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Krish Pillai; Marcia Lovas – International Society for Technology, Education, and Science, 2023
A typical first computer science course (CS1) introduces the student to coding conventions, variables, methods, control structures, conditionals, and the semantics of classes and objects. Advanced concepts of inheritance, polymorphism, abstract classes, interfaces, and their use in the design process, are covered in a second-level course (CS2).…
Descriptors: Computer Games, Educational Games, Teaching Methods, Technology Uses in Education
Witte, Mary Stieglitz – 1995
With the introduction of photography and photomechanical printing processes in the 19th century, the first age of machine pictures and reproductions emerged. The 20th century introduced computer image processing systems, creating a digital imaging revolution. Rather than concentrating on the adversarial aspects of the computer's influence on…
Descriptors: Art, Computer Assisted Design, Computer Graphics, Graphic Arts
Escobedo, Theresa H.; Allen, Margaret – 1996
This study analyzed 131 computer-generated graphics for evidence of emergent writing. Four preschool children created the drawings on a color and a black-and-white computer during eight weekly 1.5 hour sessions. Audio and videotapes were obtained to review procedures, language, and emergent literacy intent. Drawings were categorized independently…
Descriptors: Child Development, Childrens Writing, Computer Assisted Design, Computer Graphics
Kashef, Ali E. – 1993
A study was conducted to determine the effectiveness of teaching multiview and pictorial drawing using traditional methods and using computer-aided drafting (CAD). Research used a quasi-experimental design; subjects were 37 full- and part-time undergraduate students in industrial technology or technology education courses. The students were…
Descriptors: Computer Assisted Design, Computer Graphics, Drafting, Higher Education
Velasquez, Geraldine – 1996
This paper examines the process of drawing, including theories of perception and visualization. The intent is to apply knowledge of teaching drawing as a right brain activity to students using the computer and overcome the limitations that drawing on the computer imposes on students. The paper identifies the following domains of drawing: (1)…
Descriptors: Art Education, Brain Hemisphere Functions, Computer Assisted Design, Computer Graphics
Burton, Terry – 1997
In the current milieu of ISO 9000 certification, just-in-time engineering (JIT), demand flow technology (DFT), and total quality management (TQM), industry is attempting to implement available technology for the creation, control, and delivery of documentation. In most cases, their efforts are in need of outside resources to analyze, develop,…
Descriptors: Computer Assisted Design, Computer Graphics, Computer Software, Delivery Systems
Sondak, Norman; Sondak, Eileen – 1991
This paper presents elements of the computer graphics environment including information on: Lotus 1-2-3; Apple Macintosh; Desktop Publishing; Object-Oriented Programming; and Microsoft's Windows 3. A brief scenario illustrates the use of the minimization principle in presenting a new product to a group of international financiers. A taxonomy of…
Descriptors: Business Communication, Classification, Computer Assisted Design, Computer Graphics
Winchip, Susan – 1990
Computer Assisted Design (CAD) and Computer Assisted Manufacturing (CAM) are emerging technologies now being used in home economics and interior design applications. A microcomputer in a computer network system is capable of executing computer graphic functions such as three-dimensional modeling, as well as utilizing office automation packages to…
Descriptors: Computer Assisted Design, Computer Graphics, Computer Networks, Facilities Management
Groman, Margaret W. – 1996
Geometer's Sketchpad is an interactive geometry software package used to help students learn geometry principles. Use of Sketchpad in a secondary education math course at the State University of New York (SUNY) at Oswego has allowed geometry to be taught in a dynamic manner. The paper provides three examples of how Sketchpad is used. Traditional…
Descriptors: Computer Assisted Design, Computer Graphics, Computer Software Evaluation, Courseware
Eisenberg, Michael; Nishioka, Ann – 1996
Mathematics educators often despair at math's austere, "abstract" reputation. This paper describes recent work in developing an application named "HyperGami," which is designed to integrate both the abstract and"real-world" aspects of mathematics by allowing children to design and construct polyhedral models and…
Descriptors: Computer Assisted Design, Computer Graphics, Computer Software Development, Computer Uses in Education