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Gusev, Dmitri A. – Association Supporting Computer Users in Education, 2021
A wide variety of modern chess software products is available to the modern professional and amateur chess players alike, helping them improve their chess skills and prepare for online and traditional tournaments. These products include chess user interfaces (UIs), traditional Alpha-Beta (AB) and emergent Neural Network (NN) chess engines, game…
Descriptors: Games, Computer Software, Open Source Technology, Competition
Agnes D. Garciano; Debbie Marie B. Verzosa; Ma. Louise Antonette N. De Las Peñas; Maria Alva Q. Aberin; Juan Carlo F. Mallari; Jumela F. Sarmiento; Mark Anthony C. Tolentino – International Association for Development of the Information Society, 2023
This paper discusses the "Just Keep Solving" apps that are designed based on deliberate practice model for developing mathematical skills. Features of deliberate practice include well-defined goals involving areas of weakness as determined by a knowledgeable other such as a teacher. The integration of game design features provides a…
Descriptors: Students, Student Centered Learning, Play, Electronic Learning
Gusev, Dmitri A. – Association Supporting Computer Users in Education, 2018
Chess programming is an old and venerable branch of game development. In the modern computing environment, it encompasses the development of chess engines, chess user interfaces (UIs), chess tournament broadcast tools, chess databases, endgame tablebases (EGTBs) and opening books. In this paper, the author shares his multi-year experience of…
Descriptors: Games, Computer Science Education, Programming, Programming Languages
Stevenson-Milln, Carolyn – Mathematics Education Research Group of Australasia, 2018
This paper reports on a study into pre-school children's self-regulated learning. Analysis is provided through findings taken from a larger study, the core aim of which was to contribute to developing and strengthening self-regulated learning competencies through merging Traditional African music and mathematics. An…
Descriptors: Preschool Children, Learning Strategies, Independent Study, Skill Development
Sheridan, Susan J.; Springfield, H. Lynn – 1987
Leisure activity is a significant factor in the personal-social adjustment of mentally handicapped adults. A particular leisure activity that holds promise for the development and appplication of age-appropriate social behavior is table games. Table games allow for participants to engage in problem-solving activities, sophisticated interpersonal…
Descriptors: Adults, Games, Leisure Education, Media Adaptation
Gullion, Laurie – 1996
The value of light-hearted play in teaching technical recreational sport skills is immense. Children as well as adults can learn more quickly and completely with a games-oriented approach. Often without realizing the hidden goal of excellent skiing or paddling, participants respond to intriguing tasks in a game, immerse themselves in good…
Descriptors: Canoeing, Games, Group Dynamics, Outdoor Leadership
Collier, Catherine – 1996
This paper discusses the use of games, role playing, and simulation to teach English-as-a-Second-Language (ESL) learners, particularly to reinforce new knowledge or expand emerging knowledge and skills. An introductory section looks at game theory and the ways in which it can inform the construction of classroom activities. Distinctions are made…
Descriptors: Class Activities, Classroom Techniques, English (Second Language), Game Theory
Darnall, Cliff – 1994
A group of classroom activities to develop oral Japanese skills at the high school level are described, with illustrations and, in some cases, student worksheets. The activities include: (1) a game for determining the appropriate referent for an adjective; (2) a paired-student activity in which students match individuals with characteristics; (3)…
Descriptors: Adjectives, Class Activities, Classroom Techniques, Games
Gaudart, Hyacinth – 1990
A study investigated the use of drama activities in English-as-a-Second-Language (ESL) instruction in Malaysia. Instruction occurred over an extended period of time and involved over 300 teachers, with a wide range of training and experience, in secondary and higher education institutions. Students were low-level, intermediate, or advanced…
Descriptors: Class Activities, Classroom Techniques, Dramatics, English (Second Language)
Randall, Robert S. – 1976
The impact of informal learning on young children in the course of their play activities is discussed. A major objective is to emphasize that informal learning can help lay the base for multiculturalism in elementary education. It enables children from different cultural backgrounds to relate to and understand each other through play activities…
Descriptors: Childhood Interests, Cultural Differences, Early Childhood Education, Elementary Education
Jackson, Robert M. – 1980
This paper describes and evaluates a political skills course for college students. Course objectives include teaching students to do the following: organize and run a meeting; bargain effectively; communicate within and between groups; manage a crisis; organize a political coalition; be aware of personal stress and some of the ways to reduce it;…
Descriptors: Basic Skills, Citizen Participation, Citizenship Education, Collective Bargaining