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Krish Pillai; Marcia Lovas – International Society for Technology, Education, and Science, 2023
A typical first computer science course (CS1) introduces the student to coding conventions, variables, methods, control structures, conditionals, and the semantics of classes and objects. Advanced concepts of inheritance, polymorphism, abstract classes, interfaces, and their use in the design process, are covered in a second-level course (CS2).…
Descriptors: Computer Games, Educational Games, Teaching Methods, Technology Uses in Education
Mahoney, Gary S.; Smallwood, James E. – 1995
This document discusses how students and schools can benefit from exchanging computer-aided design/computer-aided manufacturing (CAD/CAM) files over the Internet, explains how files are exchanged, and examines the problem of selected hardware/software incompatibility. Key terms associated with information search services are defined, and several…
Descriptors: Computer Assisted Design, Computer Software, Electronic Mail, Higher Education
Burton, Terry – 1997
In the current milieu of ISO 9000 certification, just-in-time engineering (JIT), demand flow technology (DFT), and total quality management (TQM), industry is attempting to implement available technology for the creation, control, and delivery of documentation. In most cases, their efforts are in need of outside resources to analyze, develop,…
Descriptors: Computer Assisted Design, Computer Graphics, Computer Software, Delivery Systems
Sondak, Norman; Sondak, Eileen – 1991
This paper presents elements of the computer graphics environment including information on: Lotus 1-2-3; Apple Macintosh; Desktop Publishing; Object-Oriented Programming; and Microsoft's Windows 3. A brief scenario illustrates the use of the minimization principle in presenting a new product to a group of international financiers. A taxonomy of…
Descriptors: Business Communication, Classification, Computer Assisted Design, Computer Graphics
Mikovec, Amy E.; Dake, Dennis M. – 1995
The new medium of computer-aided design requires changes to the creative problem-solving methodologies typically employed in the development of new visual designs. Most theoretical models of creative problem-solving suggest a linear progression from preparation and incubation to some type of evaluative study of the "inspiration." These…
Descriptors: Cognitive Processes, Computer Assisted Design, Computer Software, Creative Activities
McClurg, Patricia; And Others – 1997
This study investigates children's spatial cognition in the microcomputer environment created by "HyperGami." Two categories of spatial cognition have been described: spatial visualization, which involves mentally rotating, manipulating and twisting two- and three-dimensional objects; and spatial orientation, which involves the ability…
Descriptors: Computer Assisted Design, Computer Assisted Instruction, Computer Software, Hypermedia
Heidari, Farzin – 1993
The current status of computer-aided manufacturing in the 4-year industrial technology programs in the United States was studied. All industrial technology department chairs were mailed a questionnaire divided into program information, equipment information, and general comments sections. The questionnaire was designed to determine the subjects…
Descriptors: Computer Assisted Design, Computer Assisted Manufacturing, Computer Software, Course Content
Brutchin, Patricia; And Others – 1994
These presentations examine the use of a new Macintosh Lab in Commercial Art Technology, Spanish, and English Composition classes at Clark State Community College. The first paper describes the Commercial Art Technology program at the college, highlighting the use of the Mac Lab installed in September 1993 and discussing the Electronic Publishing,…
Descriptors: Classroom Techniques, Commercial Art, Community Colleges, Computer Assisted Design