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Shah, Zohal; Chen, Chen; Sonnert, Gerhard; Sadler, Philip M. – AERA Online Paper Repository, 2023
Computer gameplay and social media are the two most common forms of entertainment in the digital age. Many scholars share the assumption that leisure-time digital consumption is associated with CS affinity, but there is a dearth of research evidence for this relationship. Female students generally spend less time on gaming and more time on social…
Descriptors: Computer Science, Vocational Interests, Computer Use, Gender Differences
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Tanaka, Tetsuo; Ueda, Mari – International Association for Development of the Information Society, 2023
In this study, the authors have developed a web-based programming exercise system currently implemented in classrooms. This system not only provides students with a web-based programming environment but also tracks the time spent on exercises, logging operations such as program editing, building, execution, and testing. Additionally, it records…
Descriptors: Scores, Prediction, Programming, Artificial Intelligence
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Brockmann, Patricia; Schuhbauer, Heidi; Hinze, Annika – International Association for Development of the Information Society, 2019
Due to increasing digitization in all aspects of life, the demand for qualified software development professionals continues to increase. Students from underrepresented groups, such as first generation students from non-academic families, minorities, single parents and women represent an underutilized pool of untapped potential talent. The…
Descriptors: Employment Qualifications, At Risk Students, Job Skills, Foreign Countries
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Josef Guggemos; Roman Rietsche; Stephan Aier; Jannis Strecker; Simon Mayer – International Association for Development of the Information Society, 2024
Technological advancements, particularly in artificial intelligence, significantly transform our society and work practices. Computational thinking (CT) has emerged as a crucial 21st-century skill, enabling individuals to solve problems more effectively through an automation-oriented perspective and fundamental concepts of computer science. To…
Descriptors: Computation, Thinking Skills, 21st Century Skills, Test Construction
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Sanou Gozalo, Eduard; Hernández-Fernández, Antoni; Arias, Marta; Ferrer-i-Cancho, Ramon – Journal of Technology and Science Education, 2017
In a course of the degree of computer science, the programming project has changed from individual to teamed work, tentatively in couples (pair programming). Students have full freedom to team up with minimum intervention from teachers. The analysis of the working groups made indicates that students do not tend to associate with students with a…
Descriptors: Group Activities, Group Dynamics, Computer Science, Programming
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Miloslavov, Aleksei; Kuzmina, Olga – NORDSCI, 2018
At present, in the literature that is are devoted to social life, it has become commonplace to claim that we live in the era of the "digital revolution". Our paper deals with computer science in the period from the late 40's to early 60's of the twentieth century, which is considered from the point of view of "intellectual…
Descriptors: Information Technology, History, Computer Science, Cultural Differences
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Holowka, Peter – International Association for Development of the Information Society, 2020
COVID-19 presented a challenge to the traditional methods of teaching programming and robotics in a secondary school environment. When campuses were closed around the world in the spring of 2020, it was not possible for students to access the computer labs nor the robotics equipment that was traditionally used to facilitate the instruction of…
Descriptors: Robotics, COVID-19, Pandemics, Teaching Methods
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Koedinger, Kenneth R.; Scheines, Richard; Schaldenbrand, Peter – International Educational Data Mining Society, 2018
The "doer effect" is the assertion that the amount of interactive practice activity a student engages in is much more predictive of learning than the amount of passive reading or watching video the same student engages in. Although the evidence for a doer effect is now substantial, the evidence for a causal doer effect is not as well…
Descriptors: Online Courses, Time Management, Causal Models, Student Behavior
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Yadav, Aman; Gretter, Sarah; Good, Jonathon – AERA Online Paper Repository, 2017
The gender gap in computer science is worst amongst any of the STEM fields. At the secondary school level, only 18.6% of AP computer science test-takers in the United States were girls. In order to address the persistent gender gaps in computer science, it is important to understand K-12 students' views about computer science and programming. The…
Descriptors: Computer Science, Sex Role, Gender Differences, Middle School Students
Sánchez Reyes, Patricia Margarita – International Association for Development of the Information Society, 2016
Using the principles of biology, along with engineering and with the help of computer, scientists manage to copy. DNA sequences from nature and use them to create new organisms. DNA is created through engineering and computer science managing to create life inside a laboratory. We cannot dismiss the role that synthetic biology could lead in…
Descriptors: Biology, Genetics, Engineering, Computer Science
Lévano, Marcos; Albornoz, Andrea – International Association for Development of the Information Society, 2016
This paper aims to propose a framework to improve the quality in teaching and learning in order to develop good practices to train professionals in the career of computer engineering science. To demonstrate the progress and achievements, our work is based on two principles for the formation of professionals, one based on the model of learning…
Descriptors: Guidelines, Educational Quality, Profiles, Communities of Practice
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Weidler-Lewis, Joanna R.; DuBow, Wendy; Kaminsky, Alexis – AERA Online Paper Repository, 2017
Increasing participation and continued persistence of women in computing is a perennial problem. This paper explores how participation in computing has been defined and the consequences definitions have on understanding women's persistence in computing. The data for this paper come from 64 in-depth, qualitative interviews with young women who in…
Descriptors: College Students, Occupational Aspiration, Career Choice, Computer Science
Swanson, Dewey A.; Swanson, Courtney S. – Association Supporting Computer Users in Education, 2019
In the past eleven years we have developed several papers for ASCUE about hybrid classes. The initial paper we shared our experience developing a hybrid course and followed with comparisons of student opinions about face-to-face, hybrid, and online classes and finally a paper reviewing components that we were using in hybrid and online classes. It…
Descriptors: Preferences, Online Courses, Synchronous Communication, Blended Learning
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Balakrishnan, Vimala; Mehmood, Yasir; Nagappan, Yoganathan – Information Research: An International Electronic Journal, 2016
Introduction: Studies have indicated that users' text highlighting behaviour can be further manipulated to improve the relevance of retrieved results. This article reports on a study that examined users' text highlight frequency, length and users' copy-paste actions. Method: A binary voting mechanism was employed to determine the weights for the…
Descriptors: Online Searching, Search Strategies, Information Seeking, Feedback (Response)
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Corkin, Danya Marie; Ekmekci, Adem; Fisher, Alice – AERA Online Paper Repository, 2017
In response to the glaring disparities in the number of African-Americans, Hispanics, Native Americans, and females employed in computer science (CS) field, the purpose of this study was to enhance underrepresented minority (URM) students' identification with and motivation for CS through a culturally relevant intervention in a required high…
Descriptors: Culturally Relevant Education, Intervention, Student Motivation, Disproportionate Representation
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