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Showing 1 to 15 of 53 results Save | Export
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Nicolai Plintz; Dirk Ifenthaler – International Association for Development of the Information Society, 2024
This study aims to develop a preliminary model for the content validation of serious games, specifically to assess two cybersecurity games designed for children aged 8-13 years as part of the Erasmus+ project "SuperCyberKids". Using a scoping review of databases from pedagogy, psychology, and computer science, we identified current…
Descriptors: Computer Security, Educational Games, Computer Uses in Education, Game Based Learning
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Gao, Zhikai; Lynch, Collin; Heckman, Sarah; Barnes, Tiffany – International Educational Data Mining Society, 2021
As Computer Science has increased in popularity so too have class sizes and demands on faculty to provide support. It is therefore more important than ever for us to identify new ways to triage student questions, identify common problems, target students who need the most help, and better manage instructors' time. By analyzing interaction data…
Descriptors: Automation, Classification, Help Seeking, Computer Science Education
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Boxuan Ma; Li Chen; Shin’ichi Konomi – International Association for Development of the Information Society, 2024
Generative artificial intelligence (AI) tools like ChatGPT are becoming increasingly common in educational settings, especially in programming education. However, the impact of these tools on the learning process, student performance, and best practices for their integration remains underexplored. This study examines student experiences and…
Descriptors: Artificial Intelligence, Computer Science Education, Programming, Computer Uses in Education
Saira Anwar; Ahmed Ashraf Butt; Muhsin Menekse – Grantee Submission, 2023
This study explored the effectiveness of scaffolding in students' reflection writing process. We compared two sections of an introductory computer programming course (N=188). In Section 1, students did not receive any scaffolding while generating reflections, whereas in Section 2, students were scaffolded during the reflection writing process.…
Descriptors: Scaffolding (Teaching Technique), Writing Instruction, Writing Processes, Writing (Composition)
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Gonzalez, Ruben – International Association for Development of the Information Society, 2017
There are many difficulties with learning and teaching programming that can be alleviated with the use of software tools. Most of these tools have focused on the teaching of introductory programming concepts where commonly code fragments or small user programs are run in a sandbox or virtual machine, often in the cloud. These do not permit user…
Descriptors: Programming, Computer Science Education, Automation, Advanced Courses
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Vasquez-Martinez, Claudio-Rafael; Gonzalez-Gonzalez, Felipe; Flores, Francisco; Cardona-T., Jose-Gerardo; Mendez, María-Eugenia; Valdez-Jiménez, Liliana; Espino, Piero; Olaguez, Eugenia; Rendon, Hector; Chavoya, Jorge; Zúñiga, Luz-María; Fonseca-Ramirez, Oscar-Hernan; Alvarez, Maria-Ines; Torres-Mata, Joaquin; Betancourt-Nuñez, Erik-Moises; Rodriguez-Ramirez, Sergio-Esteban; Alvarez-Gomez, Miguel; Cabral-Araiza, Jesus; Anguiano, Carlos – Bulgarian Comparative Education Society, 2019
The intention of the present paper is to show that people have a series of educational needs in the era of information, so that they can become competent digital citizens. These educational needs are evident in the policies promoted by the United Nations Educational, Scientific and Cultural Organisation, which were well known to Latin American…
Descriptors: Citizenship Education, Educational Needs, Educational Change, Latin Americans
Kankaanpää, Irja; Isomäki, Hannakaisa – International Association for Development of the Information Society, 2013
This paper reviews research literature on the production and commercialization of IT-enabled higher education in computer science. Systematic literature review (SLR) was carried out in order to find out to what extent this area has been studied, more specifically how much it has been studied and to what detail. The results of this paper make a…
Descriptors: Commercialization, Computer Uses in Education, Higher Education, Computer Science Education
Macinko Kovac, Maja; Eret, Lidija – Online Submission, 2012
This article gives insight into methodical correlation model of teaching mathematics and computer science. The model shows the way in which the related areas of computer science and mathematics can be supplemented, if it transforms the way of teaching and creates a "joint" lessons. Various didactic materials are designed, in which all…
Descriptors: Computer Science Education, Mathematics Instruction, Teaching Models, Elementary School Curriculum
Ahrens, Andreas; Zascerinska, Jelena – Online Submission, 2011
Enterprise 3.0 offers potential solutions for the quality, maintenance and sustainable development of services. The synergy between Enterprise 3.0 and engineering education advances the development of innovative products, processes and services in the European economy. Aim of the research is to analyze student engineers' use of Enterprise 3.0…
Descriptors: Engineering Education, Summer Programs, Educational Technology, Information Science
Olelewe, Chijioke Jonathan; Amaka, Eugenia Ngozi – Online Submission, 2011
The challenges for TVET today is to re-orient and redirect its curricula to imbue trainers and trainees on sustainable use of resources to enhance appropriate work skill development as new and employment opportunities emerge such as recycling, ICT, repair, waste management, etc. This paper is therefore focused on the effective utilization of ICT…
Descriptors: Schools of Education, Foreign Countries, Labor Force Development, Educational Technology
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Cochrane, Thomas – Research in Learning Technology, 2012
Having implemented and evaluated over 35 mlearning projects in a variety of contexts in higher education over the past 6 years the researcher is ready to share the untold secret: not all mlearning projects succeed! This article critiques three of the researcher's mlearning projects that can be classed as "failures" and compares them to successful…
Descriptors: Longitudinal Studies, Action Research, Participatory Research, Program Design
Ahrens, Andreas; Zascerinska, Jelena – Online Submission, 2010
Contemporary engineers need to become more cognizant and more responsive to the emerging needs of the market for engineering and technology services. Social dimension of Web 2.0 which penetrates our society more thoroughly with the availability of broadband services has the potential to contribute decisively to the sustainable development of…
Descriptors: Foreign Countries, Engineering Education, Engineering, Telecommunications
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Kalman, Howard K.; Ellis, Maureen L. – Association for Educational Communications and Technology, 2004
Today, undergraduate students enter college with increasingly more sophisticated computer skills compared to their counterparts of 20 years ago. However, instructors are still using traditional instructional strategies to teach this new generation. This research study examines strategies that instructors employ to teach introductory computer…
Descriptors: Undergraduate Students, Teaching Methods, Higher Education, Computer Literacy
Abraham, Paul – 1999
This paper describes how the TI-92+ calculator can be valuable in illustrating basic and advanced programming concepts in introductory computer science courses. Descriptions of the scope of the curricula for the courses in which the TI-92+ is used are provided. The TI-92+ programming language is particularly useful in demonstrating the progression…
Descriptors: College Curriculum, Computer Science Education, Computer Uses in Education, Educational Strategies
Bump, Wren, Ed. – 2001
This document contains the following papers on the educational computing course from the SITE (Society for Information Technology & Teacher Education) 2001 conference: "Using a Flexible Format To Create a Constructivist Learning Environment in the Educational Computing Course" (Wren M. Bump); "Technological Diversity: Managing…
Descriptors: Computer Science Education, Computer Uses in Education, Educational Technology, Elementary Secondary Education
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