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Victor K. Y. Chan – International Association for Development of the Information Society, 2023
This article intends to investigate the consistency between a few popular generative AI robots in the evaluation of massive open online course (MOOC) platforms. The four robots experimented with in the study were Claude+, GPT-4, Sage, and Dragonfly, which were tasked with awarding rating scores to the eight major dimensions, namely (1)…
Descriptors: MOOCs, Robotics, Scores, Learning Management Systems
McGivern, Daniela; Morgan, Michael; Butler, Matthew – Association for the Advancement of Computing in Education, 2012
This research applies Socio-Cultural theory and Distributed Cognition/Activity theory to conceptualize the design of collaborative learning activities in large shared digital spaces. The paper begins by providing a summary of previous work in the creation of a technology platform for large shared digital spaces. It then details how Socio-Cultural…
Descriptors: Foreign Countries, Instructional Design, Computer Software Evaluation, Computer Assisted Instruction
Khlaisang, Jintavee – Online Submission, 2010
The purpose of this study was to investigate proper website and courseware for e-learning in higher education. Methods used in this study included the data collection, the analysis surveys, the experts' in-depth interview, and the experts' focus group. Results indicated that there were 16 components for website, as well as 16 components for…
Descriptors: Foreign Countries, Higher Education, Program Effectiveness, Design Requirements
Charles, David; And Others – Aspects of Educational and Training Technology Series, 1992
Describes the development and implementation of a stand-alone computer assisted learning package for the manufacturing division of Digital Equipment Corporation. Trial tests of the courseware showed gradual improvement suggesting that computer assisted learning has considerable potential in industrial training. Identifies several issues to be…
Descriptors: Competence, Computer Assisted Instruction, Computer Software Evaluation, Courseware
Tucker, Susan A.; Dempsey, John V. – 1991
This report describes hypermedia as a non-linear interlinked representation of textual, graphic, visual and audio material, that enables students to connect large bodies of information while developing analytical skills necessary to think critically about this information. It is noted that the use of microcomputers for hypermedia instruction…
Descriptors: Check Lists, Computer Software Evaluation, Courseware, Critical Thinking
Reeves, Thomas C.; Benson, Lisa; Elliott, Dean; Grant, Michael; Holschuh, Doug; Kim, Beaumie; Kim, Hyeonjin; Lauber, Erick; Loh, Sebastian – 2002
Heuristic evaluation is a methodology for investigating the usability of software originally developed by Nielsen (1993, 2000). Nielsen's protocol was modified and refined for evaluating e-learning programs by participants in a doctoral seminar held at the University of Georgia in 2001. The modifications primarily involved expanding Nielsen's…
Descriptors: Computer Assisted Instruction, Computer Software Evaluation, Distance Education, Educational Technology
Felini, Damiano – Online Submission, 2008
Background: The penetration of video games in media consumption behaviors is statistically very significant all over the world. Education and media education cannot ignore this phenomenon, as it is so relevant for such a considerable part of the population, especially youth. The application of media education principles and goals to video games is…
Descriptors: Video Games, Teaching Methods, Popular Culture, Media Literacy
Lee, Sung Heum; And Others – 1996
Evaluating and selecting the appropriate software is a very important component of success in using multimedia systems in both educational and corporate settings. Computer-mediated multimedia (CMM) is the integration of two or more communication media, controlled or manipulated by the user via a computer, to present information. CMM can be…
Descriptors: Computer Interfaces, Computer Software Evaluation, Computer Software Selection, Computer Uses in Education
Bosco, James – 1990
This review of evaluations of interactive video completed from 1985 to 1989 includes only those evaluations that pertain to the instructional use of interactive video, are included in a database, and are in the public domain. Examination of 19 evaluations reveals that many of them were conducted over brief amounts of time, and that the programs…
Descriptors: Academic Achievement, Adult Education, Computer Software Evaluation, Evaluation Criteria
Landon, Bruce – 2002
This paper focuses on faculty use of a decision-making process for complex situations. The analysis part of the process describes and compares course management software focusing on: technical specifications, instructional design values,tools and features, ease of use, and standards compliance. The extensive comparisons provide faculty with…
Descriptors: Comparative Analysis, Computer Software Evaluation, Computer Software Selection, Decision Making
Hoover, Sheila J.; Abhaya, P. S. – 1995
Computer-based instruction could have considerable impact on improving the quality of science education. Simulations and interactive problems provide a means for students to explore scientific concepts and experiment without the expense or hazard of using actual materials. This paper focuses on the instructional design process as it relates to the…
Descriptors: Communication (Thought Transfer), Computer Assisted Instruction, Computer Simulation, Computer Software Evaluation
Reushle, Shirley; McDonald, Jacquelin – 2001
This paper examines the possibility of technology supporting and facilitating the organization and development of knowledge in a particular field through critical discourse. The following three examples of discourse-structuring technologies have been investigated to determine whether selected software might support critical discourse to capture…
Descriptors: Academic Discourse, Cognitive Structures, Comparative Analysis, Computer Mediated Communication
Hedberg, John G. – 2002
Over the past decade, there have been many changes in the tools used to design, the ways information can be represented and the underpinning theories which drive educational experiences. This paper focuses on several examples of software design that have been pedagogically successful and have demonstrated what is possible in software design and…
Descriptors: Computer Assisted Instruction, Computer Software Development, Computer Software Evaluation, Computer Software Selection
Char, Cynthia – 1983
Several research and design issues to be considered when creating educational software were identified by a field test evaluation of three types of innovative software created at Bank Street College: (1) Probe, software for measuring and graphing temperature data; (2) Rescue Mission, a navigation game that illustrates the computer's use for…
Descriptors: Computer Games, Computer Science Education, Computer Simulation, Computer Software Development
Lawrence, Virginia – 2002
No longer just a user of commercial software, the 21st century teacher is a designer of interactive software based on theories of learning. This software, a comprehensive study of straightline equations, enhances conceptual understanding, sketching, graphic interpretive and word problem solving skills as well as making connections to real-life and…
Descriptors: Computer Assisted Instruction, Computer Software Development, Computer Software Evaluation, Courseware