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Özge Kaya; Kader Sürmeli – Online Submission, 2024
This study investigated how history education can be transferred to the virtual world in line with aesthetic and reality concerns through computer-aided design programs and how this transfer can contribute to the instructiveness of historical science. The study hypothesized that advanced technologies enable more effective visualization of…
Descriptors: History Instruction, Computer Assisted Design, Game Based Learning, Electronic Learning
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Georgieva, Desislava; Goranov, Petar – International Society for Technology, Education, and Science, 2021
Lecturer-student interaction is important for practical classes in Engineering Graphics that have specific features, e.g., working with graphical documents and individual assignments. Learning Management Systems (LMS) commonly do not offer appropriate tools for related tasks. As a result, students have to process their assignments outside the LMS,…
Descriptors: Teacher Student Relationship, Distance Education, Engineering Education, Drafting
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Robert Jesiolowski; Monique Jesiolowski – International Society for Technology, Education, and Science, 2023
Today more than ever before, we have access to new technologies which provide unforeseen opportunities for educators to pursue new innovations in online education. Pursuing innovation is a complex process! It starts with an idea, but that needs to be coupled with the right team of experts willing to take big risks and put in the hard work to build…
Descriptors: Game Based Learning, Computer Games, Educational Games, Artificial Intelligence