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Wadham, Bridget; Pearce, Emily; Hunter, Jodie – Mathematics Education Research Group of Australasia, 2023
In this paper, we explore how students' algebraic noticing's and explanations changed across a two-year period with the introduction of designed instructional material. The data in this report is drawn from n=53 Year 7-8 students' responses to a free-response assessment task across two different years. Analysis focused on how students noticed and…
Descriptors: Algebra, Mathematics Instruction, Multiplication, Learning Processes
Ragazou, Vasiliki; Karasavvidis, Ilias – International Association for Development of the Information Society, 2021
Video tutorials substantially support demonstration-based training where the main goal is to enhance procedural knowledge by observing various understandable examples of performing a task. Although video tutorials are broadly popular nowadays, little attention is given to the design features of an instructional tutorial. The aim of this study is…
Descriptors: Instructional Design, Video Technology, Educational Technology, Cues
Wade, Carol H.; Wilkens, Christian; Sonnert, Gerhard; Sadler, Philip M. – North American Chapter of the International Group for the Psychology of Mathematics Education, 2020
Cognitive Load Theory's Four Component Instructional Design (4C/ID) Model has been used in mathematics education but not confirmed as an instructional theory. Using the Factors Influencing College Success in Mathematics (FICSMath) project and confirmatory factor equation modeling, we empirically validated the model and created the 4C/IDMath Model.…
Descriptors: Instructional Design, College Mathematics, Mathematics Instruction, Models
Amy Shannon Cook; Steven P. Dow; Jessica Hammer – Grantee Submission, 2017
Classroom role-play is an interactive learning technique with a long history of success, but current attempts to augment it with technology limit the very interactions that make this technique successful. For example, digital roleplay games often engage individual students at a computer, rather than creating rich social interactions among…
Descriptors: Technology Uses in Education, Educational Games, Role Playing, Educational Technology
Koedinger, Kenneth R.; McLaughlin, Elizabeth A. – International Educational Data Mining Society, 2016
Many educational data mining studies have explored methods for discovering cognitive models and have emphasized improving prediction accuracy. Too few studies have "closed the loop" by applying discovered models toward improving instruction and testing whether proposed improvements achieve higher student outcomes. We claim that such…
Descriptors: Educational Research, Data Collection, Task Analysis, Cognitive Processes
Keisanen, Tiina; Kuure, Leena – Research-publishing.net, 2015
Language teachers of the future, our current students, live in an increasingly technology-rich world. However, language students do not necessarily see their own digital practices as having relevance for guiding language learning. Research in the fields of CALL and language education more generally indicates that teaching practices change slowly…
Descriptors: Second Language Instruction, Instructional Design, Research Methodology, Teacher Education Curriculum
Königschulte, Anke – International Association for Development of the Information Society, 2015
The study presented in this paper investigates the potential effects of including non-speech audio such as sound effects into multimedia-based instruction taking into account Sweller's cognitive load theory (Sweller, 2005) and applied frameworks such as the cognitive theory of multimedia learning (Mayer, 2005) and the cognitive affective theory of…
Descriptors: Foreign Countries, Cognitive Processes, Difficulty Level, Epistemology
Reigeluth, Charles M. – 1979
The Elaboration Theory of Instruction is an alternative to organizing instruction in terms of a hierarchical task analysis. The hierarchical organization results in an instructional sequence that begins with highly fragmented, small pieces of the subject-matter content, which many educators have found to be demotivating. The elaboration theory…
Descriptors: Course Organization, Difficulty Level, Instructional Design, Instructional Innovation
Vorwerk, Katherine E. – 1975
The present research was designed primarily to investigate the type of instruction needed to help children learn difficult principles. A total of 159 fifth graders (each assigned to one of six experimental conditions) read lessons which dealt with principles from two content areas (mathematics and language arts). Lessons varied in the number of…
Descriptors: Concept Formation, Concept Teaching, Difficulty Level, Educational Research
Lally, Mike – 1981
A research study was conducted to determine the effectiveness of using computer assisted instruction (CAI) to teach handwriting. Designed to take advantage of the computer's facility to rapidly transfer large amounts of precise data, the handwriting program used a computer-connected pen as the interface between learner and machine. Nine boys…
Descriptors: Computer Assisted Instruction, Difficulty Level, Elementary Secondary Education, Feedback
Branch, Robert C. – 1993
The relationship between instruction and instructional design is explored. The aim of instruction is to assist the individual as learner. The Learner, the Content, the Media, the Teacher Function, and the Context within which learning is to occur interact during a period of time to form an instructional episode (the CMT paradigm). Considering all…
Descriptors: Creativity, Curriculum Design, Difficulty Level, Educational Planning
Glasgow, Zita – 1976
A project to determine the level of development complexity necessary to produce cost-effective instruction is described. The project is designed to investigate alternative levels of instructional development complexity, how these different levels affect spending, varying degrees of student achievement associated with each level, and the time…
Descriptors: Achievement, Comparative Analysis, Cost Effectiveness, Difficulty Level
Cates, Ward Mitchell – 1994
Many writers suggest the use of metaphors in creating hypermedia and multimedia products. However, it is unclear how to choose an appropriate metaphor and how to avoid an inappropriate metaphor that will cause confusion and conceptual difficulties for users. A metaphor compares one thing to another without directly stating the comparison,…
Descriptors: Books, Computer Software Development, Courseware, Curriculum Development
Tennyson, Robert D. – 1989
This paper examines the cognitive processes associated with higher-order thinking strategies--i.e., cognitive processes directly associated with the employment of knowledge in the service of problem solving and creativity--in order to more clearly define a prescribed instructional method to improve problem-solving skills. The first section of the…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Simulation, Courseware
Quinn, James; And Others – 1996
A dilemma in designing computer simulations for instruction is how to provide a challenging exploratory environment and yet provide sufficient support so that students do not become lost. Directive support such as corrective feedback may detract from the exploratory quality of a simulation. Two methods of non-directive support are: (1) simplifying…
Descriptors: Computer Assisted Instruction, Computer Simulation, Cooperative Learning, Design Preferences