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Müslüm Atas; Helmut Lindner; Thomas Strametz; Fatima Jammoul; Johannes Feiner; Antonius Metry Saad – International Association for Development of the Information Society, 2024
With the rapid growth of digital education, e-learning has become essential for offering accessible and flexible learning opportunities. This paper investigates strategies to achieve long-term learning outcomes and reduce study time in e-learning. It explores various techniques, including self-testing, spaced repetition, and the serial position…
Descriptors: Electronic Learning, Time on Task, Memory, Learning Strategies
Liu, Chengyuan; Cui, Jialin; Shang, Ruixuan; Xiao, Yunkai; Jia, Qinjin; Gehringer, Edward – International Educational Data Mining Society, 2022
An online peer-assessment system typically allows students to give textual feedback to their peers, with the goal of helping the peers improve their work. The amount of help that students receive is highly dependent on the quality of the reviews. Previous studies have investigated using machine learning to detect characteristics of reviews (e.g.,…
Descriptors: Peer Evaluation, Feedback (Response), Computer Mediated Communication, Teaching Methods
Hirata, Saki; Yamada, Masanori – International Association for Development of the Information Society, 2022
Vocabulary learning that overlooks the discrimination of single sounds in English language learning could lead to communication difficulties, such as the inability to hear and speak English pronunciation. To address this issue, vocalization strategy, in which students listen to the sounds of words and memorize them aloud, is considered a useful…
Descriptors: Vocabulary Development, Audio Equipment, Pronunciation, English (Second Language)
Mirzaei, Siamak; Lewis, Trent W.; Wyra, Mirella; Wilkinson, Brett – Research-publishing.net, 2020
This research study tends to evaluate the efficaciousness and usability of a Vocabulary Learning And Strategy Teaching Web-App (VLASTWA) -- a customised and targeted web-app for (1) teaching the KeyWord Method (KWM) which is a widely investigated vocabulary learning strategy, and (2) facilitating new vocabulary learning via KWM. In this…
Descriptors: Vocabulary Development, Learning Strategies, Second Language Learning, Second Language Instruction
Pierrot, Laëtitia; Michel, Christine; Broisin, Julien; Guin, Nathalie; Lefevre, Marie; Venant, Rémi – International Association for Development of the Information Society, 2021
Implementing remote and blended higher education courses motivated the design for new support services for autonomous learning. Thus, combining a competence-based approach and self-regulation, the COMPER project offers a service to be used in addition to the courses. It consists of a graphical presentation of the learners' competency profile…
Descriptors: Metacognition, Learning Strategies, Blended Learning, Distance Education
Judith Uchidiuno; Evelyn Yarzebinski; Emily Keebler; Kenneth Koedinger; Amy Ogan – Grantee Submission, 2019
Tablet-based educational technologies provide a supplement to traditional classroom-based early literacy education, especially in regions with limited schooling resources. Prior work has probed how children generally interact with and learn from these technologies, however, there is limited research on student engagement with applications that…
Descriptors: Foreign Countries, Emergent Literacy, Educational Technology, Technology Uses in Education
Yamada, Masanori; Shimada, Atsushi; Oi, Misato; Taniguchi, Yuta; Konomi, Shin'ichi – International Association for Development of the Information Society, 2018
This preliminary study developed the concept map tool "BR-Map" using learning logs on eBook viewer, and investigated the relationships between self-regulated learning (SRL) awareness, learning behaviors (usage of BR-Map, and one-minute paper and report submission), and learning performance. Psychometric data and learning logs were…
Descriptors: Concept Mapping, Metacognition, Psychometrics, Correlation
Leahy, Christine – Research-publishing.net, 2012
This paper reports on the findings of a case study that set out to discover student behaviour in the computer room while the participants were engaged in a collaborative computer-assisted language learning (CALL) task in form of an electronic role-play which was designed for advanced learners of business German. The task mainly utilized…
Descriptors: Case Studies, Student Behavior, Cooperative Learning, Computer Assisted Instruction
Reynolds, Sally; Camilleri, Anthony Fisher – Online Submission, 2010
The 5 year KP-Lab project funded under the FP6 of the European Commission's Programme for Research and Technological Development is about developing theories, tools, practical models, and research methods that deliberately advance the ways in which knowledge is created and which help to transform knowledge practices in education and in the…
Descriptors: Scientific Research, Computer Mediated Communication, Information Technology, Teaching Methods
Yeaman, Andrew R. J. – 1985
In an increasingly technological society, there is a social need for designing communication technology around the perceptual abilities and cognitive strategies of people. A growing demand for information has created additional pressure on emerging communication technologies to provide electronic alternatives to the printed page. Design depends…
Descriptors: Cognitive Processes, Computer Graphics, Computer Software, Design Requirements
Krohn, Steven – Association of Small Computer Users in Education (ASCUE), 2005
This article describes how research in both educational theory and cognitive psychology tells us that visual learning is one of the best methods for teaching students of all ages how to think and how to learn. With this basic understanding, it is only natural that we teach and let students experience the power of visualization. Visualization can…
Descriptors: Visualization, Motion, Visual Learning, Learning Strategies
Crawford, D. G.; Crawford, G. C. – 1983
While the improvement of authoring systems and the development of knowledge-based rather than frame-oriented computer assisted instruction (CAI) systems are useful, a significant part of the courseware development problem lies in the inability of teachers (subject matter experts) to prepare material that promotes effective, efficient learning.…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Software, Educational Technology
Bilan, Bohdan J. – 1992
This introduction to computer simulations as an integrated learning experience reports on their use with students in grades 5 through 10 using commercial software packages such as SimCity, SimAnt, SimEarth, and Civilization. Students spent an average of 60 hours with the simulation games and reported their experiences each week in a personal log.…
Descriptors: Classroom Techniques, Computer Software, Educational Games, Elementary Secondary Education
Winer, Laura R. – 1988
This paper describes the Vitrine 2001, a dynamic multi-machine, multi-software computer-based learning environment which, through its emphasis on problem solving and process learning, takes the learner's interests, competencies, strengths, and weaknesses as its starting point. It is noted that the goal of the project is to undertake research…
Descriptors: Administration, Computer Assisted Instruction, Computer Software, Elementary Secondary Education
Hoyos, Veronica – International Group for the Psychology of Mathematics Education, 2003
A case study is presented on what is learned by a very advanced Math student in a ninth grade class (fifteen years old, approximately). This case was obtained from an exploratory study carried out in a classroom of eighteen students when the employment of certain cultural artifacts was introduced to approach the theme of basic geometrical…
Descriptors: Grade 9, Geometric Concepts, Geometry, Case Studies