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Showing 1 to 15 of 19 results Save | Export
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Emerson, Andrew; Rodríguez, Fernando J.; Mott, Bradford; Smith, Andy; Min, Wookhee; Boyer, Kristy Elizabeth; Smith, Cody; Wiebe, Eric; Lester, James – International Educational Data Mining Society, 2019
Recent years have seen a growing interest in block-based programming environments for computer science education. While these environments hold significant potential for novice programmers, they lack the adaptive support necessary to accommodate students exhibiting a wide range of initial capabilities and dispositions toward computing. A promising…
Descriptors: Programming, Computer Science Education, Feedback (Response), Prediction
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Smith, Ryan C.; Shin, Dongjo; Kim, Somin – North American Chapter of the International Group for the Psychology of Mathematics Education, 2016
Our mathematics cognitive technology noticing framework is based on professional noticing and curricular noticing frameworks and data collected in a study that explored how secondary mathematics teachers evaluate technology. Our participants displayed three categories of noticing: attention to features of technology, interpretation of the…
Descriptors: Mathematics Teachers, Attention, Educational Technology, Technology Uses in Education
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McCulloch, Allison; Lovett, Jennifer; Edgington, Cyndi – North American Chapter of the International Group for the Psychology of Mathematics Education, 2017
The purpose of this study is to examine the use of a Vending Machine applet as a cognitive root for the development of preservice teachers understanding of function. The applet was designed to purposefully problematize common misconceptions associated with the algebraic nature of typical function machines. Findings indicated affordances and…
Descriptors: Preservice Teacher Education, Preservice Teachers, Figurative Language, Mathematical Concepts
Baratè, Adriano; Ludovico, Luca Andrea; Mangione, Giuseppina Rita; Rosa, Alessia – International Association for Development of the Information Society, 2015
In this work we will introduce the concept of "music coding," namely a new discipline that employs basic music activities and simplified languages to teach the computational way of thinking to musically-untrained children who attend the primary school. In this context, music represents both a mean and a goal: in fact, from one side…
Descriptors: Music Education, Elementary Education, Teaching Methods, Coding
Pifarré, Manoli; Martí, Laura; Cujba, Andreea – International Association for Development of the Information Society, 2015
This paper explores the effects of a technology-enhanced pedagogical framework on collaborative creativity processes. The pedagogical framework is built on socio-cultural theory which conceptualizes creativity as a social activity based on intersubjectivity and dialogical interactions. Dialogue becomes an instrument for collaborative creativity…
Descriptors: Technology Uses in Education, Educational Technology, Case Studies, Creativity
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Huang, Dinglei; Kellert, Heather McCreery; Manouchehri, Azita – North American Chapter of the International Group for the Psychology of Mathematics Education, 2015
We compared classroom interactions during two episodes in a seventh grade virtual mathematics class. Both episodes were drawn from virtual live lessons utilizing different lesson layouts. We investigated how mathematical knowledge was negotiated in both episodes. The results show that the layout of live lessons had an effect on how students shared…
Descriptors: Grade 7, Educational Technology, Technology Uses in Education, Teaching Methods
Agrawal, Akshay; Venkatraman, Jagadish; Leonard, Shane; Paepcke, Andreas – International Educational Data Mining Society, 2015
In Massive Open Online Courses (MOOCs), struggling learners often seek help by posting questions in discussion forums. Unfortunately, given the large volume of discussion in MOOCs, instructors may overlook these learners' posts, detrimentally impacting the learning process and exacerbating attrition. In this paper, we present YouEDU, an…
Descriptors: Large Group Instruction, Distance Education, Technology Uses in Education, Educational Technology
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Leier, Vera; Cunningham, Una – Research-publishing.net, 2016
Student and teacher activity in a closed Facebook group for a tertiary German class was observed during a 12-week teaching semester. This was complemented by questionnaires, semi-structured interviews with students, and teacher reflections in a researcher journal. Collected data were analysed using an inductive thematic analysis followed by a…
Descriptors: Social Media, German, Second Language Instruction, Educational Technology
Hao, Yungwei; Wang, Shiou-ling; Chang, Su-jen; Hsu, Yin-hung; Tang, Ren-yen – International Association for Development of the Information Society, 2013
Studies indicated Web 2.0 technologies can support learning. Then, integration of innovation may create concerns among teachers because of the innovative features. In this study, the innovation refers to Web 2.0 technology integration into instruction. To help pre-service teachers make the best use of the innovation in their future instruction, it…
Descriptors: Technology Uses in Education, Educational Technology, Technology Integration, Web 2.0 Technologies
Rowe, Elizabeth; Baker, Ryan S.; Asbell-Clarke, Jodi – International Educational Data Mining Society, 2015
Educational games have the potential to be innovative forms of learning assessment, by allowing us to not just study their knowledge but the process that takes students to that knowledge. This paper examines the mediating role of players' moves in digital games on changes in their pre-post classroom measures of implicit science learning. We…
Descriptors: Educational Games, Science Instruction, Video Games, Coding
Kai, Shiming; Paquette, Luc; Baker, Ryan S.; Bosch, Nigel; D'Mello, Sidney; Ocumpaugh, Jaclyn; Shute, Valerie; Ventura, Matthew – International Educational Data Mining Society, 2015
Increased attention to the relationships between affect and learning has led to the development of machine-learned models that are able to identify students' affective states in computerized learning environments. Data for these affect detectors have been collected from multiple modalities including physical sensors, dialogue logs, and logs of…
Descriptors: Video Technology, Interaction, Physics, Affective Behavior
Chien, Chin-Wen – International Association for Development of the Information Society, 2013
The new generation is digital natives and they enjoy using the latest technology such as online resources, mobile phones, and applications. Linking technology and English learning can be an alternative to motivate the new generation to learn English. The participants in this study included 76 freshmen in a university in Taiwan. The major data in…
Descriptors: Electronic Learning, Educational Technology, Technology Uses in Education, Higher Education
Rikala, Jenni – International Association for Development of the Information Society, 2014
The aim of this study was to evaluate the feasibility of Quick Response (QR) codes and mobile devices in the context of Finnish basic education. The feasibility was analyzed through a mobile learning framework, which includes the core characteristics of mobile learning. The study is part of a larger research where the aim is to develop a…
Descriptors: Coding, Feasibility Studies, Case Studies, Electronic Learning
Leow, Choy Khim; Yahaya, Wan Ahmad Jaafar Wan; Samsudin, Zarina – International Association for Development of the Information Society, 2014
The Mobile Assisted Language Learning concept has offered infinite language learning opportunities since its inception 20 years ago. Second Language Acquisition however embraces a considerably different body of knowledge from first language learning. While technological advances have optimized the psycholinguistic environment for language…
Descriptors: Second Language Learning, Electronic Learning, Learner Controlled Instruction, Language Acquisition
Larkin, Kevin; Jamieson-Proctor, Romina – Mathematics Education Research Group of Australasia, 2013
This paper describes the use of transactional distance theory (TDT) as a conceptual framework to underpin the design and delivery of a fully online first-year mathematics education methods course to pre-service teachers. It identifies key issues evident in the mathematical literature concerning mathematics education in general and pre-service…
Descriptors: Distance Education, Online Courses, Mathematics Education, Methods Courses
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