crucial for building on each other's reasoning and developing problem solving strategies. In a tabletop collaborative learning activity, student actions on the interface can drive their thinking and be used to ground discussions, thus affecting their problem-solving performance and learning.…
Descriptors: Cooperative Learning, Thinking Skills, Problem Solving, Learning Activities
Zandile Mboneni; Johannes Cronje – International Association for Development of the Information Society, 2024
Mobile technologies illustrate a positive effect when used in mathematics learning. However, user experience evaluations are mostly quantitative. The study adopted a qualitative case study approach using semi-structured interviews to examine the experiences of educators at a special needs school in the Western Cape, South Africa. Thematic analysis…
Descriptors: Computer Assisted Instruction, Handheld Devices, Mathematics Instruction, Learning Processes
Choubsaz, Yazdan; Jalilifar, Alireza; Boulton, Alex – Research-publishing.net, 2021
This paper is an initial report of the data analysis phase of a larger study that traces the evolution of Computer Assisted Language Learning (CALL). All published Research Articles (RAs) from four major CALL journals -- "ReCALL," "CALL," "Language Learning & Technology" ("LL&T") and "CALICO…
Descriptors: Computer Assisted Instruction, Journal Articles, Educational History, Research Methodology
Godwin-Jones, Robert – Research-publishing.net, 2019
Complexity Theory (CT) provides a useful framework for understanding Second Language Acquisition (SLA). Using an ecological model, CT studies the dynamic processes of change and emergent outcomes over time, tracing back how trajectories may have been affected by changes in and interactions among multiple variables and subsystems. Language learners…
Descriptors: Second Language Learning, Second Language Instruction, Computer Assisted Instruction, Learning Theories
Zhou, Yuhao; Li, Xihua; Cao, Yunbo; Zhao, Xuemin; Ye, Qing; Lv, Jiancheng – International Educational Data Mining Society, 2021
In educational applications, "Knowledge Tracing" (KT) has been widely studied for decades as it is considered a fundamental task towards adaptive online learning. Among proposed KT methods, Deep Knowledge Tracing (DKT) and its variants are by far the most effective ones due to the high flexibility of the neural network. However, DKT…
Descriptors: Online Courses, Computer Assisted Instruction, Networks, Learning Analytics
Katarzyna Gajda – International Association for Development of the Information Society, 2024
The integration of mobile technology in language education represents notable progress, providing a versatile tool for learners of different ages to acquire a language. The poster will focus on research evaluating the efficacy of the Duolingo mobile app in augmenting Russian language proficiency for A1 and B1 level students at the University of…
Descriptors: Second Language Instruction, Second Language Learning, Computer Software, Computer Assisted Instruction
Gonen, S. Ipek Kuru; Kizilay, Yeliz – Turkish Online Journal of Distance Education, 2023
Informal Digital Learning of English (IDLE) refers to individual's learning endeavor occurring in out-of-class environments in a naturalistic way independent from the requirements of a formal education program including assessment. Learners' IDLE experiences in English as a Foreign Language (EFL) contexts are quite important to understand their…
Descriptors: Informal Education, English (Second Language), Second Language Learning, Second Language Instruction
Matthews, Blair – Research-publishing.net, 2019
Language classrooms are complex systems, but theory often simplifies these processes making researching effectiveness difficult. Assemblage theory -- a theory of complexity in the social sciences -- allows us to examine complexity in the language classroom. In this paper, I present an account of the language classroom that captures the complexity,…
Descriptors: Computer Assisted Instruction, Second Language Learning, Social Systems, Systems Approach
Balyan, Renu; Arner, Tracy; Taylor, Karen; Shin, Jinnie; Banawan, Michelle; Leite, Walter L.; McNamara, Danielle S. – International Educational Data Mining Society, 2022
The National Council of Teachers of Mathematics (NCTM) has been emphasizing the importance of teachers' pedagogical communication as part of mathematical teaching and learning for decades. Specifically, NCTM has provided guidance on how teachers can foster mathematical communication that positively impacts student learning. A teacher may have…
Descriptors: Tutoring, Guidelines, Mathematics Instruction, Computer Assisted Instruction
Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Grantee Submission, 2022
This paper demonstrates how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. We examined: (1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance prediction; and (2) what types of in-game features were associated with student…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
Hirata, Saki; Yamada, Masanori – International Association for Development of the Information Society, 2022
Vocabulary learning that overlooks the discrimination of single sounds in English language learning could lead to communication difficulties, such as the inability to hear and speak English pronunciation. To address this issue, vocalization strategy, in which students listen to the sounds of words and memorize them aloud, is considered a useful…
Descriptors: Vocabulary Development, Audio Equipment, Pronunciation, English (Second Language)
Lujie Chen; Artur Dubrawski – Grantee Submission, 2017
We propose a data driven method for decomposing population level learning curve models into mutually exclusive distinctive groups each consisting of similar learning trajectories. We validate this method on six knowledge components from the log data from an online tutoring system ASSISTment. Preliminary analysis reveals interpretable patterns of…
Descriptors: Learning Trajectories, Learning Processes, Intelligent Tutoring Systems, Cluster Grouping
Leblay, Joffrey; Rabah, Mourad; Champagnat, Ronan; Nowakowski, Samuel – International Association for Development of the Information Society, 2018
How can we learn to use properly business software, digital environments, games or intelligent tutoring systems (ITS)? Mainly, we assume that the new user will learn by doing. But what about the efficiency of such a method? Our approach proposes an answer by introducing on-line coaching. In learning process, learners may need guidance to help them…
Descriptors: Intelligent Tutoring Systems, Coaching (Performance), Efficiency, Learning Processes