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Ward, Monica – Research-publishing.net, 2016
The orthographical depth of a language impacts on a learner's ability to learn a language (Katz & Frost, 1992). If it is easier for learners to read the language as it is written, it will make the learning process easier. One way to address the problem of orthographically deep or opaque languages where the pronunciation is not very easy to…
Descriptors: Animation, Pronunciation, Orthographic Symbols, Computer Graphics
Araújo, Isabel; Faria, Pedro Miguel – International Association for Development of the Information Society, 2020
The evolution of ICT and its adoption in higher education is driving greater interactivity in teaching and learning processes. The teaching/learning paradigm has been changing. Both educational actors, teacher and student, are increasingly adapting to use technologies. This article presents a study that enhances how technologies can be used in the…
Descriptors: Student Attitudes, Integrated Learning Systems, Higher Education, Technology Integration
Chusho, Takeshi – International Association for Development of the Information Society, 2016
It is preferable for business professionals to develop web applications which must be modified frequently based on their needs. A website for matching is a typical example because various matching websites for C2C (Consumer to Consumer) have recently been opened in relation to the "sharing economy". In our case studies on end-user…
Descriptors: Foreign Countries, Computer Oriented Programs, Computer Interfaces, Information Technology
Méxas, José Geraldo Franco; Bastos Guedes, Karla; da Silva Tavares, Ronaldo – International Association for Development of the Information Society, 2014
The representation of figures in mongean projection (double system planned orthographic projection used in the studies of Descriptive Geometry), specially when placed in a particular situation in relation to the projection plans, possesses the quality that, through them, the actual dimensions of represented spatial objects can be found directly…
Descriptors: Geometry, Mathematics Instruction, Visual Aids, Geometric Concepts
Yeh, Andy; Chandra, Vinesh – Mathematics Education Research Group of Australasia, 2015
Learning mathematics is a complex and dynamic process. In this paper, the authors adopt a semiotic framework (Yeh & Nason, 2004) and highlight programming as one of the main aspects of the semiosis or meaning-making for the learning of mathematics. During a 10- week teaching experiment, mathematical meaning-making was enriched when primary…
Descriptors: Programming, STEM Education, Mathematics Education, Semiotics
Thalmann, Nadia Magnenat – 1994
The face is a small part of a human, but it plays an essential role in communication. An open hybrid system for facial animation is presented. It encapsulates a considerable amount of information regarding facial models, movements, expressions, emotions, and speech. The complex description of facial animation can be handled better by assigning…
Descriptors: Animation, Computer Graphics, Computer Mediated Communication, Computer System Design
Ward, Lawrence M.; Steiger, James A. – 1981
The basic hardware configuration of a network of up to 17 TRS-80 microcomputer systems (1 central, 16 peripheral) is described as implemented in the psychology department at the University of British Columbia. Such a system can serve several instructional functions (e.g., data generation for lab experiments, simulation of theories or experiments,…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Foreign Countries

Brahan, J. W.; Godfrey, David – Computers and Education, 1982
Describes an experiment which linked the Canadian Videotex development, TELIDON, with the Canadian CAL system based on the course author/programming language NATAL. A bibliography of 14 references is provided. (CHC)
Descriptors: Computer Assisted Instruction, Computer Graphics, Foreign Countries, Information Networks
Booth, Kellogg S. – 1994
Computer graphics has been driven by the desire to generate real-time imagery subject to constraints imposed by the human visual system. The future of computer graphics, when off-the-shelf systems have full multimedia capability and when standard computing engines render imagery faster than real-time, remains to be seen. A dedicated pipeline for…
Descriptors: Computer Graphics, Computer Networks, Foreign Countries, Futures (of Society)
Schwier, Richard A.; Misanchuk, Earl R. – 1996
Dynamic discussions have begun to emerge concerning style of presentation on world wide web sites. Some hypertext markup language (HTML) designers seek an intimate and chatty ambience, while others want to project a more professional image. Evaluators see many sites as overdecorated and indecipherable. This paper offers suggestions on selecting…
Descriptors: Computer Graphics, Computer Interfaces, Design Preferences, Electronic Publishing
Yates, Christopher – 1989
Perhaps the most significant development in microcomputer technology over the last two years has been the development of desktop publishing techniques. This technology promises to offer some significant advantages to institutions developing instructional materials in less developed countries, particularly in terms of control, cost effectiveness,…
Descriptors: Computer Graphics, Cost Effectiveness, Desktop Publishing, Developing Nations
Whalley, Peter – 1990
The fundamental problem for control languages is that they must be able to deal with the simultaneous actions of multiple objects. Accordingly, it is the basic premise of the HyperTechnic system that it is easier for children to view control problems in terms of relationships between multiple agents, rather than as one agent responding to a…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Graphics, Computer System Design
Thwaites, Hal – 1993
This paper presents an overview of three-dimensional media technologies (3Dmt). Many of the new 3Dmt are the direct result of interactions of computing, communications, and imaging technologies. Computer graphics are particularly well suited to the creation of 3D images due to the high resolution and programmable nature of the current displays.…
Descriptors: Animation, Computer Graphics, Display Systems, Films
Kennedy, David; McNaught, Carmel – 2001
With computers, tangible tools are represented by the hardware (e.g., the central processing unit, scanners, and video display unit), while intangible tools are represented by the software. There is a special category of computer-based software tools (CBSTs) that have the potential to mediate cognitive processes--computer-based cognitive tools…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Computer Software
Ki, W.; And Others – 1994
A current project is underway to develop a multimedia system that would support the teaching and learning of Chinese characters, as well as provide a platform for conducting research into the cognitive aspects of Chinese language acquisition. Although the number of commonly used Chinese characters amounts to thousands, there are many structural…
Descriptors: Chinese, Computer Graphics, Computer System Design, Courseware