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Vassoyan, Jean; Vie, Jill-Jênn – International Educational Data Mining Society, 2023
Adaptive learning is an area of educational technology that consists in delivering personalized learning experiences to address the unique needs of each learner. An important subfield of adaptive learning is learning path personalization: it aims at designing systems that recommend sequences of educational activities to maximize students' learning…
Descriptors: Reinforcement, Networks, Simulation, Educational Technology
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Nongkhai, Lalita Na; Wang, Jingyun; Mendori, Takahiko – International Association for Development of the Information Society, 2022
This paper proposes the design of an ontology of multiple programming languages and give three examples to show the methodology. Our ontology aims to summarize the core of computational thinking logic by elaborating the concepts of three object-oriented programming languages in the industry: Python, Java, and C#. Therefore, the construction of the…
Descriptors: Programming Languages, Computer Science Education, Intelligent Tutoring Systems, Thinking Skills
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Aziman Abdullah – International Society for Technology, Education, and Science, 2023
This study explores the potential of using screen time data in learning management systems (LMS) to estimate student learning time (SLT) and validate the credit value of courses. Gathering comprehensive data on actual student learning time is difficult, so this study uses LMS Moodle logs from a computer programming course with 490 students over 16…
Descriptors: Time Factors (Learning), Handheld Devices, Computer Use, Television Viewing
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Fonseca, Samuel C.; Pereira, Filipe Dwan; Oliveira, Elaine H. T.; Oliveira, David B. F.; Carvalho, Leandro S. G.; Cristea, Alexandra I. – International Educational Data Mining Society, 2020
As programming must be learned by doing, introductory programming course learners need to solve many problems, e.g., on systems such as 'Online Judges'. However, as such courses are often compulsory for non-Computer Science (nonCS) undergraduates, this may cause difficulties to learners that do not have the typical intrinsic motivation for…
Descriptors: Programming, Introductory Courses, Computer Science Education, Automation
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Wang, Lisa; Sy, Angela; Liu, Larry; Piech, Chris – International Educational Data Mining Society, 2017
Modeling student knowledge while students are acquiring new concepts is a crucial stepping stone towards providing personalized automated feedback at scale. We believe that rich information about a student's learning is captured within her responses to open-ended problems with unbounded solution spaces, such as programming exercises. In addition,…
Descriptors: Online Courses, Knowledge Level, Pedagogical Content Knowledge, Scaffolding (Teaching Technique)
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Angeli, Charoula M.; Makridou, Eria – AERA Online Paper Repository, 2018
The paper examines how computational thinking can be taught to young children with the use of educational robotics using the kit LEGO WeDo. Computational thinking was measured in terms of four sub-skills, namely, sequencing, correspondence between actions and instructions, debugging, and flow of control. Students were assigned to an experimental…
Descriptors: Skill Development, Grade 3, Young Children, Elementary School Students
Mallios, Nikolaos; Vassilakopoulos, Michael Gr. – International Association for Development of the Information Society, 2015
One of the most intriguing objectives when teaching computer science in mid-adolescence high school students is attracting and mainly maintaining their concentration within the limits of the class. A number of theories have been proposed and numerous methodologies have been applied, aiming to assist in the implementation of a personalized learning…
Descriptors: Programming, Computer Science Education, Computer Literacy, Skill Development
McCullough, John; Couch, Richard A. – 1995
Digital Chisel is a user-friendly multimedia authoring tool for helping students and teachers to tutor/teach the computer. It can be used as a visual presentation tool, as a tool to provide individualized instruction and as a tool to help students learn using a variety of visual and auditory modes. Interactive presentations can be designed without…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Graphics, Educational Technology